Player Matchup

Fenrir
Fenrir
Eakers98
Fenrir
Level 29
God Stats
1W - 1L
1,735 SR
Queue Stats
100W - 93L
1,393 Elo+
Solo
Sylvanus
Sylvanus
Mondogenerator72
Sylvanus
Level 26
God Stats
46W - 53L
1,282 SR
Queue Stats
121W - 162L
1,296 Elo+
Solo
Artemis
Artemis
TheKxdNxtDior
Artemis
Level 27
God Stats
10W - 7L
1,635 SR
Queue Stats
67W - 69L
1,404 Elo+
Solo
Hades
Hades
TheOneWhoCould22
Hades
Level 24
God Stats
22W - 27L
1,524 SR
Queue Stats
49W - 62L
1,544 Elo+
Solo
Kukulkan
Kukulkan
dairy-shirt8
Kukulkan
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,614 Elo+
Solo
Team Averages
Level 22
1,535 SR
1,450 Elo+

VS

Team Averages
Level 16
1,661 SR
1,486 Elo+
Ra
Ra
CoolChickChels
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,651 Elo+
Solo
Ares
Ares
Howzdisgirl_
Ares
Level 14
God Stats
2W - 1L
1,485 SR
Queue Stats
12W - 16L
1,258 Elo+
Solo
Ne Zha
Ne Zha
crimo1103pol
Ne Zha
Level 19
God Stats
1W - 0L
1,906 SR
Queue Stats
16W - 20L
1,491 Elo+
Solo
Rama
Rama
klinekline
Rama
Level 27
God Stats
7W - 7L
1,651 SR
Queue Stats
102W - 104L
1,530 Elo+
Solo
Loki
Loki
tricktastic
Loki
Level 18
God Stats
3W - 2L
1,764 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eakers98
Fenrir
6
0 / 8 / 0
4,536
412
2,087
9,695
3,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 4
5,292
481
2,018
7,360
3,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
9
3 / 4 / 0
5,476
498
3,616
5,611
1,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 3 / 0
5,381
489
3,850
5,545
2,485
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kukulkan
dairy-shirt8
Kukulkan
7
0 / 9 / 0
4,324
393
974
6,761
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 0 / 3
7,723
702
10,399
8,284
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 5
5,247
477
767
5,481
2,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
11
0 / 1 / 8
6,554
596
2,912
6,166
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
4 / 1 / 3
5,853
532
4,025
6,741
1,930
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
8 / 1 / 5
7,277
662
3,764
4,425
1,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
26
27
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
12
0
3
13.5
L
Fenrir
Eakers98
Fenrir
0
8
0
0
W
2
1
5
4.5
L
0
3
4
0.67
L
Artemis
3
4
0
0.75
L
1
3
0
0.33
W
Ne Zha
0
1
8
4
L
Kukulkan
dairy-shirt8
Kukulkan
0
9
0
0
W
4
1
3
5.5
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,545
Damage
21,867
34,972
Taken
31,097
12,414
Mitigated
10,884
5,445
Healing
13,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,399
1,143
888
4,973
8,284
3,098
1,238
2,551
5,733
53,612
0
L
Fenrir
Eakers98
Fenrir
2,087
371
0
1,243
9,695
3,090
0
2,730
6,859
0
21,140
W
767
150
0
0
5,481
2,731
83
867
4,614
7,536
0
L
2,018
1,179
426
1,212
7,360
3,153
202
1,674
5,644
11,485
0
L
Artemis
3,616
2,379
0
718
5,611
1,515
114
263
5,344
0
17,585
L
3,850
237
0
1,783
5,545
2,485
0
2,310
3,065
18,550
0
W
Ne Zha
2,912
1,134
0
3,532
6,166
1,697
0
1,443
4,723
0
38,824
L
Kukulkan
dairy-shirt8
Kukulkan
974
345
0
63
6,761
2,171
26
3,767
2,894
15,760
0
W
4,025
3,459
0
3,461
6,741
1,930
1,365
627
6,114
0
23,804
W
3,764
1,398
0
500
4,425
1,428
1,084
1,354
3,071
0
23,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,009
Gold Earned
32,654
159
Minions Killed
300
0
Camps Cleared
0
852,157
Distance Traveled
988,946
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,723
702
94
9
0
200,499
1
L
Fenrir
4,536
412
38
3
0
198,800
1
W
Ares
5,247
477
14
1
0
172,681
0
L
Sylvanus
5,292
481
24
2
0
170,012
0
L
Artemis
5,476
498
31
3
0
172,829
3
L
Hades
5,381
489
37
3
0
154,087
0
W
Ne Zha
6,554
596
86
8
0
223,520
3
L
Kukulkan
4,324
393
29
3
0
156,429
0
W
Rama
5,853
532
52
5
0
176,463
1
W
Loki
7,277
662
54
5
0
215,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role