Player Matchup

Izanami
Izanami
Sammir123
Izanami
Level 8
God Stats
2W - 2L
1,652 SR
Queue Stats
6W - 6L
1,424 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sebad23
Kumbhakarna
Level 17
God Stats
4W - 6L
1,354 SR
Queue Stats
97W - 97L
1,325 Elo+
Solo
Bastet
Bastet
SoldadoPlayer7
Bastet
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 66L
1,337 Elo+
Solo
Baron Samedi
Baron Samedi
SrXO
Baron Samedi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,238 Elo+
Solo
Cerberus
Cerberus
Whindersson6
Cerberus
Level 22
God Stats
32W - 28L
1,631 SR
Queue Stats
83W - 85L
1,406 Elo+
Solo
Team Averages
Level 16
1,527 SR
1,346 Elo+

VS

Team Averages
Level 24
1,458 SR
1,324 Elo+
Izanami
Izanami
FiercestDust767
Izanami
Level 28
God Stats
24W - 38L
1,424 SR
Queue Stats
51W - 94L
1,266 Elo+
Party 2
Pele
Pele
LiVIAnoxxzy
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 33L
1,270 Elo+
Party 1
Apollo
Apollo
Lord Vader9193
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,415 Elo+
Party 1
Anubis
Anubis
xPRO is King
Anubis
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,356 Elo+
Party 1
Ravana
Ravana
yZurgBR
Ravana
Level 33
God Stats
2W - 2L
1,367 SR
Queue Stats
63W - 105L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Sammir123
Izanami
15
6 / 6 / 3
10,362
432
7,588
13,789
3,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
Sebad23
Kumbhakarna
16
1 / 7 / 5
10,575
441
8,220
23,226
15,657
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 6 / 6
10,253
427
8,155
16,467
4,811
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
SrXO
Baron Samedi
17
5 / 14 / 4
11,618
484
12,546
17,466
7,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Whindersson6
Cerberus
18
5 / 2 / 9
11,323
472
16,764
17,085
18,811
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 1
11,205
467
4,871
11,398
2,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 3 / 1
11,326
472
4,842
13,634
8,836
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 6 / 9
14,046
585
13,311
19,706
7,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
20
22 / 1 / 8
16,592
691
37,458
27,182
16,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
yZurgBR
Ravana
17
2 / 4 / 0
11,639
485
5,844
14,826
5,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
54
20
Kills
35
35
Deaths
20
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
6
1
0.08
W
4
3
1
1.5
W
7
6
9
1.92
L
Izanami
Sammir123
Izanami
6
6
3
1.25
L
Kumbhakarna
Sebad23
Kumbhakarna
1
7
5
0.5
L
3
6
6
1
L
Baron Samedi
SrXO
Baron Samedi
5
14
4
0.5
L
Cerberus
Whindersson6
Cerberus
5
2
9
4.75
W
Anubis
22
1
8
26
W
Ravana
yZurgBR
Ravana
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,273
Damage
66,326
88,033
Taken
86,746
50,924
Mitigated
41,281
16,897
Healing
35,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,871
1,872
0
1,007
11,398
2,989
3,439
6,263
5,135
0
68,965
W
4,842
1,296
183
3,243
13,634
8,836
0
6,136
7,498
0
42,251
W
13,311
9,538
0
5,447
19,706
7,812
8,137
7,705
12,001
0
94,169
L
Izanami
Sammir123
Izanami
7,588
5,973
0
1,982
13,789
3,877
738
4,464
9,325
0
40,726
L
Kumbhakarna
Sebad23
Kumbhakarna
8,220
388
0
2,846
23,226
15,657
306
12,241
10,985
54,226
0
L
8,155
2,902
0
4,344
16,467
4,811
956
7,750
8,717
0
43,075
L
Baron Samedi
SrXO
Baron Samedi
12,546
1,533
652
1,442
17,466
7,768
1,542
10,194
7,272
55,374
0
L
Cerberus
Whindersson6
Cerberus
16,764
830
0
5,631
17,085
18,811
1,200
2,809
14,276
68,213
0
W
Anubis
37,458
1,983
0
22,065
27,182
16,337
2,993
12,612
14,570
149,735
0
W
Ravana
yZurgBR
Ravana
5,844
1,156
0
3,172
14,826
5,307
2,295
7,349
7,477
0
63,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,131
Gold Earned
64,808
425
Minions Killed
664
0
Camps Cleared
0
2,054,981
Distance Traveled
2,059,214
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,205
467
136
6
0
409,433
2
W
Pele
11,326
472
62
3
0
394,060
0
W
Apollo
14,046
585
139
6
0
409,929
3
L
Izanami
10,362
432
74
3
0
336,186
5
L
Kumbhakarna
10,575
441
86
4
0
410,384
1
L
Bastet
10,253
427
62
3
0
518,328
6
L
Baron Samedi
11,618
484
83
3
0
355,779
1
L
Cerberus
11,323
472
120
5
0
434,304
0
W
Anubis
16,592
691
228
10
0
403,644
3
W
Ravana
11,639
485
99
4
0
442,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role