Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DazedBiscuit495
Cthulhu
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 110L
1,350 Elo+
Solo
Neith
Neith
darK_Engyy
Neith
Level 7
God Stats
7W - 12L
1,467 SR
Queue Stats
7W - 12L
1,409 Elo+
Party 1
Team Averages
Level 32
1,489 SR
1,420 Elo+

VS

Team Averages
Level 8
1,459 SR
1,216 Elo+
Ra
Ra
AzzuroFG
Ra
Level 6
God Stats
1W - 1L
1,681 SR
Queue Stats
9W - 22L
1,263 Elo+
Party 2
Loki
Loki
Certiified4K-
Loki
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 20L
1,204 Elo+
Solo
Anubis
Anubis
Rizyitalia
Anubis
Level 5
God Stats
0W - 2L
1,196 SR
Queue Stats
0W - 10L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
6 / 1 / 4
7,044
881
2,898
3,070
1,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 1 / 6
7,316
915
3,706
5,025
3,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
9
3 / 3 / 7
6,677
835
4,972
4,724
1,221
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 1
6,075
759
2,477
4,803
1,740
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 1 / 2
5,812
727
1,591
3,316
993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Rizyitalia
Anubis
6
0 / 8 / 4
5,225
653
1,955
7,661
2,760
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
13
Kills
5
5
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
1
4
8
L
3
5
1
0.7
L
2
1
2
3
W
4
1
6
7
L
Anubis
Rizyitalia
Anubis
0
8
4
0.25
W
Neith
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,576
Damage
6,023
12,819
Taken
15,780
6,976
Mitigated
5,493
2,503
Healing
1,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,898
267
0
1,312
3,070
1,931
490
495
2,575
14,526
0
L
2,477
978
77
299
4,803
1,740
0
2,795
2,008
12,042
0
L
1,591
364
56
286
3,316
993
0
1,639
1,677
0
8,359
W
3,706
371
0
533
5,025
3,824
191
1,907
3,118
15,917
0
L
Anubis
Rizyitalia
Anubis
1,955
691
0
696
7,661
2,760
0
2,170
5,491
5,571
0
W
Neith
4,972
3,039
0
658
4,724
1,221
702
2,030
2,694
0
13,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,037
Gold Earned
17,112
74
Minions Killed
37
0
Camps Cleared
0
429,869
Distance Traveled
330,374
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,044
881
33
4
0
146,896
1
L
Ra
6,075
759
14
2
0
121,843
0
L
Loki
5,812
727
11
1
0
122,701
1
W
Cthulhu
7,316
915
20
3
0
157,679
1
L
Anubis
5,225
653
12
2
0
85,830
1
W
Neith
6,677
835
21
3
0
125,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role