Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BakaSmells
Ares
Level 22
God Stats
4W - 0L
1,865 SR
Queue Stats
305W - 305L
1,603 Elo+
Solo
Da Ji
Da Ji
Headlink123
Da Ji
Level 7
God Stats
1W - 3L
1,305 SR
Queue Stats
95W - 91L
1,726 Elo+
Solo
Neith
Neith
Shiin21
Neith
Level 27
God Stats
5W - 3L
1,606 SR
Queue Stats
206W - 173L
1,585 Elo+
Solo
Kukulkan
Kukulkan
Spazraz
Kukulkan
Level 15
God Stats
16W - 10L
1,670 SR
Queue Stats
35W - 29L
1,604 Elo+
Solo
Team Averages
Level 20
1,589 SR
1,604 Elo+

VS

Team Averages
Level 18
1,534 SR
1,603 Elo+
Amaterasu
Amaterasu
Asome64
Amaterasu
Level 25
God Stats
24W - 24L
1,723 SR
Queue Stats
184W - 197L
1,542 Elo+
Solo
Nox
Nox
AyeitsAron
Nox
Level 26
God Stats
13W - 17L
1,515 SR
Queue Stats
29W - 26L
1,572 Elo+
Solo
Izanami
Izanami
Cr1msonDrake
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,591 Elo+
Solo
Yemoja
Yemoja
Iffyplant3
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,686 Elo+
Solo
Set
Set
OgaBoogaHooga
Set
Level 27
God Stats
3W - 4L
1,430 SR
Queue Stats
81W - 74L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
6 / 2 / 4
11,200
622
8,465
12,874
4,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
9 / 1 / 9
11,362
631
9,707
18,029
15,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 6 / 1
9,206
511
4,524
8,424
2,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Shiin21
Neith
17
9 / 1 / 9
11,490
638
14,984
14,044
5,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Spazraz
Kukulkan
18
5 / 0 / 10
11,689
649
9,960
8,577
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Asome64
Amaterasu
11
3 / 6 / 5
7,758
431
5,495
14,602
8,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 4 / 4
8,087
449
4,234
7,341
2,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Cr1msonDrake
Izanami
11
0 / 10 / 1
7,087
394
2,948
12,549
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Iffyplant3
Yemoja
10
0 / 5 / 2
7,320
407
3,231
10,267
7,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 6 / 1
9,377
521
8,204
15,814
8,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
31
Kills
7
10
Deaths
31
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
2
4
4
L
Amaterasu
Asome64
Amaterasu
3
6
5
0.92
L
0
4
4
0.5
W
9
1
9
13.5
L
Izanami
Cr1msonDrake
Izanami
0
10
1
0.05
W
2
6
1
0.42
L
Yemoja
Iffyplant3
Yemoja
0
5
2
0.2
L
4
6
1
0.75
W
Neith
Shiin21
Neith
9
1
9
13.5
W
Kukulkan
Spazraz
Kukulkan
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,640
Damage
24,112
61,948
Taken
60,573
33,206
Mitigated
30,571
22,148
Healing
10,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,465
2,003
0
6,316
12,874
4,679
577
1,313
11,561
0
80,161
L
Amaterasu
Asome64
Amaterasu
5,495
2,675
0
3,097
14,602
8,741
761
3,898
10,470
0
25,748
L
4,234
244
0
465
7,341
2,644
0
1,862
5,258
49,269
0
W
9,707
832
0
3,220
18,029
15,599
248
3,312
14,717
31,864
0
L
Izanami
Cr1msonDrake
Izanami
2,948
2,164
177
2,048
12,549
2,929
0
3,193
8,969
0
33,673
W
4,524
1,708
0
526
8,424
2,676
927
1,643
6,781
0
31,035
L
Yemoja
Iffyplant3
Yemoja
3,231
426
395
141
10,267
7,799
27
4,937
5,330
10,668
0
L
8,204
4,113
0
3,906
15,814
8,458
0
4,521
10,879
0
51,359
W
Neith
Shiin21
Neith
14,984
6,536
0
6,273
14,044
5,885
7,050
2,548
11,496
0
94,851
W
Kukulkan
Spazraz
Kukulkan
9,960
834
0
5,813
8,577
4,367
1,108
2,853
5,724
95,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,947
Gold Earned
39,629
520
Minions Killed
331
0
Camps Cleared
0
1,600,414
Distance Traveled
1,460,677
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,200
622
123
7
0
350,074
4
L
Amaterasu
7,758
431
50
3
0
277,641
0
L
Nox
8,087
449
106
6
0
315,239
3
W
Ares
11,362
631
33
2
0
301,889
9
L
Izanami
7,087
394
63
4
0
262,730
0
W
Da Ji
9,206
511
65
4
0
308,430
1
L
Yemoja
7,320
407
11
1
0
308,683
8
L
Set
9,377
521
101
6
0
296,384
2
W
Neith
11,490
638
122
7
0
280,928
5
W
Kukulkan
11,689
649
177
10
0
359,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role