Player Matchup

Odin
Odin
DarkarDsm
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,642 Elo+
Solo
Da Ji
Da Ji
Fazzssj
Da Ji
Level 16
God Stats
4W - 3L
1,122 SR
Queue Stats
24W - 31L
1,290 Elo+
Solo
Scylla
Scylla
SirLorence
Scylla
Level 30
God Stats
24W - 25L
1,507 SR
Queue Stats
231W - 185L
1,539 Elo+
Solo
Nu Wa
Nu Wa
aspirantecwb
Nu Wa
Level 5
God Stats
7W - 9L
1,140 SR
Queue Stats
9W - 12L
1,434 Elo+
Party 2
Izanami
Izanami
recrutacwb
Izanami
Level 18
God Stats
24W - 19L
1,577 SR
Queue Stats
125W - 165L
1,423 Elo+
Party 2
Team Averages
Level 19
1,369 SR
1,465 Elo+

VS

Team Averages
Level 4
1,504 SR
1,455 Elo+
Sun Wukong
Sun Wukong
Aleatoriium
Sun Wukong
Level 4
God Stats
1W - 2L
1,219 SR
Queue Stats
8W - 8L
1,426 Elo+
Party 1
Ares
Ares
Cayasuo
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,342 Elo+
Party 1
Agni
Agni
KRLMANOMAMO
Agni
Level 4
God Stats
2W - 2L
1,801 SR
Queue Stats
8W - 9L
1,312 Elo+
Party 1
Fenrir
Fenrir
maii_chan_
Fenrir
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,695 Elo+
Party 1
Thor
Thor
samnanaba
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
5 / 2 / 9
8,273
552
8,047
10,839
7,169
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
Fazzssj
Da Ji
11
3 / 1 / 9
7,464
498
5,377
8,752
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
SirLorence
Scylla
17
10 / 0 / 6
10,122
675
11,928
7,011
2,532
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 1 / 0
7,557
504
4,397
4,180
1,092
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
recrutacwb
Izanami
10
1 / 3 / 4
6,465
431
1,959
6,423
1,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aleatoriium
Sun Wukong
10
4 / 4 / 3
6,597
440
8,084
10,707
7,457
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
Cayasuo
Ares
8
0 / 3 / 4
5,926
395
3,870
11,663
9,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
2 / 4 / 2
6,222
415
4,247
5,892
1,680
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
maii_chan_
Fenrir
9
1 / 5 / 3
5,729
382
3,647
8,052
5,058
Mace

Mace

+10
Physical Power

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
8
0 / 6 / 2
5,341
356
1,268
7,112
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
22
Kills
7
7
Deaths
22
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aleatoriium
Sun Wukong
4
4
3
1.38
L
Ares
Cayasuo
Ares
0
3
4
0.67
W
Odin
5
2
9
4.75
W
Da Ji
Fazzssj
Da Ji
3
1
9
7.5
L
2
4
2
0.75
W
Scylla
SirLorence
Scylla
10
0
6
13
W
3
1
0
3
L
Fenrir
maii_chan_
Fenrir
1
5
3
0.5
W
Izanami
recrutacwb
Izanami
1
3
4
1
L
Thor
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,708
Damage
21,116
37,205
Taken
43,426
15,416
Mitigated
25,900
9,557
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aleatoriium
Sun Wukong
8,084
1,699
0
1,672
10,707
7,457
395
4,842
5,865
0
33,194
L
Ares
Cayasuo
Ares
3,870
745
0
3,004
11,663
9,537
0
3,874
7,789
18,762
0
W
Odin
8,047
2,761
0
4,238
10,839
7,169
644
2,338
8,501
0
37,561
W
Da Ji
Fazzssj
Da Ji
5,377
960
0
3,275
8,752
2,908
0
1,307
7,445
0
26,108
L
4,247
330
0
1,291
5,892
1,680
0
1,692
4,200
23,616
0
W
Scylla
SirLorence
Scylla
11,928
937
0
1,261
7,011
2,532
80
2,024
4,987
85,693
0
W
4,397
2,451
0
0
4,180
1,092
3,070
1,853
2,327
19,939
0
L
Fenrir
maii_chan_
Fenrir
3,647
1,083
0
997
8,052
5,058
0
2,232
5,820
0
9,603
W
Izanami
recrutacwb
Izanami
1,959
1,146
0
783
6,423
1,715
1,556
595
5,828
0
28,284
L
Thor
1,268
323
0
0
7,112
2,168
0
3,685
3,427
0
11,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,881
Gold Earned
29,815
354
Minions Killed
164
0
Camps Cleared
0
1,333,687
Distance Traveled
1,331,874
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,597
440
46
3
0
288,130
2
L
Ares
5,926
395
39
3
0
247,855
0
W
Odin
8,273
552
78
5
0
257,344
5
W
Da Ji
7,464
498
47
3
0
294,090
3
L
Agni
6,222
415
46
3
0
271,087
1
W
Scylla
10,122
675
147
10
0
284,285
3
W
Nu Wa
7,557
504
37
2
0
253,666
0
L
Fenrir
5,729
382
19
1
0
300,639
1
W
Izanami
6,465
431
45
3
0
244,302
3
L
Thor
5,341
356
14
1
0
224,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role