Player Matchup

Artemis
Artemis
 
Artemis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HugofaX
Morgan Le Fay
Level 62
God Stats
13W - 10L
1,701 SR
Queue Stats
366W - 337L
1,415 Elo+
Solo
Artio
Artio
NumbMd
Artio
Level 124
God Stats
4W - 5L
1,446 SR
Queue Stats
253W - 285L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
Quagmire32
Gilgamesh
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 170L
1,484 Elo+
Party 2
Nike
Nike
amihhobbit
Nike
Level 47
God Stats
5W - 8L
1,498 SR
Queue Stats
106W - 107L
1,423 Elo+
Party 2
Team Averages
Level 89
1,529 SR
1,468 Elo+

VS

Team Averages
Level 98
1,410 SR
1,448 Elo+
Hera
Hera
Drewb14
Hera
Level 125
God Stats
9W - 4L
1,867 SR
Queue Stats
323W - 291L
1,525 Elo+
Party 1
Freya
Freya
LittleDebbi-
Freya
Level 100
God Stats
5W - 5L
1,496 SR
Queue Stats
87W - 108L
1,382 Elo+
Party 3
Olorun
Olorun
MountainDew25
Olorun
Level 65
God Stats
3W - 4L
1,333 SR
Queue Stats
44W - 42L
1,384 Elo+
Party 3
Sylvanus
Sylvanus
RascallyCloud48
Sylvanus
Level 114
God Stats
8W - 5L
1,108 SR
Queue Stats
262W - 224L
1,521 Elo+
Party 1
Skadi
Skadi
Shieldmon
Skadi
Level 88
God Stats
1W - 0L
1,244 SR
Queue Stats
34W - 36L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 2 / 0
4,621
420
3,538
4,870
992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
HugofaX
Morgan Le Fay
10
2 / 3 / 2
5,742
522
5,904
9,270
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
NumbMd
Artio
8
0 / 2 / 0
4,539
413
2,391
8,217
4,589
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Quagmire32
Gilgamesh
12
4 / 2 / 0
6,959
633
4,143
6,684
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 0
5,370
488
3,320
9,828
5,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Drewb14
Hera
9
0 / 3 / 4
5,902
537
5,095
5,835
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 2 / 0
7,172
652
3,887
9,533
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 1 / 1
7,544
686
7,135
6,521
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
10
2 / 0 / 3
6,200
564
5,876
6,230
3,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
Shieldmon
Skadi
10
2 / 0 / 1
5,756
523
3,370
4,884
1,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
6
Kills
12
12
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
W
Hera
Drewb14
Hera
0
3
4
0.67
L
Morgan Le Fay
HugofaX
Morgan Le Fay
2
3
2
1
W
4
2
0
2
W
4
1
1
4.5
L
Artio
NumbMd
Artio
0
2
0
0
L
Gilgamesh
Quagmire32
Gilgamesh
4
2
0
2
W
Sylvanus
2
0
3
3.5
W
Skadi
Shieldmon
Skadi
2
0
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,296
Damage
25,363
38,869
Taken
33,003
17,711
Mitigated
12,327
11,218
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,538
1,121
802
1,553
4,870
992
0
2,178
2,692
0
22,808
W
Hera
Drewb14
Hera
5,095
1,684
0
1,784
5,835
1,723
350
2,648
3,187
28,114
0
L
Morgan Le Fay
HugofaX
Morgan Le Fay
5,904
352
133
2,672
9,270
3,077
463
7,098
2,172
28,158
0
W
3,887
1,285
0
3,859
9,533
3,100
82
2,071
7,417
39,557
0
W
7,135
3,984
0
3,934
6,521
2,232
1,001
0
6,032
45,009
0
L
Artio
NumbMd
Artio
2,391
150
306
3,050
8,217
4,589
0
3,934
4,283
14,459
0
L
Gilgamesh
Quagmire32
Gilgamesh
4,143
2,048
0
1,668
6,684
3,287
0
2,657
4,027
0
38,343
W
Sylvanus
5,876
1,570
1,621
3,058
6,230
3,709
341
1,714
4,516
20,182
0
W
Skadi
Shieldmon
Skadi
3,370
1,626
0
1,352
4,884
1,563
372
1,862
3,022
0
28,569
L
3,320
225
0
1,034
9,828
5,766
0
6,126
3,702
0
27,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,231
Gold Earned
32,574
257
Minions Killed
312
0
Camps Cleared
0
1,043,332
Distance Traveled
1,004,446
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,621
420
41
4
0
192,079
0
W
Hera
5,902
537
55
5
0
212,089
10
L
Morgan Le Fay
5,742
522
49
4
0
227,899
3
W
Freya
7,172
652
78
7
0
222,551
3
W
Olorun
7,544
686
106
10
0
178,874
4
L
Artio
4,539
413
29
3
0
226,438
0
L
Gilgamesh
6,959
633
73
7
0
217,033
3
W
Sylvanus
6,200
564
28
3
0
190,455
1
W
Skadi
5,756
523
45
4
0
200,477
2
L
Nike
5,370
488
65
6
0
179,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role