Player Matchup

Thanatos
Thanatos
Drakodzila
Thanatos
Level 42
God Stats
1W - 1L
1,542 SR
Queue Stats
79W - 83L
1,378 Elo+
Solo
Artemis
Artemis
MASDEATH ICE713
Artemis
Level 126
God Stats
3W - 1L
1,630 SR
Queue Stats
34W - 25L
1,445 Elo+
Solo
Vamana
Vamana
Schtoo
Vamana
Level 24
God Stats
3W - 2L
1,589 SR
Queue Stats
9W - 9L
1,280 Elo+
Solo
Sylvanus
Sylvanus
Therealgrievous
Sylvanus
Level 66
God Stats
0W - 1L
1,605 SR
Queue Stats
26W - 42L
1,296 Elo+
Solo
Freya
Freya
rabiddog20xx
Freya
Level 29
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 2L
1,197 Elo+
Solo
Team Averages
Level 57
1,529 SR
1,319 Elo+

VS

Team Averages
Level 92
1,422 SR
1,296 Elo+
Geb
Geb
Crevor Tox
Geb
Level 97
God Stats
1W - 3L
1,239 SR
Queue Stats
1W - 4L
1,119 Elo+
Party 1
Nu Wa
Nu Wa
HoCkEy GoDz33
Nu Wa
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,119 Elo+
Party 1
Izanami
Izanami
Qwerty123
Izanami
Level 117
God Stats
2W - 2L
1,632 SR
Queue Stats
126W - 133L
1,394 Elo+
Solo
Osiris
Osiris
Z1_crypto
Osiris
Level 64
God Stats
2W - 3L
1,550 SR
Queue Stats
18W - 21L
1,383 Elo+
Solo
Horus
Horus
howhow326
Horus
Level 105
God Stats
3W - 2L
1,191 SR
Queue Stats
152W - 152L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Drakodzila
Thanatos
14
3 / 8 / 4
8,037
731
6,510
14,145
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 2 / 3
8,755
796
10,183
8,497
3,639
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Schtoo
Vamana
12
0 / 4 / 3
6,615
601
5,795
10,947
8,222
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
14
1 / 1 / 7
8,447
768
7,265
13,911
13,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 4 / 4
7,207
655
3,823
8,389
3,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 13
9,373
852
6,617
9,726
9,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
8 / 2 / 3
9,987
908
15,900
6,754
2,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Qwerty123
Izanami
17
7 / 2 / 4
10,421
947
13,377
7,202
2,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Z1_crypto
Osiris
14
2 / 1 / 6
8,260
751
5,475
10,453
6,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
howhow326
Horus
14
1 / 3 / 6
8,260
751
4,576
9,790
4,816
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
9
Kills
19
19
Deaths
9
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
1
13
7.5
L
Thanatos
Drakodzila
Thanatos
3
8
4
0.63
W
8
2
3
4.75
L
4
2
3
2.75
W
Izanami
Qwerty123
Izanami
7
2
4
4.5
L
Vamana
Schtoo
Vamana
0
4
3
0.38
L
Sylvanus
1
1
7
4.5
W
Osiris
Z1_crypto
Osiris
2
1
6
5
W
Horus
howhow326
Horus
1
3
6
1.33
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,576
Damage
45,945
55,889
Taken
43,925
34,292
Mitigated
25,516
21,583
Healing
8,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,617
1,277
0
2,312
9,726
9,138
140
2,705
7,021
14,097
0
L
Thanatos
Drakodzila
Thanatos
6,510
2,785
0
6,131
14,145
5,332
0
4,988
9,157
0
21,863
W
15,900
4,723
562
1,115
6,754
2,631
351
2,084
4,670
37,958
0
L
10,183
3,762
522
4,425
8,497
3,639
75
2,058
6,439
0
36,034
W
Izanami
Qwerty123
Izanami
13,377
9,380
0
2,264
7,202
2,822
1,758
1,745
5,457
0
42,225
L
Vamana
Schtoo
Vamana
5,795
2,417
0
1,959
10,947
8,222
162
7,360
3,587
0
25,841
L
Sylvanus
7,265
1,674
1,222
5,333
13,911
13,376
0
5,891
8,020
19,921
0
W
Osiris
Z1_crypto
Osiris
5,475
1,894
0
735
10,453
6,109
77
2,493
7,960
0
23,707
W
Horus
howhow326
Horus
4,576
2,384
930
1,010
9,790
4,816
363
2,467
7,323
458
24,371
L
3,823
1,485
0
1,991
8,389
3,723
0
2,657
5,732
13,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,061
Gold Earned
46,301
208
Minions Killed
266
3
Camps Cleared
10
817,764
Distance Traveled
964,383
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,373
852
19
2
1
211,783
0
L
Thanatos
8,037
731
45
4
1
180,100
2
W
Nu Wa
9,987
908
66
6
2
174,057
1
L
Artemis
8,755
796
74
7
1
156,793
2
W
Izanami
10,421
947
82
7
3
183,279
1
L
Vamana
6,615
601
39
4
0
176,029
1
L
Sylvanus
8,447
768
28
3
0
170,605
0
W
Osiris
8,260
751
47
4
1
222,460
0
W
Horus
8,260
751
52
5
3
172,804
1
L
Freya
7,207
655
22
2
1
134,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role