Player Matchup

Cthulhu
Cthulhu
KamikazeBear156
Cthulhu
Level 20
God Stats
138W - 121L
1,450 SR
Queue Stats
159W - 165L
1,372 Elo+
Solo
Tsukuyomi
Tsukuyomi
arisco601tigre
Tsukuyomi
Level 17
God Stats
3W - 2L
1,366 SR
Queue Stats
6W - 12L
1,271 Elo+
Solo
Gilgamesh
Gilgamesh
cyberarrombado
Gilgamesh
Level 29
God Stats
3W - 2L
1,487 SR
Queue Stats
13W - 20L
1,337 Elo+
Solo
Medusa
Medusa
iSnoWvy
Medusa
Level 28
God Stats
25W - 16L
1,585 SR
Queue Stats
95W - 97L
1,370 Elo+
Solo
Janus
Janus
matyloud
Janus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,421 Elo+
Solo
Team Averages
Level 23
1,477 SR
1,354 Elo+

VS

Team Averages
Level 28
1,467 SR
1,347 Elo+
Da Ji
Da Ji
ALLKATRA
Da Ji
Level 29
God Stats
1W - 3L
1,567 SR
Queue Stats
90W - 128L
1,372 Elo+
Party 1
Scylla
Scylla
Burguer ninja17
Scylla
Level 31
God Stats
2W - 7L
1,263 SR
Queue Stats
118W - 176L
1,295 Elo+
Party 1
Heimdallr
Heimdallr
DioneHyuga
Heimdallr
Level 25
God Stats
4W - 5L
1,836 SR
Queue Stats
260W - 305L
1,347 Elo+
Solo
Zhong Kui
Zhong Kui
GeroooM
Zhong Kui
Level 29
God Stats
82W - 72L
1,543 SR
Queue Stats
256W - 254L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
Venemy1
Gilgamesh
Level 24
God Stats
4W - 14L
1,127 SR
Queue Stats
29W - 64L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 12
19,028
595
22,616
28,276
36,624
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
arisco601tigre
Tsukuyomi
20
6 / 6 / 4
16,774
524
20,347
32,785
12,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
cyberarrombado
Gilgamesh
20
2 / 6 / 8
14,711
460
13,481
31,317
31,513
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
iSnoWvy
Medusa
20
12 / 5 / 12
17,431
545
30,821
21,988
8,545
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Janus
matyloud
Janus
20
10 / 10 / 7
17,136
536
24,099
27,214
12,556
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ALLKATRA
Da Ji
20
5 / 8 / 5
14,066
440
13,003
28,769
11,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
11 / 8 / 2
15,845
495
25,288
31,941
12,836
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
DioneHyuga
Heimdallr
16
0 / 10 / 5
10,157
317
6,343
23,747
9,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
GeroooM
Zhong Kui
20
9 / 7 / 4
17,050
533
40,506
39,908
44,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Venemy1
Gilgamesh
20
4 / 5 / 5
14,537
454
9,831
28,922
32,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
50
34
Kills
29
29
Deaths
38
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Da Ji
ALLKATRA
Da Ji
5
8
5
0.94
L
11
8
2
1.5
L
Heimdallr
DioneHyuga
Heimdallr
0
10
5
0.25
L
Zhong Kui
GeroooM
Zhong Kui
9
7
4
1.57
W
4
2
12
5
L
Gilgamesh
Venemy1
Gilgamesh
4
5
5
1.3
W
Tsukuyomi
arisco601tigre
Tsukuyomi
6
6
4
1.33
W
Gilgamesh
cyberarrombado
Gilgamesh
2
6
8
1
W
Medusa
iSnoWvy
Medusa
12
5
12
3.6
W
Janus
matyloud
Janus
10
10
7
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,364
Damage
94,971
141,580
Taken
153,287
102,145
Mitigated
110,976
40,045
Healing
47,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
ALLKATRA
Da Ji
13,003
4,423
0
8,745
28,769
11,605
54
13,285
15,484
0
64,682
L
25,288
3,863
0
7,712
31,941
12,836
1,637
10,068
21,873
106,143
0
L
Heimdallr
DioneHyuga
Heimdallr
6,343
2,436
0
3,549
23,747
9,279
0
9,747
14,000
0
37,264
L
Zhong Kui
GeroooM
Zhong Kui
40,506
5,195
0
24,879
39,908
44,733
2,009
10,511
29,397
147,185
0
W
22,616
1,049
272
3,362
28,276
36,624
2,666
10,210
16,869
106,724
0
L
Gilgamesh
Venemy1
Gilgamesh
9,831
2,340
0
2,190
28,922
32,523
37
11,537
17,385
0
42,601
W
Tsukuyomi
arisco601tigre
Tsukuyomi
20,347
7,682
0
15,159
32,785
12,907
3,234
14,386
18,365
0
117,399
W
Gilgamesh
cyberarrombado
Gilgamesh
13,481
1,655
555
6,223
31,317
31,513
2,289
17,206
13,925
0
64,885
W
Medusa
iSnoWvy
Medusa
30,821
16,181
0
7,983
21,988
8,545
3,162
9,306
12,514
0
113,327
W
Janus
matyloud
Janus
24,099
2,699
0
6,491
27,214
12,556
2,041
15,424
11,404
121,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,080
Gold Earned
71,655
766
Minions Killed
591
0
Camps Cleared
0
2,830,786
Distance Traveled
2,521,452
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,066
440
86
3
0
534,563
9
L
Scylla
15,845
495
156
5
0
469,066
2
L
Heimdallr
10,157
317
40
1
0
482,245
0
L
Zhong Kui
17,050
533
244
8
0
446,842
5
W
Cthulhu
19,028
595
182
6
0
577,472
0
L
Gilgamesh
14,537
454
65
2
0
588,736
0
W
Tsukuyomi
16,774
524
169
5
0
557,098
0
W
Gilgamesh
14,711
460
94
3
0
620,808
0
W
Medusa
17,431
545
143
4
0
564,489
10
W
Janus
17,136
536
178
6
0
510,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role