Player Matchup

Odin
Odin
Cazzy Tato
Odin
Level 87
God Stats
14W - 12L
1,671 SR
Queue Stats
348W - 339L
1,564 Elo+
Party 3
Bacchus
Bacchus
DaMisfit Spells
Bacchus
Level 108
God Stats
3W - 1L
1,234 SR
Queue Stats
408W - 404L
1,524 Elo+
Party 3
Hel
Hel
Gigi_Girl7
Hel
Level 142
God Stats
13W - 11L
1,522 SR
Queue Stats
257W - 219L
1,605 Elo+
Party 1
Thoth
Thoth
II-RagnarLodbrok
Thoth
Level 156
God Stats
3W - 1L
1,501 SR
Queue Stats
36W - 32L
1,551 Elo+
Party 1
Fenrir
Fenrir
maxidwavid
Fenrir
Level 95
God Stats
7W - 6L
1,582 SR
Queue Stats
193W - 208L
1,543 Elo+
Party 1
Team Averages
Level 118
1,502 SR
1,557 Elo+

VS

Team Averages
Level 129
1,594 SR
1,652 Elo+
Chaac
Chaac
DADrapptor
Chaac
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,733 Elo+
Party 2
The Morrigan
The Morrigan
Luiis Olivares
The Morrigan
Level 146
God Stats
0W - 3L
1,462 SR
Queue Stats
31W - 25L
1,580 Elo+
Solo
Ne Zha
Ne Zha
RN Floki
Ne Zha
Level 124
God Stats
0W - 2L
1,513 SR
Queue Stats
20W - 7L
1,724 Elo+
Solo
Medusa
Medusa
Reverie-Chaos
Medusa
Level 114
God Stats
0W - 1L
1,744 SR
Queue Stats
47W - 39L
1,615 Elo+
Solo
Zhong Kui
Zhong Kui
TheSmartest_Alec
Zhong Kui
Level 141
God Stats
1W - 2L
1,750 SR
Queue Stats
19W - 17L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 11
9,338
934
9,135
13,877
15,915
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

16
1 / 1 / 15
9,728
973
10,369
16,989
20,752
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 1 / 8
9,336
934
7,055
11,992
9,787
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 0 / 5
11,039
1,104
16,286
6,257
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
maxidwavid
Fenrir
16
6 / 0 / 5
10,588
1,059
12,196
12,636
9,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

282

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
0 / 4 / 2
8,891
889
13,036
19,084
11,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
Luiis Olivares
The Morrigan
13
0 / 0 / 0
6,220
622
0
0
0
Ne Zha
RN Floki
Ne Zha
15
1 / 4 / 2
8,898
890
8,266
9,825
4,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 10 / 1
9,191
919
13,344
17,085
6,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
15
2 / 0 / 2
9,692
969
19,853
15,493
10,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
18
Kills
4
4
Deaths
18
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
L
Chaac
0
4
2
0.25
W
1
1
15
8.5
W
2
1
8
6
W
7
0
5
9.5
L
The Morrigan
Luiis Olivares
The Morrigan
0
0
0
0
L
Ne Zha
RN Floki
Ne Zha
1
4
2
0.5
L
1
10
1
0.15
L
Zhong Kui
2
0
2
3
W
Fenrir
maxidwavid
Fenrir
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,041
Damage
54,499
61,751
Taken
61,487
58,813
Mitigated
33,129
22,233
Healing
9,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,135
1,265
0
0
13,877
15,915
0
5,638
7,705
0
12,535
L
Chaac
13,036
2,101
0
3,233
19,084
11,294
0
12,411
6,442
1,955
34,397
W
10,369
1,453
434
936
16,989
20,752
0
6,050
10,223
18,516
0
W
7,055
102
12,383
6,408
11,992
9,787
0
4,468
7,144
16,925
0
W
16,286
553
0
813
6,257
2,476
0
1,236
4,658
58,510
0
L
The Morrigan
Luiis Olivares
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
RN Floki
Ne Zha
8,266
2,552
0
1,353
9,825
4,653
0
5,432
4,214
0
18,014
L
13,344
4,551
0
619
17,085
6,847
0
7,913
8,863
0
30,303
L
Zhong Kui
19,853
1,120
0
3,795
15,493
10,335
0
7,954
7,393
50,004
0
W
Fenrir
maxidwavid
Fenrir
12,196
2,874
0
1,259
12,636
9,883
0
3,025
9,294
0
25,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,029
Gold Earned
42,892
188
Minions Killed
191
7
Camps Cleared
7
987,550
Distance Traveled
722,986
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,338
934
9
1
0
178,162
1
L
Chaac
8,891
889
69
7
0
181,916
0
W
Bacchus
9,728
973
14
1
0
188,666
0
W
Hel
9,336
934
19
2
1
205,243
0
W
Thoth
11,039
1,104
111
11
1
201,489
0
L
The Morrigan
6,220
622
0
0
0
0
0
L
Ne Zha
8,898
890
15
2
2
207,670
3
L
Medusa
9,191
919
30
3
4
153,779
0
L
Zhong Kui
9,692
969
77
8
1
179,621
0
W
Fenrir
10,588
1,059
35
4
5
213,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role