Player Matchup

Hachiman
Hachiman
FootyMadHowy
Hachiman
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,307 Elo+
Party 2
Danzaburou
Danzaburou
JCrossley
Danzaburou
Level 88
God Stats
9W - 13L
1,503 SR
Queue Stats
21W - 26L
1,425 Elo+
Party 2
Baron Samedi
Baron Samedi
NathMassaro01
Baron Samedi
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 5L
1,219 Elo+
Party 2
Neith
Neith
Rossyy Bangers
Neith
Level 49
God Stats
5W - 6L
1,265 SR
Queue Stats
5W - 6L
1,265 Elo+
Party 2
Arachne
Arachne
smefanyewest
Arachne
Level 113
God Stats
2W - 3L
1,211 SR
Queue Stats
355W - 390L
1,438 Elo+
Solo
Team Averages
Level 75
1,396 SR
1,331 Elo+

VS

Team Averages
Level 56
1,537 SR
1,421 Elo+
Izanami
Izanami
TSM_FDEZ252003
Izanami
Level 62
God Stats
19W - 17L
1,584 SR
Queue Stats
235W - 184L
1,406 Elo+
Party 1
Xing Tian
Xing Tian
alexcubanito
Xing Tian
Level 98
God Stats
7W - 1L
1,707 SR
Queue Stats
177W - 151L
1,511 Elo+
Solo
Anubis
Anubis
cristiaan54
Anubis
Level 52
God Stats
2W - 2L
1,277 SR
Queue Stats
112W - 122L
1,343 Elo+
Party 1
Baron Samedi
Baron Samedi
oscar_malaguita
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,428 Elo+
Party 1
Pele
Pele
servilletamojada
Pele
Level 43
God Stats
3W - 3L
1,615 SR
Queue Stats
89W - 79L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FootyMadHowy
Hachiman
18
5 / 6 / 8
13,106
546
10,327
13,169
3,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
JCrossley
Danzaburou
20
10 / 4 / 9
15,692
654
16,510
18,039
6,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
NathMassaro01
Baron Samedi
19
5 / 4 / 11
13,382
558
20,375
14,939
8,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 5
11,533
481
4,319
4,038
844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
smefanyewest
Arachne
20
9 / 1 / 8
15,317
638
17,066
27,086
12,980
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 1
14,110
588
16,412
16,614
6,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
alexcubanito
Xing Tian
15
1 / 2 / 5
11,092
462
5,698
20,826
21,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
18
2 / 11 / 1
11,682
487
12,064
17,315
8,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
oscar_malaguita
Baron Samedi
16
2 / 9 / 3
10,614
442
9,608
19,456
9,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 4
9,803
408
2,847
15,669
6,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
31
Kills
17
17
Deaths
31
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
FootyMadHowy
Hachiman
5
6
8
1.5
W
Danzaburou
JCrossley
Danzaburou
10
4
9
3.63
W
Baron Samedi
NathMassaro01
Baron Samedi
5
4
11
2.63
W
2
2
5
2.25
L
12
4
1
3.13
L
Xing Tian
alexcubanito
Xing Tian
1
2
5
1.75
L
Anubis
2
11
1
0.23
L
Baron Samedi
oscar_malaguita
Baron Samedi
2
9
3
0.39
L
0
5
4
0.4
W
Arachne
smefanyewest
Arachne
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,597
Damage
46,629
77,271
Taken
89,880
32,422
Mitigated
52,875
30,976
Healing
19,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
FootyMadHowy
Hachiman
10,327
4,953
0
4,735
13,169
3,515
1,364
2,472
10,683
0
63,252
W
Danzaburou
JCrossley
Danzaburou
16,510
7,190
0
6,936
18,039
6,866
3,179
9,223
8,352
0
102,236
W
Baron Samedi
NathMassaro01
Baron Samedi
20,375
1,645
1,459
6,108
14,939
8,217
1,645
9,473
5,358
77,128
0
W
4,319
1,300
0
828
4,038
844
946
602
3,422
0
29,591
L
16,412
12,305
0
5,053
16,614
6,881
0
2,199
14,415
0
130,439
L
Xing Tian
alexcubanito
Xing Tian
5,698
533
0
697
20,826
21,357
0
4,891
15,935
28,609
0
L
Anubis
12,064
247
0
1,542
17,315
8,693
512
871
16,444
73,085
0
L
Baron Samedi
oscar_malaguita
Baron Samedi
9,608
1,424
1,762
5,267
19,456
9,917
714
8,390
11,066
45,866
0
L
2,847
302
0
5,670
15,669
6,027
0
4,073
11,596
0
62,029
W
Arachne
smefanyewest
Arachne
17,066
11,208
0
10,910
27,086
12,980
1,420
6,707
20,307
0
169,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,030
Gold Earned
57,301
613
Minions Killed
585
0
Camps Cleared
0
2,192,967
Distance Traveled
2,061,344
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,106
546
95
4
0
423,027
1
W
Danzaburou
15,692
654
162
7
0
412,580
4
W
Baron Samedi
13,382
558
122
5
0
409,357
9
W
Neith
11,533
481
62
3
0
392,069
0
L
Izanami
14,110
588
210
9
0
431,351
4
L
Xing Tian
11,092
462
47
2
0
488,848
4
L
Anubis
11,682
487
142
6
0
348,897
0
L
Baron Samedi
10,614
442
77
3
0
340,673
1
L
Pele
9,803
408
109
5
0
451,575
0
W
Arachne
15,317
638
172
7
0
555,934
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role