Player Matchup

Izanami
Izanami
Bronze II
DEADRiNGER420
Izanami
Bronze II
Level 107
God Stats
19W - 28L
1,177 SR
Queue Stats
161W - 204L
135 MMR
Solo
Hades
Hades
Bronze IV
LilBigEpic
Hades
Bronze IV
Level 49
God Stats
6W - 12L
1,495 SR
Queue Stats
54W - 115L
19 MMR
Solo
Cerberus
Cerberus
Bronze II
PyraSamsas
Cerberus
Bronze II
Level 126
God Stats
6W - 6L
1,412 SR
Queue Stats
474W - 511L
111 MMR
Solo
Da Ji
Da Ji
Bronze I
Volunteer Scout
Da Ji
Bronze I
Level 64
God Stats
17W - 22L
1,360 SR
Queue Stats
72W - 109L
368 MMR
Solo
Chaac
Chaac
Bronze I
blacksky1414
Chaac
Bronze I
Level 88
God Stats
12W - 8L
1,445 SR
Queue Stats
198W - 212L
274 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 87
1,378 SR
181 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 101
1,386 SR
395 MMR
Kali
Kali
Bronze I
 
Kali
Bronze I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver V
Lonzo_28
Chiron
Silver V
Level 98
God Stats
2W - 7L
1,544 SR
Queue Stats
153W - 173L
580 MMR
Solo
Odin
Odin
Bronze III
Vamprow1r
Odin
Bronze III
Level 87
God Stats
0W - 1L
1,369 SR
Queue Stats
85W - 107L
-51 MMR
Solo
Fafnir
Fafnir
Bronze II
dragon1slayer36
Fafnir
Bronze II
Level 90
God Stats
1W - 4L
1,192 SR
Queue Stats
100W - 124L
170 MMR
Solo
Ra
Ra
Bronze II
pLuShY_pEaNuT5
Ra
Bronze II
Level 106
God Stats
4W - 9L
1,322 SR
Queue Stats
183W - 228L
-223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
9 / 1 / 2
9,853
616
8,807
9,492
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
11
0 / 4 / 1
7,036
440
3,753
8,464
4,001
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
PyraSamsas
Cerberus
13
1 / 1 / 12
8,079
505
6,311
14,529
9,812
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 2 / 5
8,638
540
7,195
10,894
4,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
9 / 2 / 1
10,372
648
14,328
19,112
15,172
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ArachneMorgan Le FayRatatoskrGilgameshAthena

VS

Bans
DanzaburouCthulhuHerculesSolMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
7 / 4 / 0
8,841
553
11,389
14,302
6,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chiron
Lonzo_28
Chiron
12
1 / 6 / 2
7,402
463
9,066
12,148
4,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
11
1 / 4 / 0
6,985
437
6,264
13,748
8,388
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 4 / 1
6,538
409
2,990
13,537
10,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
1 / 5 / 2
7,437
465
5,119
9,348
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
23
Kills
10
10
Deaths
23
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
7
4
0
1.75
W
Izanami
9
1
2
10
W
Hades
0
4
1
0.13
L
Chiron
Lonzo_28
Chiron
1
6
2
0.33
W
Cerberus
PyraSamsas
Cerberus
1
1
12
7
L
Odin
1
4
0
0.25
W
4
2
5
3.25
W
9
2
1
4.75
L
0
4
1
0.13
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,394
Damage
34,828
62,491
Taken
63,083
37,779
Mitigated
32,880
26,200
Healing
15,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
11,389
5,645
136
5,409
14,302
6,419
178
3,747
10,555
0
58,462
W
Izanami
8,807
5,320
0
2,742
9,492
4,146
380
1,762
7,680
0
77,630
W
Hades
3,753
248
79
2,993
8,464
4,001
630
761
7,635
33,123
0
L
Chiron
Lonzo_28
Chiron
9,066
3,164
557
2,916
12,148
4,040
0
2,869
9,278
0
52,748
W
Cerberus
PyraSamsas
Cerberus
6,311
1,119
210
4,165
14,529
9,812
98
2,765
11,634
33,167
0
L
Odin
6,264
1,176
0
1,690
13,748
8,388
0
2,151
11,597
6,845
26,889
W
7,195
1,664
633
5,837
10,894
4,648
0
1,369
9,431
0
39,377
W
14,328
2,102
0
9,541
19,112
15,172
425
3,024
15,704
15,332
55,722
L
2,990
908
0
2,569
13,537
10,034
0
3,058
10,479
19,800
0
L
5,119
617
289
1,835
9,348
3,999
638
1,678
7,670
38,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,978
Gold Earned
37,203
491
Minions Killed
385
0
Camps Cleared
0
1,350,623
Distance Traveled
1,400,192
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,841
553
104
7
0
344,895
2
W
Izanami
9,853
616
143
9
0
280,780
8
W
Hades
7,036
440
65
4
0
185,294
0
L
Chiron
7,402
463
103
6
0
260,511
0
W
Cerberus
8,079
505
76
5
0
302,667
2
L
Odin
6,985
437
69
4
0
281,365
1
W
Da Ji
8,638
540
69
4
0
288,432
3
W
Chaac
10,372
648
138
9
0
293,450
1
L
Fafnir
6,538
409
26
2
0
235,939
3
L
Ra
7,437
465
83
5
0
277,482
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role