Player Matchup

Baron Samedi
Baron Samedi
Brady28144
Baron Samedi
Level 89
God Stats
4W - 5L
1,526 SR
Queue Stats
88W - 80L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
DeanoDino101
Cthulhu
Level 17
God Stats
6W - 6L
1,489 SR
Queue Stats
11W - 10L
1,378 Elo+
Party 1
Guan Yu
Guan Yu
Guyzrr
Guan Yu
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,378 Elo+
Party 1
Izanami
Izanami
MachinimaLord
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
MonoMinotaur
Bakasura
Level 69
God Stats
6W - 2L
1,722 SR
Queue Stats
83W - 80L
1,534 Elo+
Party 1
Team Averages
Level 37
1,548 SR
1,469 Elo+

VS

Team Averages
Level 21
1,530 SR
1,295 Elo+
Ra
Ra
Bisclavret10
Ra
Level 29
God Stats
3W - 1L
1,826 SR
Queue Stats
92W - 103L
1,298 Elo+
Solo
Fenrir
Fenrir
CodyDean-L
Fenrir
Level 28
God Stats
2W - 5L
1,328 SR
Queue Stats
73W - 93L
1,245 Elo+
Solo
Izanami
Izanami
DingyOdin02155
Izanami
Level 8
God Stats
3W - 2L
1,757 SR
Queue Stats
10W - 12L
1,355 Elo+
Solo
Ares
Ares
ZentoGaming22
Ares
Level 14
God Stats
3W - 6L
1,265 SR
Queue Stats
3W - 6L
1,235 Elo+
Solo
Gilgamesh
Gilgamesh
ebutler169prms
Gilgamesh
Level 25
God Stats
11W - 10L
1,475 SR
Queue Stats
72W - 78L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brady28144
Baron Samedi
14
9 / 1 / 8
8,552
611
12,878
9,989
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
DeanoDino101
Cthulhu
12
3 / 3 / 0
7,911
565
2,351
8,498
4,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Guyzrr
Guan Yu
12
3 / 0 / 2
7,237
517
1,388
3,158
1,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
12
4 / 2 / 6
7,910
565
5,372
6,782
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
MonoMinotaur
Bakasura
14
9 / 1 / 7
8,770
626
9,496
10,209
5,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,741
482
1,883
9,018
3,290
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
CodyDean-L
Fenrir
9
1 / 7 / 0
6,178
441
2,832
12,190
3,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 7 / 1
6,732
481
5,217
10,995
3,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 3 / 1
5,342
382
924
6,104
4,104
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
ebutler169prms
Gilgamesh
7
0 / 6 / 1
5,539
396
4,990
8,650
3,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
28
Kills
5
7
Deaths
29
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Baron Samedi
Brady28144
Baron Samedi
9
1
8
13
L
Fenrir
CodyDean-L
Fenrir
1
7
0
0.14
W
Cthulhu
DeanoDino101
Cthulhu
3
3
0
1
L
3
7
1
0.5
W
Guan Yu
Guyzrr
Guan Yu
3
0
2
4
W
Izanami
4
2
6
3.5
W
Bakasura
MonoMinotaur
Bakasura
9
1
7
12.5
L
0
3
1
0.17
L
Gilgamesh
ebutler169prms
Gilgamesh
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,485
Damage
15,846
38,636
Taken
46,957
17,215
Mitigated
18,003
15,932
Healing
7,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,883
198
184
1,770
9,018
3,290
0
5,389
3,629
29,641
0
W
Baron Samedi
Brady28144
Baron Samedi
12,878
1,632
937
6,182
9,989
4,039
1,179
1,258
8,731
44,940
0
L
Fenrir
CodyDean-L
Fenrir
2,832
499
0
3,438
12,190
3,972
0
3,782
8,158
0
24,623
W
Cthulhu
DeanoDino101
Cthulhu
2,351
41
0
2,484
8,498
4,133
987
0
8,498
26,315
0
L
5,217
3,259
0
2,160
10,995
3,421
73
3,704
7,216
0
37,015
W
Guan Yu
Guyzrr
Guan Yu
1,388
267
198
387
3,158
1,852
1,485
19
3,139
0
18,434
W
Izanami
5,372
3,452
0
310
6,782
2,016
1,452
765
6,017
0
33,760
W
Bakasura
MonoMinotaur
Bakasura
9,496
7,069
0
5,434
10,209
5,175
535
765
9,444
0
47,903
L
924
90
0
0
6,104
4,104
283
962
4,927
11,351
0
L
Gilgamesh
ebutler169prms
Gilgamesh
4,990
1,801
0
367
8,650
3,216
676
1,392
7,072
0
19,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,380
Gold Earned
30,532
324
Minions Killed
219
0
Camps Cleared
0
1,390,984
Distance Traveled
1,125,977
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,741
482
61
4
0
242,571
3
W
Baron Samedi
8,552
611
66
5
0
252,165
3
L
Fenrir
6,178
441
52
4
0
247,182
1
W
Cthulhu
7,911
565
51
4
0
267,525
1
L
Izanami
6,732
481
59
4
0
242,558
2
W
Guan Yu
7,237
517
42
3
0
263,320
2
W
Izanami
7,910
565
66
5
0
265,397
0
W
Bakasura
8,770
626
99
7
0
342,577
1
L
Ares
5,342
382
12
1
0
199,111
0
L
Gilgamesh
5,539
396
35
3
0
194,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role