Player Matchup

Nu Wa
Nu Wa
Irmaki
Nu Wa
Level 128
God Stats
17W - 9L
1,811 SR
Queue Stats
76W - 48L
1,740 Elo+
Party 1
Guan Yu
Guan Yu
PeePeeSlammer
Guan Yu
Level 37
God Stats
15W - 3L
1,844 SR
Queue Stats
28W - 8L
1,797 Elo+
Party 1
Fenrir
Fenrir
Tibault
Fenrir
Level 160
God Stats
27W - 17L
1,711 SR
Queue Stats
904W - 937L
1,638 Elo+
Solo
Team Averages
Level 108
1,789 SR
1,725 Elo+

VS

Team Averages
Level 123
1,500 SR
1,507 Elo+
Fenrir
Fenrir
Akashinome
Fenrir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,220 Elo+
Solo
Hades
Hades
BowsettePorn
Hades
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,671 Elo+
Party 2
Geb
Geb
BrinierChlcken
Geb
Level 139
God Stats
2W - 5L
1,500 SR
Queue Stats
118W - 84L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Irmaki
Nu Wa
14
4 / 0 / 10
9,187
766
14,645
6,455
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
13
6 / 3 / 8
9,367
781
9,484
12,883
14,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Tibault
Fenrir
12
4 / 4 / 8
9,068
756
10,799
14,331
9,563
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akashinome
Fenrir
11
2 / 5 / 5
7,812
651
6,561
11,236
4,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 6 / 4
8,345
695
15,245
17,189
9,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 3 / 4
8,145
679
4,122
12,794
10,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
14
Kills
7
7
Deaths
14
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Akashinome
Fenrir
2
5
5
0.9
L
3
6
4
0.83
L
2
3
4
1.33
W
Nu Wa
Irmaki
Nu Wa
4
0
10
9
W
Guan Yu
6
3
8
3.33
W
Fenrir
Tibault
Fenrir
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,928
Damage
25,928
33,669
Taken
41,219
25,677
Mitigated
24,960
15,371
Healing
10,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Akashinome
Fenrir
6,561
2,049
0
1,946
11,236
4,814
210
4,339
6,897
0
22,231
L
15,245
3,261
622
6,565
17,189
9,189
315
4,462
12,727
46,149
0
L
4,122
1,165
0
1,019
12,794
10,957
0
5,844
6,950
16,085
0
W
Nu Wa
Irmaki
Nu Wa
14,645
5,737
0
470
6,455
2,046
1,685
3,577
2,664
53,244
0
W
Guan Yu
9,484
2,821
4,678
5,844
12,883
14,068
611
6,372
6,377
0
21,185
W
Fenrir
Tibault
Fenrir
10,799
4,768
0
4,379
14,331
9,563
425
9,418
4,621
0
30,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,622
Gold Earned
24,302
125
Minions Killed
122
0
Camps Cleared
0
681,704
Distance Traveled
611,299
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,812
651
36
3
0
217,798
1
L
Hades
8,345
695
72
6
0
178,030
1
L
Geb
8,145
679
14
1
0
215,471
0
W
Nu Wa
9,187
766
67
6
0
224,896
4
W
Guan Yu
9,367
781
23
2
0
240,632
2
W
Fenrir
9,068
756
35
3
0
216,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role