Player Matchup

Ullr
Ullr
 
Ullr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
AinzOalGownDono
Chiron
Level 160
God Stats
3W - 1L
1,545 SR
Queue Stats
403W - 364L
1,589 Elo+
Party 1
Anhur
Anhur
ObiWeedKeNoVee
Anhur
Level 26
God Stats
9W - 7L
1,590 SR
Queue Stats
122W - 86L
1,640 Elo+
Party 1
Team Averages
Level 108
1,545 SR
1,576 Elo+

VS

Team Averages
Level 33
1,528 SR
1,326 Elo+
Neith
Neith
 
Neith
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CtrlAltLlama
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 2
Sobek
Sobek
Minxie112
Sobek
Level 31
God Stats
1W - 3L
1,584 SR
Queue Stats
14W - 29L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
8 / 1 / 14
7,999
1,000
12,119
4,062
1,364
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
10 / 0 / 11
8,549
1,069
11,213
4,301
1,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
6 / 1 / 12
7,527
941
3,703
7,344
2,272
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 5 / 1
5,687
711
3,213
8,249
1,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
8
0 / 9 / 1
5,288
661
1,436
9,429
1,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
Minxie112
Sobek
7
1 / 10 / 0
5,898
737
1,766
12,689
4,372
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
3
24
Kills
1
2
Deaths
24
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
1
14
15
L
Neith
 
Neith
0
5
1
0.1
W
10
0
11
15.5
L
Olorun
0
9
1
0.06
L
Sobek
Minxie112
Sobek
1
10
0
0.1
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,035
Damage
6,415
15,707
Taken
30,367
5,032
Mitigated
7,566
3,070
Healing
1,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,119
4,199
0
250
4,062
1,364
1,439
1,025
3,037
0
25,459
L
Neith
 
Neith
3,213
1,198
0
578
8,249
1,514
0
0
8,249
0
17,422
W
11,213
4,383
914
1,406
4,301
1,396
763
928
3,373
0
34,035
L
Olorun
1,436
278
542
592
9,429
1,680
0
0
9,429
9,653
0
L
Sobek
Minxie112
Sobek
1,766
66
0
241
12,689
4,372
0
0
12,689
4,241
0
W
3,703
1,744
0
500
7,344
2,272
540
1,249
6,095
0
8,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,075
Gold Earned
16,873
99
Minions Killed
50
0
Camps Cleared
0
482,708
Distance Traveled
385,046
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,999
1,000
27
3
0
164,101
2
L
Neith
5,687
711
28
4
0
133,141
1
W
Chiron
8,549
1,069
54
7
0
158,279
1
L
Olorun
5,288
661
17
2
0
123,137
0
L
Sobek
5,898
737
5
1
0
128,768
0
W
Anhur
7,527
941
18
2
0
160,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role