Player Matchup

Apollo
Apollo
AcridGoldfish77
Apollo
Level 69
God Stats
6W - 7L
1,515 SR
Queue Stats
252W - 346L
1,316 Elo+
Party 1
Cthulhu
Cthulhu
CEO of Golf
Cthulhu
Level 83
God Stats
11W - 12L
1,585 SR
Queue Stats
795W - 788L
1,379 Elo+
Party 2
Thor
Thor
Elzy212
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 2
Bakasura
Bakasura
Segastar24
Bakasura
Level 64
God Stats
11W - 22L
1,288 SR
Queue Stats
629W - 617L
1,299 Elo+
Party 2
Kukulkan
Kukulkan
xLightmoonx5067
Kukulkan
Level 28
God Stats
20W - 33L
1,298 SR
Queue Stats
140W - 214L
1,153 Elo+
Party 1
Team Averages
Level 50
1,437 SR
1,372 Elo+

VS

Team Averages
Level 98
1,519 SR
1,418 Elo+
Fenrir
Fenrir
Big_huncho_H
Fenrir
Level 40
God Stats
6W - 9L
1,293 SR
Queue Stats
110W - 177L
1,325 Elo+
Party 3
Bellona
Bellona
KingAverett
Bellona
Level 76
God Stats
13W - 15L
1,359 SR
Queue Stats
289W - 393L
1,278 Elo+
Party 3
Eset
Eset
Soulesspawn
Eset
Level 136
God Stats
5W - 3L
1,667 SR
Queue Stats
397W - 370L
1,466 Elo+
Party 3
Heimdallr
Heimdallr
Wolf4567
Heimdallr
Level 146
God Stats
75W - 71L
1,518 SR
Queue Stats
348W - 332L
1,440 Elo+
Party 3
Chronos
Chronos
ed151dy
Chronos
Level 92
God Stats
7W - 2L
1,761 SR
Queue Stats
374W - 326L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 2
7,846
413
4,582
12,059
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
CEO of Golf
Cthulhu
17
4 / 4 / 5
10,237
539
16,096
20,133
20,486
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
Elzy212
Thor
11
0 / 13 / 0
6,556
345
2,020
15,393
10,960
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
Segastar24
Bakasura
15
3 / 5 / 3
9,028
475
8,231
15,102
5,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
13
1 / 12 / 2
8,121
427
5,132
12,675
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 3 / 5
9,896
521
4,075
13,555
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
KingAverett
Bellona
17
0 / 4 / 1
10,601
558
6,999
14,111
9,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
12 / 1 / 15
11,216
590
13,426
14,054
6,876
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Wolf4567
Heimdallr
17
16 / 3 / 13
12,285
647
18,658
15,684
7,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
ed151dy
Chronos
19
12 / 0 / 8
12,390
652
14,995
13,056
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
84
10
Kills
42
42
Deaths
11
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Fenrir
2
3
5
1.5
L
Cthulhu
CEO of Golf
Cthulhu
4
4
5
1.63
L
Thor
Elzy212
Thor
0
13
0
0
W
Bellona
KingAverett
Bellona
0
4
1
0.13
L
Bakasura
Segastar24
Bakasura
3
5
3
0.9
W
12
1
15
19.5
W
Heimdallr
Wolf4567
Heimdallr
16
3
13
7.5
W
Chronos
ed151dy
Chronos
12
0
8
16
L
Kukulkan
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,061
Damage
58,153
75,362
Taken
70,460
44,835
Mitigated
34,112
9,925
Healing
28,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,582
2,328
0
1,238
12,059
2,942
0
3,745
8,314
0
21,532
W
Fenrir
4,075
959
0
5,164
13,555
5,382
704
2,074
11,291
0
46,461
L
Cthulhu
CEO of Golf
Cthulhu
16,096
1,345
307
5,886
20,133
20,486
0
8,534
11,599
61,106
0
L
Thor
Elzy212
Thor
2,020
305
0
0
15,393
10,960
355
2,985
12,408
0
16,412
W
Bellona
KingAverett
Bellona
6,999
1,666
0
4,548
14,111
9,186
2,846
6,873
7,238
0
68,072
L
Bakasura
Segastar24
Bakasura
8,231
6,103
0
2,117
15,102
5,925
0
5,917
9,185
0
53,053
W
13,426
1,367
1,218
4,743
14,054
6,876
1,180
3,620
10,193
39,924
0
W
Heimdallr
Wolf4567
Heimdallr
18,658
7,843
239
5,785
15,684
7,328
5,023
4,638
11,046
0
70,987
W
Chronos
ed151dy
Chronos
14,995
6,330
0
6,426
13,056
5,340
1,188
4,023
8,983
98,639
0
L
Kukulkan
5,132
701
0
377
12,675
4,522
650
7,240
5,434
33,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,788
Gold Earned
56,388
377
Minions Killed
533
0
Camps Cleared
0
1,562,996
Distance Traveled
1,731,074
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,846
413
40
2
0
246,803
0
W
Fenrir
9,896
521
92
5
0
377,079
0
L
Cthulhu
10,237
539
124
7
0
313,855
2
L
Thor
6,556
345
29
2
0
334,080
0
W
Bellona
10,601
558
142
7
0
334,849
6
L
Bakasura
9,028
475
116
6
0
395,113
2
W
Eset
11,216
590
44
2
0
330,132
1
W
Heimdallr
12,285
647
115
6
0
318,020
0
W
Chronos
12,390
652
140
7
0
370,994
4
L
Kukulkan
8,121
427
68
4
0
273,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role