Player Matchup

Fenrir
Fenrir
DoG Ny Stone HD
Fenrir
Level 23
God Stats
2W - 2L
1,361 SR
Queue Stats
4W - 4L
1,421 Elo+
Party 2
Sol
Sol
hehner91
Sol
Level 102
God Stats
10W - 3L
1,625 SR
Queue Stats
126W - 111L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
mute6011
Cthulhu
Level 129
God Stats
1W - 5L
1,412 SR
Queue Stats
130W - 107L
1,512 Elo+
Party 2
Team Averages
Level 85
1,466 SR
1,485 Elo+

VS

Team Averages
Level 72
1,511 SR
1,515 Elo+
Bellona
Bellona
Girthworm_Milo99
Bellona
Level 103
God Stats
9W - 10L
1,537 SR
Queue Stats
260W - 289L
1,376 Elo+
Party 1
Raijin
Raijin
Hammerhead11947
Raijin
Level 5
God Stats
0W - 1L
1,551 SR
Queue Stats
4W - 7L
1,686 Elo+
Solo
Chernobog
Chernobog
hilaphone
Chernobog
Level 109
God Stats
5W - 7L
1,446 SR
Queue Stats
327W - 347L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
8,085
735
2,249
7,513
3,331
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 4 / 3
9,182
835
13,199
10,297
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
mute6011
Cthulhu
11
0 / 4 / 8
7,775
707
7,604
12,652
9,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 3
8,013
728
7,232
13,501
6,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
1 / 2 / 3
6,917
629
877
3,016
844
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
hilaphone
Chernobog
12
2 / 3 / 4
7,965
724
5,302
11,945
3,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
9
Kills
7
11
Deaths
9
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
L
4
4
3
1.38
L
1
2
3
1.25
W
6
4
3
1.88
L
Chernobog
hilaphone
Chernobog
2
3
4
1.33
W
Cthulhu
mute6011
Cthulhu
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,052
Damage
13,411
30,462
Taken
28,462
17,276
Mitigated
10,561
8,205
Healing
3,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,249
57
0
237
7,513
3,331
582
102
7,411
0
15,577
L
7,232
983
365
975
13,501
6,274
240
7,928
5,573
0
26,657
L
877
77
0
340
3,016
844
0
2,016
1,000
3,270
0
W
13,199
4,045
541
4,451
10,297
4,212
1,134
0
10,297
36,976
2,620
L
Chernobog
hilaphone
Chernobog
5,302
3,435
0
1,844
11,945
3,443
565
9,919
1,881
0
27,998
W
Cthulhu
mute6011
Cthulhu
7,604
205
418
2,558
12,652
9,733
583
775
11,877
31,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,042
Gold Earned
22,895
123
Minions Killed
92
0
Camps Cleared
0
646,640
Distance Traveled
457,510
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,085
735
23
2
0
236,395
1
L
Bellona
8,013
728
38
3
0
214,129
1
L
Raijin
6,917
629
6
1
0
46,660
0
W
Sol
9,182
835
53
5
0
209,301
0
L
Chernobog
7,965
724
48
4
0
196,721
1
W
Cthulhu
7,775
707
47
4
0
200,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role