Player Matchup

Sol
Sol
BlindTiger86
Sol
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 118L
1,563 Elo+
Solo
Ao Kuang
Ao Kuang
SkyHigh13
Ao Kuang
Level 82
God Stats
55W - 64L
1,511 SR
Queue Stats
497W - 538L
1,503 Elo+
Solo
Osiris
Osiris
chiftharip
Osiris
Level 55
God Stats
0W - 2L
1,478 SR
Queue Stats
249W - 253L
1,516 Elo+
Solo
Ullr
Ullr
clappasaurusex
Ullr
Level 67
God Stats
1W - 1L
1,341 SR
Queue Stats
145W - 124L
1,571 Elo+
Solo
Mulan
Mulan
tava1
Mulan
Level 114
God Stats
15W - 18L
1,576 SR
Queue Stats
586W - 529L
1,537 Elo+
Solo
Team Averages
Level 81
1,481 SR
1,538 Elo+

VS

Team Averages
Level 92
1,601 SR
1,538 Elo+
Fenrir
Fenrir
DrickNastyy
Fenrir
Level 100
God Stats
7W - 5L
1,610 SR
Queue Stats
186W - 168L
1,565 Elo+
Party 1
Pele
Pele
HitmanWithaTie
Pele
Level 84
God Stats
3W - 3L
1,575 SR
Queue Stats
96W - 109L
1,464 Elo+
Solo
Skadi
Skadi
O-R-E-O_1300
Skadi
Level 86
God Stats
2W - 1L
1,602 SR
Queue Stats
25W - 32L
1,499 Elo+
Party 1
Sylvanus
Sylvanus
e36gang
Sylvanus
Level 88
God Stats
14W - 9L
1,717 SR
Queue Stats
117W - 104L
1,604 Elo+
Party 1
Chaac
Chaac
ryu24x4
Chaac
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 24L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 0
11,475
522
14,078
16,200
5,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ao Kuang
SkyHigh13
Ao Kuang
16
6 / 4 / 2
10,583
481
11,922
19,348
7,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
chiftharip
Osiris
16
0 / 7 / 1
9,567
435
11,267
22,841
17,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
5 / 9 / 5
10,833
492
15,245
18,833
6,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
tava1
Mulan
15
3 / 3 / 7
9,730
442
14,525
15,647
17,138
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
3 / 7 / 13
12,141
552
10,648
26,681
33,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 1 / 9
12,967
589
13,277
17,306
8,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
9 / 1 / 3
13,033
592
16,592
14,163
6,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
e36gang
Sylvanus
18
6 / 7 / 5
12,163
553
15,230
24,024
14,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
ryu24x4
Chaac
20
5 / 0 / 5
12,844
584
12,272
18,841
19,193
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
16
Kills
28
28
Deaths
16
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Fenrir
3
7
13
1.36
W
5
1
9
9.5
W
9
1
3
10.5
L
Ao Kuang
SkyHigh13
Ao Kuang
6
4
2
1.75
L
Osiris
chiftharip
Osiris
0
7
1
0.07
L
5
9
5
0.83
W
Sylvanus
e36gang
Sylvanus
6
7
5
1.21
W
Chaac
ryu24x4
Chaac
5
0
5
7.5
L
Mulan
tava1
Mulan
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,037
Damage
68,019
92,869
Taken
101,015
54,147
Mitigated
82,130
24,700
Healing
32,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,078
4,596
0
5,099
16,200
5,726
922
924
15,276
104,471
0
W
Fenrir
10,648
2,288
0
788
26,681
33,363
69
8,027
18,654
515
25,244
W
13,277
2,717
0
9,900
17,306
8,654
825
4,181
13,003
0
101,158
W
16,592
6,349
0
1,436
14,163
6,771
890
5,529
8,634
0
99,847
L
Ao Kuang
SkyHigh13
Ao Kuang
11,922
2,790
0
6,865
19,348
7,142
0
1,621
17,727
70,552
0
L
Osiris
chiftharip
Osiris
11,267
3,751
0
7,531
22,841
17,697
0
811
22,030
0
66,057
L
15,245
5,719
0
1,656
18,833
6,444
0
8,678
10,155
0
74,497
W
Sylvanus
e36gang
Sylvanus
15,230
3,561
2,019
8,798
24,024
14,149
1,715
5,580
18,444
62,198
14,323
W
Chaac
ryu24x4
Chaac
12,272
1,939
0
9,342
18,841
19,193
1,487
3,343
15,498
0
89,731
L
Mulan
tava1
Mulan
14,525
1,652
288
3,261
15,647
17,138
0
2,546
13,101
547
47,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,188
Gold Earned
63,148
595
Minions Killed
618
0
Camps Cleared
0
1,970,969
Distance Traveled
2,138,441
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,475
522
187
9
0
399,477
11
W
Fenrir
12,141
552
28
1
0
425,415
7
W
Pele
12,967
589
170
8
0
485,156
2
W
Skadi
13,033
592
137
6
0
439,254
1
L
Ao Kuang
10,583
481
103
5
0
426,104
3
L
Osiris
9,567
435
125
6
0
351,303
2
L
Ullr
10,833
492
120
5
0
376,463
5
W
Sylvanus
12,163
553
123
6
0
330,175
5
W
Chaac
12,844
584
160
7
0
458,441
5
L
Mulan
9,730
442
60
3
0
417,622
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role