Player Matchup

Chaac
Chaac
 
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Anomili
Olorun
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 22L
1,129 Elo+
Party 2
Awilix
Awilix
SGT__BUBBLEZ
Awilix
Level 68
God Stats
1W - 0L
1,532 SR
Queue Stats
5W - 7L
1,384 Elo+
Party 3
Vulcan
Vulcan
Vn0m__Yetti
Vulcan
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 68L
1,542 Elo+
Party 3
Horus
Horus
xxGrimmSniperxx
Horus
Level 159
God Stats
2W - 1L
1,472 SR
Queue Stats
253W - 215L
1,560 Elo+
Party 2
Team Averages
Level 89
1,501 SR
1,423 Elo+

VS

Team Averages
Level 61
1,704 SR
1,409 Elo+
Arachne
Arachne
FanDeYonaguni
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 126L
1,424 Elo+
Party 1
Baron Samedi
Baron Samedi
TLM VeNoMRaptor
Baron Samedi
Level 68
God Stats
4W - 4L
1,686 SR
Queue Stats
244W - 226L
1,474 Elo+
Party 1
Medusa
Medusa
TenshiIsBest
Medusa
Level 27
God Stats
0W - 1L
1,767 SR
Queue Stats
0W - 4L
1,164 Elo+
Solo
Eset
Eset
WinterWalk12975
Eset
Level 57
God Stats
1W - 2L
1,605 SR
Queue Stats
207W - 202L
1,491 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
luisaofer14
Morgan Le Fay
Level 123
God Stats
3W - 1L
1,963 SR
Queue Stats
361W - 342L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
18 / 2 / 12
12,146
934
30,178
21,391
24,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Anomili
Olorun
16
3 / 1 / 12
9,858
758
5,693
10,792
5,233
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Awilix
17
6 / 5 / 12
10,317
794
8,601
13,420
6,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
16
1 / 5 / 15
9,891
761
8,558
7,870
3,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 2 / 16
10,077
775
5,486
15,923
16,505
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
4 / 5 / 6
10,426
802
3,258
16,692
15,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
TLM VeNoMRaptor
Baron Samedi
16
2 / 6 / 8
8,937
687
9,586
13,171
6,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
1 / 7 / 9
8,231
633
11,249
12,685
5,347
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 9 / 5
7,645
588
3,932
11,223
3,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
luisaofer14
Morgan Le Fay
19
7 / 4 / 7
10,855
835
22,812
13,541
6,500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
49
31
Kills
14
15
Deaths
31
67
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
18
2
12
12
W
Olorun
Anomili
Olorun
3
1
12
9
L
Arachne
4
5
6
1.4
W
Awilix
6
5
12
2.4
L
Baron Samedi
TLM VeNoMRaptor
Baron Samedi
2
6
8
1
L
Medusa
1
7
9
0.79
W
Vulcan
1
5
15
1.7
L
0
9
5
0.28
L
Morgan Le Fay
luisaofer14
Morgan Le Fay
7
4
7
2.63
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,516
Damage
50,837
69,396
Taken
67,312
55,867
Mitigated
37,694
36,707
Healing
13,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
30,178
2,940
435
9,366
21,391
24,167
940
11,235
10,156
0
46,848
W
Olorun
Anomili
Olorun
5,693
1,971
3,025
4,781
10,792
5,233
1,412
6,547
4,245
20,442
0
L
Arachne
3,258
2,348
311
835
16,692
15,773
0
3,839
12,853
0
6,310
W
Awilix
8,601
3,575
2,333
2,990
13,420
6,534
1,442
7,146
6,274
0
21,764
L
Baron Samedi
TLM VeNoMRaptor
Baron Samedi
9,586
52
3,160
2,763
13,171
6,415
0
2,497
10,674
19,045
0
L
Medusa
11,249
4,015
325
222
12,685
5,347
418
2,515
10,170
0
21,833
W
Vulcan
8,558
2,376
617
713
7,870
3,428
1,146
5,737
2,133
24,345
0
L
3,932
191
1,311
350
11,223
3,659
0
1,391
9,832
10,779
0
L
Morgan Le Fay
luisaofer14
Morgan Le Fay
22,812
2,030
1,213
3,501
13,541
6,500
82
4,009
9,532
50,180
0
W
5,486
2,201
5,822
6,625
15,923
16,505
663
5,665
10,258
0
8,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,289
Gold Earned
46,094
140
Minions Killed
114
0
Camps Cleared
0
1,230,600
Distance Traveled
1,070,375
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,146
934
43
3
0
257,614
2
W
Olorun
9,858
758
30
2
0
246,786
0
L
Arachne
10,426
802
10
1
0
208,188
0
W
Awilix
10,317
794
25
2
0
261,543
2
L
Baron Samedi
8,937
687
14
1
0
227,276
0
L
Medusa
8,231
633
26
2
0
201,955
1
W
Vulcan
9,891
761
36
3
0
235,149
0
L
Eset
7,645
588
17
1
0
197,171
0
L
Morgan Le Fay
10,855
835
47
4
0
235,785
0
W
Horus
10,077
775
6
0
0
229,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role