Player Matchup

Olorun
Olorun
Backjoness58
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bareci
Cthulhu
Level 25
God Stats
7W - 9L
1,231 SR
Queue Stats
123W - 171L
1,215 Elo+
Solo
Guan Yu
Guan Yu
Chkn6840
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Arachne
Arachne
Coletxd
Arachne
Level 26
God Stats
9W - 18L
1,437 SR
Queue Stats
100W - 118L
1,290 Elo+
Solo
Thor
Thor
PandaGamerPro1
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,434 SR
1,401 Elo+

VS

Team Averages
Level 27
1,402 SR
1,312 Elo+
Arachne
Arachne
JazzyTheRipper
Arachne
Level 27
God Stats
2W - 3L
1,338 SR
Queue Stats
4W - 6L
1,324 Elo+
Solo
Sylvanus
Sylvanus
L0RDSKELET0N
Sylvanus
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 51L
1,345 Elo+
Party 1
Fenrir
Fenrir
Lord Vinja
Fenrir
Level 27
God Stats
6W - 2L
1,460 SR
Queue Stats
35W - 32L
1,329 Elo+
Party 1
Janus
Janus
Mr DeafJenks
Janus
Level 16
God Stats
33W - 45L
1,354 SR
Queue Stats
235W - 263L
1,260 Elo+
Solo
Skadi
Skadi
SlasherXd03
Skadi
Level 28
God Stats
35W - 48L
1,358 SR
Queue Stats
92W - 137L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
5
1 / 1 / 1
5,289
353
845
1,348
454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Bareci
Cthulhu
12
0 / 1 / 1
6,943
463
1,838
3,857
1,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Chkn6840
Guan Yu
11
4 / 1 / 1
6,688
446
8,124
9,510
6,323
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Coletxd
Arachne
12
3 / 2 / 0
7,517
501
5,825
8,913
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 4 / 3
5,680
379
2,299
6,169
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
7,505
500
2,565
8,701
4,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
L0RDSKELET0N
Sylvanus
12
1 / 0 / 2
7,940
529
2,719
5,905
3,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Lord Vinja
Fenrir
10
2 / 5 / 2
7,035
469
3,666
9,935
2,955
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 1
7,577
505
3,218
3,780
1,127
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 4 / 1
7,292
486
6,736
8,907
2,098
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
9
Kills
9
9
Deaths
11
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
1
1
1.5
L
Cthulhu
Bareci
Cthulhu
0
1
1
0.5
L
Guan Yu
Chkn6840
Guan Yu
4
1
1
4.5
L
Arachne
Coletxd
Arachne
3
2
0
1.5
W
3
2
1
1.75
W
Sylvanus
L0RDSKELET0N
Sylvanus
1
0
2
2
W
Fenrir
Lord Vinja
Fenrir
2
5
2
0.6
W
0
0
1
0.5
L
1
4
3
0.63
W
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,931
Damage
18,904
29,797
Taken
37,228
14,068
Mitigated
13,604
6,043
Healing
11,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
845
417
68
256
1,348
454
0
0
1,348
5,967
3,032
L
Cthulhu
Bareci
Cthulhu
1,838
168
0
0
3,857
1,488
0
1,520
2,337
30,141
0
L
Guan Yu
Chkn6840
Guan Yu
8,124
1,180
588
3,050
9,510
6,323
49
1,822
7,688
3,488
29,919
L
Arachne
Coletxd
Arachne
5,825
4,437
0
1,909
8,913
4,133
0
1,522
7,391
0
41,348
W
2,565
1,523
0
2,386
8,701
4,424
225
1,317
7,384
0
35,456
W
Sylvanus
L0RDSKELET0N
Sylvanus
2,719
1,337
1,899
1,947
5,905
3,000
0
214
5,691
20,185
0
W
Fenrir
Lord Vinja
Fenrir
3,666
1,643
0
1,483
9,935
2,955
0
724
9,211
0
23,553
W
3,218
653
0
1,856
3,780
1,127
1,530
1,162
2,618
43,846
0
L
2,299
916
0
172
6,169
1,670
138
1,073
5,096
0
11,311
W
6,736
3,907
0
2,314
8,907
2,098
2,314
63
8,844
0
36,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,117
Gold Earned
37,349
266
Minions Killed
296
0
Camps Cleared
0
1,085,989
Distance Traveled
1,322,642
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,289
353
18
1
0
110,211
0
L
Cthulhu
6,943
463
76
5
0
183,028
5
L
Guan Yu
6,688
446
59
4
0
275,885
3
L
Arachne
7,517
501
85
6
0
313,139
0
W
Arachne
7,505
500
60
4
0
259,265
2
W
Sylvanus
7,940
529
37
2
0
248,699
0
W
Fenrir
7,035
469
36
2
0
291,579
0
W
Janus
7,577
505
109
7
0
312,379
2
L
Thor
5,680
379
28
2
0
203,726
2
W
Skadi
7,292
486
54
4
0
210,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role