Player Matchup

Artemis
Artemis
HuntExe
Artemis
Level 148
God Stats
5W - 0L
1,861 SR
Queue Stats
41W - 22L
1,603 Elo+
Solo
Zeus
Zeus
SwissCheezy90
Zeus
Level 149
God Stats
8W - 8L
1,563 SR
Queue Stats
420W - 421L
1,562 Elo+
Solo
Kukulkan
Kukulkan
TechnoGamerMan
Kukulkan
Level 108
God Stats
2W - 1L
1,580 SR
Queue Stats
123W - 126L
1,547 Elo+
Solo
Hachiman
Hachiman
YobuPro
Hachiman
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 77L
1,521 Elo+
Solo
Janus
Janus
Zapador-67
Janus
Level 136
God Stats
5W - 5L
1,257 SR
Queue Stats
420W - 440L
1,523 Elo+
Solo
Team Averages
Level 138
1,552 SR
1,551 Elo+

VS

Team Averages
Level 109
1,437 SR
1,552 Elo+
Da Ji
Da Ji
JohnnyJet11
Da Ji
Level 153
God Stats
0W - 1L
1,319 SR
Queue Stats
191W - 214L
1,455 Elo+
Solo
Chernobog
Chernobog
OhHidden
Chernobog
Level 78
God Stats
1W - 3L
1,325 SR
Queue Stats
194W - 169L
1,588 Elo+
Party 1
Zeus
Zeus
StayFrostyBihh
Zeus
Level 89
God Stats
0W - 1L
1,362 SR
Queue Stats
44W - 35L
1,591 Elo+
Party 1
Danzaburou
Danzaburou
Tarantulasaurus
Danzaburou
Level 116
God Stats
3W - 6L
1,355 SR
Queue Stats
451W - 456L
1,566 Elo+
Solo
Raijin
Raijin
xhamsterceo
Raijin
Level 107
God Stats
2W - 1L
1,825 SR
Queue Stats
142W - 132L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HuntExe
Artemis
14
2 / 3 / 14
7,993
888
9,381
8,176
3,183
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 4 / 11
8,342
927
12,394
8,869
3,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
15
5 / 2 / 10
9,437
1,049
6,280
5,657
2,418
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
YobuPro
Hachiman
13
5 / 3 / 6
8,247
916
4,748
6,971
2,685
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
14
3 / 2 / 10
8,788
976
4,743
6,213
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 4
8,054
895
5,521
8,304
5,023
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
OhHidden
Chernobog
13
2 / 4 / 8
7,606
845
5,969
9,465
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 3 / 4
8,264
918
5,420
7,237
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Tarantulasaurus
Danzaburou
11
0 / 2 / 3
6,451
717
6,112
9,103
7,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
13
1 / 4 / 4
7,041
782
2,892
8,703
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
36
18
Kills
13
14
Deaths
18
51
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
HuntExe
Artemis
2
3
14
3
L
5
5
4
1.4
L
Chernobog
OhHidden
Chernobog
2
4
8
1.5
L
5
3
4
2.33
W
3
4
11
2.13
L
Danzaburou
Tarantulasaurus
Danzaburou
0
2
3
0.75
W
Kukulkan
5
2
10
5
W
Hachiman
YobuPro
Hachiman
5
3
6
2.67
W
Janus
3
2
10
4
L
Raijin
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,546
Damage
25,914
35,886
Taken
42,812
13,712
Mitigated
23,987
12,372
Healing
13,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
HuntExe
Artemis
9,381
3,963
1,026
1,590
8,176
3,183
1,927
2,620
5,199
0
15,279
L
5,521
1,161
702
683
8,304
5,023
90
5,235
2,961
0
8,286
L
Chernobog
OhHidden
Chernobog
5,969
2,322
1,347
2,182
9,465
3,439
896
4,895
4,460
0
17,772
L
5,420
331
589
1,882
7,237
2,652
397
4,257
2,972
16,241
0
W
12,394
411
1,674
2,672
8,869
3,161
669
1,474
7,214
21,537
0
L
Danzaburou
Tarantulasaurus
Danzaburou
6,112
1,119
1,992
2,169
9,103
7,579
60
4,973
4,130
0
8,275
W
Kukulkan
6,280
504
1,392
455
5,657
2,418
900
1,615
3,756
22,773
0
W
Hachiman
YobuPro
Hachiman
4,748
2,019
0
1,806
6,971
2,685
610
1,117
5,637
0
7,369
W
Janus
4,743
164
479
1,278
6,213
2,265
1,478
1,107
4,949
20,208
0
L
Raijin
2,892
485
1,194
1,078
8,703
5,294
477
3,807
4,872
7,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,807
Gold Earned
37,416
107
Minions Killed
77
0
Camps Cleared
0
864,570
Distance Traveled
793,602
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,993
888
7
1
0
161,318
0
L
Da Ji
8,054
895
7
1
0
146,197
3
L
Chernobog
7,606
845
32
4
0
174,814
3
L
Zeus
8,264
918
24
3
0
162,660
0
W
Zeus
8,342
927
14
2
0
188,910
0
L
Danzaburou
6,451
717
7
1
0
161,412
0
W
Kukulkan
9,437
1,049
46
5
0
182,540
0
W
Hachiman
8,247
916
5
1
0
165,939
2
W
Janus
8,788
976
35
4
0
165,863
0
L
Raijin
7,041
782
7
1
0
148,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role