Player Matchup

Loki
Loki
Bruhmachine1351
Loki
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 6L
1,185 Elo+
Party 1
Cthulhu
Cthulhu
COLDINATOR
Cthulhu
Level 11
God Stats
10W - 10L
1,529 SR
Queue Stats
16W - 19L
1,300 Elo+
Party 1
Kukulkan
Kukulkan
Erick124
Kukulkan
Level 10
God Stats
1W - 0L
1,267 SR
Queue Stats
6W - 3L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShotzIQ
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Izanami
Izanami
SunlessBloom469
Izanami
Level 26
God Stats
44W - 44L
1,443 SR
Queue Stats
120W - 141L
1,306 Elo+
Solo
Team Averages
Level 13
1,448 SR
1,348 Elo+

VS

Team Averages
Level 17
1,433 SR
1,270 Elo+
Artemis
Artemis
Norf_Marz
Artemis
Level 29
God Stats
113W - 125L
1,472 SR
Queue Stats
258W - 335L
1,380 Elo+
Solo
Anubis
Anubis
RutoTheHero
Anubis
Level 16
God Stats
0W - 3L
1,212 SR
Queue Stats
6W - 8L
1,146 Elo+
Solo
Scylla
Scylla
SmooveJae_M
Scylla
Level 13
God Stats
12W - 9L
1,568 SR
Queue Stats
24W - 38L
1,238 Elo+
Solo
Anhur
Anhur
Testacles264BC
Anhur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,265 Elo+
Solo
Neith
Neith
bbyprincess
Neith
Level 18
God Stats
73W - 90L
1,415 SR
Queue Stats
111W - 137L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 10
11,931
1,085
12,073
11,957
4,046
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
COLDINATOR
Cthulhu
19
12 / 5 / 14
13,917
1,265
20,203
15,899
6,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
Erick124
Kukulkan
19
6 / 4 / 12
13,035
1,185
16,659
11,502
3,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ShotzIQ
Tsukuyomi
18
1 / 6 / 15
11,337
1,031
9,414
10,628
3,553
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 1 / 11
12,641
1,149
18,144
7,289
2,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Norf_Marz
Artemis
17
8 / 7 / 8
12,259
1,114
14,624
18,255
6,464
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
17
3 / 12 / 8
11,061
1,006
8,389
20,430
8,502
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
17
0 / 5 / 9
10,098
918
2,416
13,457
10,345
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
7 / 7 / 8
12,321
1,120
11,558
18,669
11,969
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 2 / 10
11,317
1,029
10,824
15,153
5,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
65
33
Kills
22
22
Deaths
33
62
Assists
43
Player
Kills
Deaths
Assists
KDA
W
7
6
10
2
W
Cthulhu
COLDINATOR
Cthulhu
12
5
14
3.8
W
Kukulkan
Erick124
Kukulkan
6
4
12
3
L
Artemis
Norf_Marz
Artemis
8
7
8
1.71
L
Anubis
3
12
8
0.58
W
Tsukuyomi
ShotzIQ
Tsukuyomi
1
6
15
1.42
L
Scylla
0
5
9
0.9
W
7
1
11
12.5
L
7
7
8
1.57
L
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,493
Damage
47,811
57,275
Taken
85,964
19,361
Mitigated
42,484
2,403
Healing
8,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,073
6,850
0
764
11,957
4,046
0
2,190
9,767
0
21,780
W
Cthulhu
COLDINATOR
Cthulhu
20,203
1,340
422
462
15,899
6,119
0
4,096
11,803
33,004
0
W
Kukulkan
Erick124
Kukulkan
16,659
4,451
0
609
11,502
3,554
0
2,425
9,077
42,398
0
L
Artemis
Norf_Marz
Artemis
14,624
9,252
0
1,546
18,255
6,464
0
7,360
10,895
0
24,150
L
Anubis
8,389
1,733
282
2,899
20,430
8,502
0
8,769
11,661
25,510
0
W
Tsukuyomi
ShotzIQ
Tsukuyomi
9,414
2,926
0
146
10,628
3,553
0
1,210
9,418
0
26,147
L
Scylla
2,416
2,097
0
153
13,457
10,345
0
6,717
6,740
8,261
0
W
18,144
11,976
0
0
7,289
2,089
0
884
6,405
0
51,770
L
11,558
7,765
0
2,028
18,669
11,969
0
7,421
11,248
0
30,538
L
10,824
4,420
0
1,103
15,153
5,204
0
6,595
8,558
0
24,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,861
Gold Earned
57,056
225
Minions Killed
123
9
Camps Cleared
0
995,876
Distance Traveled
775,691
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,931
1,085
12
1
2
195,012
1
W
Cthulhu
13,917
1,265
40
4
1
205,136
1
W
Kukulkan
13,035
1,185
79
7
1
197,644
0
L
Artemis
12,259
1,114
15
1
0
187,681
0
L
Anubis
11,061
1,006
51
5
0
96,137
0
W
Tsukuyomi
11,337
1,031
25
2
3
215,257
2
L
Scylla
10,098
918
9
1
0
141,620
0
W
Izanami
12,641
1,149
69
6
2
182,827
0
L
Anhur
12,321
1,120
21
2
0
143,149
0
L
Neith
11,317
1,029
27
2
0
207,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role