Player Matchup

Izanami
Izanami
 
Izanami
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
MrMakeItRaiN689
Ah Puch
Level 65
God Stats
4W - 3L
1,437 SR
Queue Stats
271W - 258L
1,541 Elo+
Party 3
Janus
Janus
O Jovi O
Janus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,286 Elo+
Solo
Vulcan
Vulcan
PUMPGAMESTRONG
Vulcan
Level 146
God Stats
4W - 5L
1,427 SR
Queue Stats
244W - 247L
1,527 Elo+
Party 3
Hun Batz
Hun Batz
maxtom92
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,499 Elo+
Party 2
Team Averages
Level 96
1,473 SR
1,471 Elo+

VS

Team Averages
Level 75
1,462 SR
1,505 Elo+
Merlin
Merlin
BoogleGomp
Merlin
Level 160
God Stats
5W - 7L
1,095 SR
Queue Stats
405W - 384L
1,526 Elo+
Party 4
Gilgamesh
Gilgamesh
Coldheart-99
Gilgamesh
Level 28
God Stats
4W - 2L
1,853 SR
Queue Stats
232W - 235L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ELDerekos
Ah Muzen Cab
Level 64
God Stats
3W - 0L
1,299 SR
Queue Stats
99W - 119L
1,504 Elo+
Party 1
Chiron
Chiron
ReDneK_kamasutra
Chiron
Level 107
God Stats
6W - 0L
1,735 SR
Queue Stats
175W - 190L
1,503 Elo+
Party 1
Bellona
Bellona
saltyskeleton
Bellona
Level 18
God Stats
8W - 7L
1,325 SR
Queue Stats
320W - 307L
1,463 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
7 / 5 / 11
12,861
804
26,418
17,902
7,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 6 / 13
10,621
664
15,122
20,461
7,789
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
O Jovi O
Janus
14
0 / 13 / 10
9,330
583
6,166
15,628
3,559
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 3 / 10
11,682
730
22,261
12,720
4,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
maxtom92
Hun Batz
19
4 / 3 / 12
10,992
687
14,280
15,468
12,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BoogleGomp
Merlin
20
19 / 4 / 6
13,871
867
29,594
15,359
7,565
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Coldheart-99
Gilgamesh
17
4 / 4 / 7
10,896
681
13,393
32,448
25,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
ELDerekos
Ah Muzen Cab
19
2 / 3 / 16
11,658
729
16,640
18,010
8,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 2 / 12
11,807
738
15,797
15,311
6,922
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
16
0 / 7 / 11
10,362
648
2,034
21,557
32,068
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
82
20
Kills
30
30
Deaths
20
56
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
7
5
11
2.5
W
Merlin
BoogleGomp
Merlin
19
4
6
5.5
W
Gilgamesh
Coldheart-99
Gilgamesh
4
4
7
1.88
W
Ah Muzen Cab
ELDerekos
Ah Muzen Cab
2
3
16
3.33
L
2
6
13
1.42
L
Janus
O Jovi O
Janus
0
13
10
0.38
L
7
3
10
4
W
5
2
12
5.5
L
Hun Batz
maxtom92
Hun Batz
4
3
12
3.33
W
Bellona
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,247
Damage
77,458
82,179
Taken
102,685
35,141
Mitigated
80,736
32,518
Healing
41,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
26,418
16,634
2,959
5,190
17,902
7,051
290
4,532
12,863
0
47,978
W
Merlin
BoogleGomp
Merlin
29,594
811
1,272
4,945
15,359
7,565
1,121
5,810
9,549
55,309
0
W
Gilgamesh
Coldheart-99
Gilgamesh
13,393
1,398
2,171
11,008
32,448
25,796
0
10,226
22,222
0
20,870
W
Ah Muzen Cab
ELDerekos
Ah Muzen Cab
16,640
2,329
1,962
6,600
18,010
8,385
1,567
10,351
7,659
0
44,936
L
15,122
602
3,707
5,788
20,461
7,789
0
8,929
10,852
32,007
0
L
Janus
O Jovi O
Janus
6,166
713
876
252
15,628
3,559
0
5,625
9,585
16,316
0
L
22,261
9,871
1,965
4,973
12,720
4,707
73
3,900
8,497
40,727
0
W
15,797
1,522
4,789
5,113
15,311
6,922
1,703
8,985
6,326
0
44,856
L
Hun Batz
maxtom92
Hun Batz
14,280
686
2,917
3,891
15,468
12,035
0
5,184
9,671
0
26,440
W
Bellona
2,034
294
1,610
1,809
21,557
32,068
148
8,177
13,380
0
8,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,486
Gold Earned
58,594
201
Minions Killed
243
0
Camps Cleared
0
1,444,815
Distance Traveled
1,532,835
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,861
804
79
5
0
263,541
0
W
Merlin
13,871
867
70
4
0
287,213
0
W
Gilgamesh
10,896
681
18
1
0
318,162
3
W
Ah Muzen Cab
11,658
729
67
4
0
339,717
0
L
Ah Puch
10,621
664
42
3
0
273,463
1
L
Janus
9,330
583
19
1
0
250,867
1
L
Vulcan
11,682
730
39
2
0
314,160
0
W
Chiron
11,807
738
78
5
0
313,404
0
L
Hun Batz
10,992
687
22
1
0
342,784
0
W
Bellona
10,362
648
10
1
0
274,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role