Player Matchup

Artemis
Artemis
AveDeHermes
Artemis
Level 18
God Stats
26W - 21L
1,521 SR
Queue Stats
106W - 103L
1,352 Elo+
Solo
Thanatos
Thanatos
Awpor
Thanatos
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Raijin
Raijin
Granfran004
Raijin
Level 29
God Stats
3W - 3L
1,624 SR
Queue Stats
149W - 224L
1,319 Elo+
Party 1
Bellona
Bellona
Ss_OSCURLOD_Ss
Bellona
Level 22
God Stats
2W - 2L
1,342 SR
Queue Stats
196W - 315L
1,261 Elo+
Party 1
Yemoja
Yemoja
chouta1070
Yemoja
Level 16
God Stats
31W - 26L
1,427 SR
Queue Stats
142W - 186L
1,241 Elo+
Solo
Team Averages
Level 18
1,483 SR
1,335 Elo+

VS

Team Averages
Level 15
1,557 SR
1,380 Elo+
Kukulkan
Kukulkan
CreativeName636
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Bakasura
Bakasura
LordVonHenry
Bakasura
Level 23
God Stats
11W - 12L
1,602 SR
Queue Stats
47W - 44L
1,362 Elo+
Solo
Ymir
Ymir
S1rLanc3lot
Ymir
Level 6
God Stats
1W - 2L
1,616 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
luisdarwin12345
Izanami
Level 27
God Stats
3W - 3L
1,567 SR
Queue Stats
21W - 21L
1,036 Elo+
Solo
Nike
Nike
primo2435
Nike
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AveDeHermes
Artemis
16
0 / 2 / 6
9,373
521
7,601
11,947
4,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Awpor
Thanatos
9
2 / 4 / 4
7,336
408
4,403
7,709
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Raijin
16
13 / 2 / 5
10,157
564
11,626
10,141
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 2 / 5
9,007
500
5,931
10,904
5,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Yemoja
chouta1070
Yemoja
16
6 / 6 / 3
9,533
530
9,412
12,279
7,823
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
3 / 3 / 5
7,052
392
7,002
9,131
3,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bakasura
LordVonHenry
Bakasura
14
7 / 5 / 2
9,027
502
7,182
12,320
5,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
3 / 5 / 4
7,934
441
5,947
14,084
11,034
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
1 / 2 / 0
8,180
454
4,104
7,847
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
11
0 / 11 / 7
7,283
405
4,997
13,987
6,008
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
25
Kills
14
16
Deaths
26
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
AveDeHermes
Artemis
0
2
6
1.5
W
Thanatos
Awpor
Thanatos
2
4
4
1
L
Kukulkan
3
3
5
1.83
W
Raijin
13
2
5
7.75
L
Bakasura
LordVonHenry
Bakasura
7
5
2
1.6
L
3
5
4
1
W
4
2
5
3.25
W
Yemoja
chouta1070
Yemoja
6
6
3
1.25
L
1
2
0
0.5
L
Nike
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,973
Damage
29,232
52,980
Taken
57,369
24,986
Mitigated
27,860
15,541
Healing
6,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AveDeHermes
Artemis
7,601
4,052
0
7,177
11,947
4,578
4,260
594
10,850
0
66,311
W
Thanatos
Awpor
Thanatos
4,403
1,463
0
1,912
7,709
3,165
0
2,278
5,260
0
13,775
L
Kukulkan
7,002
1,757
0
1,938
9,131
3,673
369
4,753
3,950
18,208
0
W
Raijin
11,626
897
165
2,718
10,141
3,464
835
3,554
6,077
37,608
0
L
Bakasura
LordVonHenry
Bakasura
7,182
4,767
0
2,024
12,320
5,129
0
3,673
8,423
0
40,531
L
5,947
1,353
0
2,420
14,084
11,034
58
4,664
9,234
27,120
0
W
5,931
2,228
0
1,624
10,904
5,956
1,760
3,115
7,600
0
31,973
W
Yemoja
chouta1070
Yemoja
9,412
1,507
720
1,225
12,279
7,823
556
2,452
9,526
54,973
0
L
4,104
2,891
0
367
7,847
2,016
2,638
2,027
5,760
0
45,825
L
Nike
4,997
1,166
0
0
13,987
6,008
143
4,746
8,964
0
30,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,406
Gold Earned
39,476
374
Minions Killed
308
0
Camps Cleared
0
1,498,513
Distance Traveled
1,483,764
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,373
521
119
7
0
294,546
3
W
Thanatos
7,336
408
21
1
0
257,913
0
L
Kukulkan
7,052
392
27
2
0
284,462
1
W
Raijin
10,157
564
72
4
0
320,328
2
L
Bakasura
9,027
502
83
5
0
346,093
0
L
Ymir
7,934
441
52
3
0
303,102
1
W
Bellona
9,007
500
64
4
0
354,041
1
W
Yemoja
9,533
530
98
5
0
271,685
2
L
Izanami
8,180
454
94
5
0
287,224
0
L
Nike
7,283
405
52
3
0
262,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role