Player Matchup

Vulcan
Vulcan
CowboyJo7370
Vulcan
Level 83
God Stats
3W - 3L
1,488 SR
Queue Stats
195W - 209L
1,424 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ENTERpa55word57
Ah Muzen Cab
Level 7
God Stats
5W - 5L
1,299 SR
Queue Stats
27W - 38L
1,535 Elo+
Party 3
Chang'e
Chang'e
Hobiizlilbean
Chang'e
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 13L
1,334 Elo+
Party 2
Cthulhu
Cthulhu
Shadowlord373
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,334 Elo+
Party 2
Awilix
Awilix
TheIceVirus
Awilix
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,404 Elo+
Party 2
Team Averages
Level 40
1,457 SR
1,406 Elo+

VS

Team Averages
Level 9
1,424 SR
1,243 Elo+
Thor
Thor
Ballutti
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,281 Elo+
Party 1
Thanatos
Thanatos
Lonely Jos
Thanatos
Level 3
God Stats
3W - 6L
1,264 SR
Queue Stats
3W - 8L
1,139 Elo+
Party 1
Osiris
Osiris
Luna roja3549
Osiris
Level 15
God Stats
2W - 2L
1,674 SR
Queue Stats
28W - 38L
1,234 Elo+
Solo
Cthulhu
Cthulhu
pablolawn
Cthulhu
Level 7
God Stats
4W - 8L
1,184 SR
Queue Stats
11W - 12L
1,281 Elo+
Party 1
Ullr
Ullr
xIPThief
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
20 / 1 / 25
14,311
1,590
33,894
13,777
6,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
ENTERpa55word57
Ah Muzen Cab
20
23 / 3 / 11
14,889
1,654
28,464
10,308
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
18
3 / 4 / 29
10,676
1,186
10,734
9,975
3,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
18
0 / 4 / 28
10,378
1,153
9,222
12,874
13,546
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Awilix
15
7 / 0 / 6
9,967
1,107
4,296
2,947
1,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

290

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
3 / 7 / 4
9,399
1,044
10,289
18,233
9,183
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Lonely Jos
Thanatos
15
2 / 14 / 4
9,514
1,057
9,817
17,282
7,656
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 8 / 3
9,188
1,021
2,044
17,295
9,759
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
pablolawn
Cthulhu
16
1 / 13 / 7
9,336
1,037
14,749
26,909
12,324
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
16
5 / 11 / 5
10,043
1,116
8,573
21,158
8,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
35
53
Kills
12
12
Deaths
53
99
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thor
3
7
4
0.71
W
Vulcan
20
1
25
32.5
W
Ah Muzen Cab
ENTERpa55word57
Ah Muzen Cab
23
3
11
9.5
W
Chang'e
3
4
29
4.38
L
Thanatos
Lonely Jos
Thanatos
2
14
4
0.29
L
1
8
3
0.31
W
Cthulhu
0
4
28
3.5
W
Awilix
7
0
6
10
L
Cthulhu
pablolawn
Cthulhu
1
13
7
0.35
L
Ullr
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,610
Damage
45,472
49,881
Taken
100,877
29,564
Mitigated
47,532
16,532
Healing
5,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
10,289
2,178
0
509
18,233
9,183
0
9,349
8,884
0
23,329
W
Vulcan
33,894
11,860
177
4,107
13,777
6,102
0
4,400
9,377
51,987
0
W
Ah Muzen Cab
ENTERpa55word57
Ah Muzen Cab
28,464
20,390
293
2,593
10,308
5,409
0
3,174
7,134
0
50,389
W
Chang'e
10,734
2,869
4,805
3,858
9,975
3,482
0
3,128
6,847
17,354
0
L
Thanatos
Lonely Jos
Thanatos
9,817
4,913
0
2,728
17,282
7,656
0
8,382
8,900
0
20,501
L
2,044
1,270
0
0
17,295
9,759
0
7,991
9,304
0
29,464
W
Cthulhu
9,222
1,064
107
0
12,874
13,546
0
3,752
9,122
19,219
0
W
Awilix
4,296
1,699
71
521
2,947
1,025
0
295
2,652
0
6,173
L
Cthulhu
pablolawn
Cthulhu
14,749
1,733
217
1,136
26,909
12,324
0
15,768
11,141
34,224
0
L
Ullr
8,573
6,284
0
420
21,158
8,610
0
12,360
8,798
0
16,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,221
Gold Earned
47,480
134
Minions Killed
153
1
Camps Cleared
8
772,192
Distance Traveled
764,706
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,399
1,044
17
2
0
157,971
1
W
Vulcan
14,311
1,590
35
4
1
207,461
0
W
Ah Muzen Cab
14,889
1,654
49
5
0
146,221
0
W
Chang'e
10,676
1,186
12
1
0
145,955
0
L
Thanatos
9,514
1,057
24
3
0
126,199
0
L
Osiris
9,188
1,021
48
5
8
153,890
0
W
Cthulhu
10,378
1,153
30
3
0
159,712
0
W
Awilix
9,967
1,107
8
1
0
112,843
0
L
Cthulhu
9,336
1,037
47
5
0
167,984
0
L
Ullr
10,043
1,116
17
2
0
158,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role