Player Matchup

Tiamat
Tiamat
II-Obeey-II
Tiamat
Level 102
God Stats
5W - 8L
1,363 SR
Queue Stats
315W - 285L
1,587 Elo+
Party 2
Neith
Neith
WMWM-21
Neith
Level 124
God Stats
25W - 22L
1,450 SR
Queue Stats
169W - 159L
1,493 Elo+
Party 2
Hercules
Hercules
lordFarquad4king
Hercules
Level 102
God Stats
36W - 33L
1,474 SR
Queue Stats
273W - 249L
1,564 Elo+
Party 2
Team Averages
Level 109
1,429 SR
1,548 Elo+

VS

Team Averages
Level 94
1,435 SR
1,604 Elo+
Ullr
Ullr
Drakiion
Ullr
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,813 Elo+
Party 1
Zhong Kui
Zhong Kui
TheOriginalChef
Zhong Kui
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,579 Elo+
Party 1
Gilgamesh
Gilgamesh
nigtastic
Gilgamesh
Level 141
God Stats
1W - 2L
1,306 SR
Queue Stats
26W - 45L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 3 / 12
9,714
747
9,836
13,041
7,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
WMWM-21
Neith
15
11 / 5 / 4
10,960
843
9,551
9,233
3,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 6 / 9
9,564
736
10,748
19,294
13,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
0 / 5 / 6
8,257
635
3,357
9,756
2,707
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
TheOriginalChef
Zhong Kui
16
4 / 6 / 10
11,137
857
14,420
12,374
5,913
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
nigtastic
Gilgamesh
15
10 / 7 / 4
11,734
903
12,820
18,452
15,189
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
18
Kills
14
14
Deaths
18
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ullr
0
5
6
0.6
L
Tiamat
2
3
12
2.67
W
Zhong Kui
TheOriginalChef
Zhong Kui
4
6
10
1.5
L
Neith
WMWM-21
Neith
11
5
4
2.6
L
5
6
9
1.58
W
Gilgamesh
nigtastic
Gilgamesh
10
7
4
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,135
Damage
30,597
41,568
Taken
40,582
25,418
Mitigated
23,809
10,625
Healing
5,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
3,357
2,077
0
1,431
9,756
2,707
0
1,272
8,058
0
22,285
L
Tiamat
9,836
741
0
4,295
13,041
7,870
216
4,146
8,895
36,782
0
W
Zhong Kui
TheOriginalChef
Zhong Kui
14,420
1,376
0
2,892
12,374
5,913
1,830
2,610
9,121
36,669
0
L
Neith
WMWM-21
Neith
9,551
2,762
0
1,141
9,233
3,552
1,512
4,433
4,800
0
34,496
L
10,748
2,137
0
5,189
19,294
13,996
0
7,766
11,528
0
27,291
W
Gilgamesh
nigtastic
Gilgamesh
12,820
3,107
0
880
18,452
15,189
558
5,074
12,657
6,963
28,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,238
Gold Earned
31,128
146
Minions Killed
111
0
Camps Cleared
0
722,747
Distance Traveled
698,826
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,257
635
31
2
0
239,883
1
L
Tiamat
9,714
747
55
4
0
247,592
2
W
Zhong Kui
11,137
857
49
4
0
245,506
1
L
Neith
10,960
843
61
5
0
226,548
1
L
Hercules
9,564
736
30
2
0
248,607
2
W
Gilgamesh
11,734
903
31
2
0
213,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role