Player Matchup

Olorun
Olorun
Kerloc
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,311 Elo+
Party 1
Nox
Nox
Mattix111
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,311 Elo+
Party 1
Odin
Odin
Thepudgefacker
Odin
Level 7
God Stats
1W - 3L
1,303 SR
Queue Stats
16W - 10L
1,269 Elo+
Party 1
Thanatos
Thanatos
Whorior
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,269 Elo+
Party 1
Guan Yu
Guan Yu
mcblade1121
Guan Yu
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 14L
1,311 Elo+
Party 1
Team Averages
Level 10
1,461 SR
1,294 Elo+

VS

Team Averages
Level 24
1,488 SR
1,546 Elo+
Discordia
Discordia
 
Discordia
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Maikul
Ah Puch
Level 26
God Stats
1W - 0L
1,501 SR
Queue Stats
10W - 9L
1,596 Elo+
Solo
Kumbhakarna
Kumbhakarna
Spansar
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,490 Elo+
Solo
Bellona
Bellona
ValthorLokdin
Bellona
Level 27
God Stats
1W - 0L
1,323 SR
Queue Stats
37W - 30L
1,600 Elo+
Solo
Pele
Pele
twinblades123
Pele
Level 22
God Stats
8W - 7L
1,614 SR
Queue Stats
30W - 27L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kerloc
Olorun
18
1 / 9 / 10
11,301
1,027
16,175
17,568
6,671
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 8 / 6
10,136
921
8,334
17,138
6,468
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 10 / 8
10,340
940
8,874
24,661
18,095
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
Whorior
Thanatos
17
5 / 15 / 4
12,210
1,110
15,162
24,978
9,922
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
mcblade1121
Guan Yu
19
6 / 7 / 5
12,807
1,164
8,112
24,302
25,662
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
10 / 1 / 26
12,387
1,126
24,636
8,983
4,085
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Maikul
Ah Puch
20
18 / 2 / 22
14,533
1,321
33,416
7,431
3,271
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
Spansar
Kumbhakarna
19
2 / 2 / 31
11,433
1,039
7,016
15,231
18,332
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
20
6 / 2 / 28
12,581
1,144
19,669
16,638
19,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
13 / 7 / 21
13,202
1,200
16,478
15,395
6,601
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
177
14
Kills
49
49
Deaths
14
33
Assists
128
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
10
1
26
23
L
Olorun
Kerloc
Olorun
1
9
10
0.67
W
Ah Puch
Maikul
Ah Puch
18
2
22
14.5
L
1
8
6
0.5
W
Kumbhakarna
Spansar
Kumbhakarna
2
2
31
8.75
L
1
10
8
0.5
W
Bellona
6
2
28
10
L
Thanatos
Whorior
Thanatos
5
15
4
0.47
L
Guan Yu
mcblade1121
Guan Yu
6
7
5
1.21
W
13
7
21
3.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,657
Damage
101,215
108,647
Taken
63,678
66,818
Mitigated
51,418
20,795
Healing
6,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
24,636
2,307
0
996
8,983
4,085
0
4,658
4,325
41,506
0
L
Olorun
Kerloc
Olorun
16,175
8,069
1,175
2,813
17,568
6,671
0
10,031
7,537
54,498
0
W
Ah Puch
Maikul
Ah Puch
33,416
2,017
0
866
7,431
3,271
0
2,131
5,300
63,670
0
L
8,334
1,766
0
0
17,138
6,468
0
10,784
6,354
31,062
0
W
Kumbhakarna
Spansar
Kumbhakarna
7,016
1,203
0
0
15,231
18,332
0
6,528
8,703
16,589
0
L
8,874
2,802
0
0
24,661
18,095
0
15,654
9,007
639
17,204
W
Bellona
19,669
9,100
0
3,478
16,638
19,129
0
6,205
10,433
0
33,799
L
Thanatos
Whorior
Thanatos
15,162
4,624
0
6,127
24,978
9,922
0
12,490
12,488
0
29,697
L
Guan Yu
mcblade1121
Guan Yu
8,112
1,278
6,338
4,342
24,302
25,662
0
16,109
8,193
448
21,886
W
16,478
3,865
0
1,006
15,395
6,601
0
5,983
9,412
0
27,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,794
Gold Earned
64,136
203
Minions Killed
207
6
Camps Cleared
5
949,464
Distance Traveled
918,480
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,387
1,126
40
4
1
194,071
0
L
Olorun
11,301
1,027
90
8
0
173,326
1
W
Ah Puch
14,533
1,321
86
8
1
158,306
0
L
Nox
10,136
921
35
3
0
188,334
1
W
Kumbhakarna
11,433
1,039
27
2
1
199,983
1
L
Odin
10,340
940
23
2
0
167,185
0
W
Bellona
12,581
1,144
28
3
2
200,227
0
L
Thanatos
12,210
1,110
23
2
4
187,139
3
L
Guan Yu
12,807
1,164
32
3
2
233,480
0
W
Pele
13,202
1,200
26
2
0
165,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role