Player Matchup

Zeus
Zeus
Alemaster2000
Zeus
Level 124
God Stats
1W - 1L
1,881 SR
Queue Stats
31W - 24L
1,633 Elo+
Party 1
Baron Samedi
Baron Samedi
LucaU100
Baron Samedi
Level 110
God Stats
0W - 1L
1,798 SR
Queue Stats
43W - 22L
1,687 Elo+
Party 1
Erlang Shen
Erlang Shen
SeniorNitsuga
Erlang Shen
Level 42
God Stats
0W - 1L
1,811 SR
Queue Stats
20W - 21L
1,540 Elo+
Party 1
Heimdallr
Heimdallr
Tutufii
Heimdallr
Level 68
God Stats
11W - 9L
1,772 SR
Queue Stats
431W - 505L
1,430 Elo+
Solo
Serqet
Serqet
agunonymus
Serqet
Level 124
God Stats
2W - 2L
1,724 SR
Queue Stats
32W - 32L
1,601 Elo+
Party 1
Team Averages
Level 94
1,797 SR
1,578 Elo+

VS

Team Averages
Level 86
1,583 SR
1,541 Elo+
Bakasura
Bakasura
 
Bakasura
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
CaneGamerRs
Discordia
Level 121
God Stats
9W - 3L
1,675 SR
Queue Stats
354W - 246L
1,618 Elo+
Party 2
Apollo
Apollo
Pxtatavoy
Apollo
Level 35
God Stats
4W - 3L
1,449 SR
Queue Stats
77W - 106L
1,303 Elo+
Solo
Tsukuyomi
Tsukuyomi
luccaavila
Tsukuyomi
Level 118
God Stats
5W - 0L
1,500 SR
Queue Stats
370W - 261L
1,608 Elo+
Party 2
Ares
Ares
paludodavi
Ares
Level 11
God Stats
21W - 6L
1,791 SR
Queue Stats
58W - 16L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
7,356
490
6,951
7,207
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
LucaU100
Baron Samedi
14
6 / 4 / 5
8,841
589
10,458
12,632
5,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
SeniorNitsuga
Erlang Shen
12
1 / 9 / 3
7,204
480
4,449
13,452
6,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Tutufii
Heimdallr
13
5 / 2 / 2
7,992
533
4,476
7,790
2,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
agunonymus
Serqet
10
2 / 7 / 3
6,757
450
2,960
10,237
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
10 / 3 / 1
10,255
684
11,830
12,045
5,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
CaneGamerRs
Discordia
15
8 / 0 / 6
9,465
631
11,207
5,001
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Pxtatavoy
Apollo
12
0 / 3 / 5
7,060
471
3,444
9,332
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
luccaavila
Tsukuyomi
13
6 / 6 / 7
8,566
571
8,967
11,807
4,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 4
7,405
494
499
6,047
3,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
15
Kills
24
24
Deaths
15
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
3
1
3.5
L
1
2
6
2
W
Discordia
CaneGamerRs
Discordia
8
0
6
11
L
Baron Samedi
LucaU100
Baron Samedi
6
4
5
2.13
W
Apollo
Pxtatavoy
Apollo
0
3
5
0.83
L
Erlang Shen
SeniorNitsuga
Erlang Shen
1
9
3
0.28
L
Heimdallr
Tutufii
Heimdallr
5
2
2
3
L
Serqet
agunonymus
Serqet
2
7
3
0.5
W
Tsukuyomi
luccaavila
Tsukuyomi
6
6
7
1.58
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,294
Damage
35,947
51,318
Taken
44,232
20,136
Mitigated
18,223
9,823
Healing
13,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,830
8,303
0
6,419
12,045
5,997
918
2,918
8,525
0
56,234
L
6,951
421
0
1,392
7,207
2,350
0
3,615
3,352
36,593
0
W
Discordia
CaneGamerRs
Discordia
11,207
342
82
1,384
5,001
1,575
272
1,825
2,782
54,269
0
L
Baron Samedi
LucaU100
Baron Samedi
10,458
1,188
373
4,290
12,632
5,385
402
1,598
10,451
48,201
0
W
Apollo
Pxtatavoy
Apollo
3,444
1,979
0
2,997
9,332
2,745
1,249
3,452
5,686
0
32,407
L
Erlang Shen
SeniorNitsuga
Erlang Shen
4,449
2,172
0
1,653
13,452
6,612
0
2,249
10,231
0
31,806
L
Heimdallr
Tutufii
Heimdallr
4,476
962
0
390
7,790
2,777
1,298
2,201
5,451
0
39,310
L
Serqet
agunonymus
Serqet
2,960
777
0
1,725
10,237
3,012
0
1,337
8,357
0
20,605
W
Tsukuyomi
luccaavila
Tsukuyomi
8,967
1,613
0
2,174
11,807
4,560
0
5,557
5,508
0
44,683
W
499
0
0
0
6,047
3,346
66
2,352
3,383
15,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,150
Gold Earned
42,751
342
Minions Killed
392
0
Camps Cleared
0
1,374,051
Distance Traveled
1,438,830
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,255
684
129
9
0
298,439
3
L
Zeus
7,356
490
77
5
0
272,170
6
W
Discordia
9,465
631
105
7
0
320,269
3
L
Baron Samedi
8,841
589
79
5
0
248,468
4
W
Apollo
7,060
471
55
4
0
282,822
1
L
Erlang Shen
7,204
480
61
4
0
271,283
2
L
Heimdallr
7,992
533
85
6
0
283,487
3
L
Serqet
6,757
450
40
3
0
298,643
6
W
Tsukuyomi
8,566
571
73
5
0
269,855
1
W
Ares
7,405
494
30
2
0
267,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role