Player Matchup

Awilix
Awilix
 
Awilix
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
Centmord
Anubis
Level 100
God Stats
4W - 2L
1,712 SR
Queue Stats
650W - 593L
1,518 Elo+
Solo
Cthulhu
Cthulhu
IX_TailsVI_Paths
Cthulhu
Level 124
God Stats
1W - 1L
1,419 SR
Queue Stats
191W - 169L
1,549 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SaggySauce
Cu Chulainn
Level 121
God Stats
0W - 2L
1,746 SR
Queue Stats
97W - 99L
1,534 Elo+
Party 4
Heimdallr
Heimdallr
TerminatorJr1
Heimdallr
Level 86
God Stats
11W - 20L
1,364 SR
Queue Stats
267W - 245L
1,586 Elo+
Party 1
Team Averages
Level 116
1,548 SR
1,538 Elo+

VS

Team Averages
Level 101
1,602 SR
1,641 Elo+
Olorun
Olorun
BigGuyLeg
Olorun
Level 129
God Stats
5W - 0L
1,753 SR
Queue Stats
45W - 39L
1,539 Elo+
Party 2
Odin
Odin
HipNathan
Odin
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 40L
1,514 Elo+
Party 2
Hades
Hades
ImGoobsie
Hades
Level 62
God Stats
4W - 5L
1,750 SR
Queue Stats
308W - 263L
1,565 Elo+
Solo
Thor
Thor
KuCoolKhan
Thor
Level 68
God Stats
1W - 0L
1,255 SR
Queue Stats
5W - 2L
1,794 Elo+
Party 3
Nu Wa
Nu Wa
Sistinas
Nu Wa
Level 122
God Stats
2W - 0L
1,753 SR
Queue Stats
5W - 2L
1,794 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
8 / 5 / 5
10,131
563
8,977
14,772
5,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Centmord
Anubis
15
8 / 6 / 5
9,995
555
10,947
15,430
8,361
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 7
9,275
515
7,248
18,355
14,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
SaggySauce
Cu Chulainn
16
0 / 3 / 0
9,586
533
6,292
12,253
6,891
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
TerminatorJr1
Heimdallr
14
1 / 8 / 4
8,762
487
5,240
14,972
5,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BigGuyLeg
Olorun
16
5 / 4 / 11
10,288
572
13,928
15,889
5,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Odin
16
10 / 3 / 11
11,389
633
12,851
16,516
15,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
ImGoobsie
Hades
17
4 / 0 / 1
10,648
592
8,291
8,338
6,726
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
0 / 7 / 9
8,878
493
5,268
12,704
4,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Sistinas
Nu Wa
16
7 / 5 / 7
10,638
591
13,630
9,309
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
19
Kills
26
26
Deaths
19
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
8
5
5
2.1
W
Olorun
BigGuyLeg
Olorun
5
4
11
2.63
L
Anubis
Centmord
Anubis
8
6
5
1.75
W
Odin
10
3
11
5.17
L
2
4
7
1.38
W
Hades
ImGoobsie
Hades
4
0
1
4.5
W
0
7
9
0.64
L
Cu Chulainn
SaggySauce
Cu Chulainn
0
3
0
0
W
Nu Wa
Sistinas
Nu Wa
7
5
7
2.1
L
Heimdallr
TerminatorJr1
Heimdallr
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,704
Damage
53,968
75,782
Taken
62,756
40,326
Mitigated
34,574
21,077
Healing
21,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
8,977
4,432
0
4,192
14,772
5,217
0
5,086
9,562
0
67,388
W
Olorun
BigGuyLeg
Olorun
13,928
8,929
975
8,750
15,889
5,674
1,181
5,141
10,748
85,298
0
L
Anubis
Centmord
Anubis
10,947
849
0
6,211
15,430
8,361
118
7,518
7,556
61,701
0
W
Odin
12,851
3,172
0
2,684
16,516
15,226
0
5,585
10,931
0
33,365
L
7,248
578
573
3,698
18,355
14,745
0
7,974
10,159
31,601
0
W
Hades
ImGoobsie
Hades
8,291
1,724
37
6,488
8,338
6,726
200
98
8,240
66,924
0
W
5,268
1,131
0
2,255
12,704
4,537
82
3,947
8,757
0
50,646
L
Cu Chulainn
SaggySauce
Cu Chulainn
6,292
1,104
0
2,505
12,253
6,891
130
7,301
4,864
155
66,201
W
Nu Wa
Sistinas
Nu Wa
13,630
3,718
0
597
9,309
2,411
644
3,731
5,578
53,525
0
L
Heimdallr
TerminatorJr1
Heimdallr
5,240
2,351
0
3,898
14,972
5,112
0
7,442
7,502
0
56,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,749
Gold Earned
51,841
511
Minions Killed
502
0
Camps Cleared
0
1,638,084
Distance Traveled
1,588,519
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,131
563
103
6
0
368,561
0
W
Olorun
10,288
572
131
7
0
316,779
2
L
Anubis
9,995
555
115
6
0
271,603
7
W
Odin
11,389
633
42
2
0
357,259
5
L
Cthulhu
9,275
515
31
2
0
354,066
6
W
Hades
10,648
592
139
8
0
287,765
5
W
Thor
8,878
493
89
5
0
301,810
3
L
Cu Chulainn
9,586
533
147
8
0
340,530
1
W
Nu Wa
10,638
591
101
6
0
324,906
2
L
Heimdallr
8,762
487
115
6
0
303,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role