Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
BeuN AZRAEL
Ravana
Level 160
God Stats
2W - 4L
1,521 SR
Queue Stats
203W - 143L
1,620 Elo+
Party 1
Cerberus
Cerberus
BeuNBeelzebu
Cerberus
Level 160
God Stats
0W - 2L
1,673 SR
Queue Stats
130W - 124L
1,470 Elo+
Party 1
Fenrir
Fenrir
HAgoodjoke13
Fenrir
Level 120
God Stats
1W - 2L
1,394 SR
Queue Stats
256W - 230L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
martin soto 16
Baron Samedi
Level 143
God Stats
5W - 2L
1,691 SR
Queue Stats
79W - 42L
1,699 Elo+
Party 1
Team Averages
Level 149
1,556 SR
1,573 Elo+

VS

Team Averages
Level 136
1,539 SR
1,632 Elo+
Cernunnos
Cernunnos
EightFourTwelve
Cernunnos
Level 153
God Stats
2W - 0L
1,567 SR
Queue Stats
120W - 91L
1,619 Elo+
Party 3
Kali
Kali
ElusiveFork
Kali
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 108L
1,620 Elo+
Party 2
Sol
Sol
Esqc
Sol
Level 124
God Stats
12W - 3L
1,605 SR
Queue Stats
92W - 79L
1,647 Elo+
Solo
Osiris
Osiris
GoodApolloh
Osiris
Level 126
God Stats
1W - 1L
1,287 SR
Queue Stats
38W - 23L
1,677 Elo+
Party 3
Bacchus
Bacchus
PhilipMacrevis
Bacchus
Level 152
God Stats
21W - 10L
1,736 SR
Queue Stats
202W - 171L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 0 / 0
6,199
517
2,008
6,520
1,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
10
1 / 4 / 1
6,083
507
4,317
7,244
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
BeuNBeelzebu
Cerberus
9
1 / 6 / 0
5,958
497
4,832
13,035
5,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
12
2 / 1 / 0
6,582
549
3,646
8,753
7,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
martin soto 16
Baron Samedi
9
0 / 3 / 0
5,631
469
4,544
10,316
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EightFourTwelve
Cernunnos
12
2 / 0 / 3
7,285
607
4,747
4,674
1,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 2 / 5
6,885
574
5,825
9,586
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
Esqc
Sol
13
6 / 0 / 0
7,750
646
10,080
7,739
2,911
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
12
1 / 2 / 2
7,085
590
6,229
7,785
6,013
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 0 / 5
7,108
592
5,014
7,330
6,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
14
14
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
0
0
L
Ravana
1
4
1
0.38
L
Cerberus
BeuNBeelzebu
Cerberus
1
6
0
0.17
W
Cernunnos
EightFourTwelve
Cernunnos
2
0
3
3.5
W
2
2
5
2.25
W
Sol
Esqc
Sol
6
0
0
6
W
Osiris
1
2
2
1
L
Fenrir
2
1
0
2
W
3
0
5
5.5
L
Baron Samedi
martin soto 16
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,347
Damage
31,895
45,868
Taken
37,114
21,097
Mitigated
21,108
16,552
Healing
13,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,008
1,625
0
2,274
6,520
1,754
600
1,554
4,966
0
38,676
L
Ravana
4,317
1,470
0
2,344
7,244
2,357
0
3,574
3,670
0
32,214
L
Cerberus
BeuNBeelzebu
Cerberus
4,832
254
0
1,798
13,035
5,776
0
4,251
8,784
17,012
0
W
Cernunnos
EightFourTwelve
Cernunnos
4,747
1,360
0
654
4,674
1,460
414
808
3,866
0
56,254
W
5,825
2,367
0
4,273
9,586
4,189
20
1,961
7,625
0
39,374
W
Sol
Esqc
Sol
10,080
4,250
0
3,894
7,739
2,911
1,356
3,581
4,158
51,056
0
W
Osiris
6,229
1,519
0
2,512
7,785
6,013
0
420
6,887
5,461
30,089
L
Fenrir
3,646
1,007
0
4,809
8,753
7,985
33
802
7,951
0
29,910
W
5,014
1,208
0
2,044
7,330
6,535
112
2,903
4,427
22,367
0
L
Baron Samedi
martin soto 16
Baron Samedi
4,544
360
741
4,586
10,316
3,225
66
6,064
4,252
29,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,453
Gold Earned
36,113
336
Minions Killed
367
0
Camps Cleared
0
1,115,855
Distance Traveled
1,211,480
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,199
517
85
7
0
213,024
2
L
Ravana
6,083
507
71
6
0
234,503
0
L
Cerberus
5,958
497
44
4
0
212,923
1
W
Cernunnos
7,285
607
108
9
0
240,968
7
W
Kali
6,885
574
68
6
0
252,137
1
W
Sol
7,750
646
88
7
0
220,592
3
W
Osiris
7,085
590
85
7
0
248,206
6
L
Fenrir
6,582
549
70
6
0
241,735
0
W
Bacchus
7,108
592
18
2
0
249,577
3
L
Baron Samedi
5,631
469
66
6
0
213,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role