Player Matchup

Raijin
Raijin
AM MRS 4
Raijin
Level 88
God Stats
3W - 0L
1,714 SR
Queue Stats
80W - 82L
1,449 Elo+
Party 3
Ne Zha
Ne Zha
B0BZILLA
Ne Zha
Level 84
God Stats
5W - 3L
1,495 SR
Queue Stats
395W - 381L
1,431 Elo+
Party 1
Merlin
Merlin
GrimReaperds
Merlin
Level 151
God Stats
3W - 1L
1,358 SR
Queue Stats
256W - 292L
1,410 Elo+
Party 1
Achilles
Achilles
S3RRR
Achilles
Level 128
God Stats
3W - 3L
1,404 SR
Queue Stats
135W - 151L
1,461 Elo+
Party 3
Nu Wa
Nu Wa
monviper
Nu Wa
Level 125
God Stats
3W - 3L
1,537 SR
Queue Stats
149W - 174L
1,419 Elo+
Party 1
Team Averages
Level 115
1,501 SR
1,434 Elo+

VS

Team Averages
Level 61
1,535 SR
1,374 Elo+
Chaac
Chaac
TheAlmondMilk2
Chaac
Level 108
God Stats
2W - 1L
1,745 SR
Queue Stats
47W - 55L
1,411 Elo+
Party 2
Ganesha
Ganesha
TheRealBOMPY
Ganesha
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 116L
1,392 Elo+
Solo
Danzaburou
Danzaburou
TheSoyMilk26902
Danzaburou
Level 28
God Stats
0W - 4L
1,296 SR
Queue Stats
58W - 92L
1,434 Elo+
Party 2
Merlin
Merlin
WynnersCircle34
Merlin
Level 95
God Stats
4W - 3L
1,635 SR
Queue Stats
111W - 116L
1,460 Elo+
Party 2
Osiris
Osiris
xxmist_ghostxx
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AM MRS 4
Raijin
18
6 / 4 / 13
11,716
689
15,013
18,336
8,607
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
B0BZILLA
Ne Zha
19
10 / 3 / 10
12,209
718
21,621
16,851
7,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
20
5 / 1 / 17
12,205
718
17,549
10,095
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
S3RRR
Achilles
20
3 / 3 / 20
11,894
700
5,918
24,562
40,168
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
monviper
Nu Wa
20
6 / 1 / 18
12,095
711
21,267
12,852
4,907
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 5
11,889
699
20,110
21,812
23,265
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
TheRealBOMPY
Ganesha
18
0 / 5 / 10
9,948
585
13,378
18,741
22,526
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
TheSoyMilk26902
Danzaburou
15
4 / 3 / 3
10,004
588
11,910
13,684
4,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 6 / 7
10,783
634
16,321
12,610
4,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 11 / 5
9,579
563
6,438
20,454
13,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
42
30
Kills
12
12
Deaths
30
78
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Raijin
AM MRS 4
Raijin
6
4
13
3.13
W
Ne Zha
B0BZILLA
Ne Zha
10
3
10
5
W
Merlin
5
1
17
13.5
W
Achilles
S3RRR
Achilles
3
3
20
4.33
L
6
5
5
1.7
L
Ganesha
TheRealBOMPY
Ganesha
0
5
10
1
L
Danzaburou
TheSoyMilk26902
Danzaburou
4
3
3
1.83
L
1
6
7
0.75
W
Nu Wa
monviper
Nu Wa
6
1
18
15
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,368
Damage
68,157
82,696
Taken
87,301
66,025
Mitigated
68,434
29,952
Healing
26,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AM MRS 4
Raijin
15,013
1,373
3,280
3,767
18,336
8,607
1,189
6,135
12,201
23,286
0
W
Ne Zha
B0BZILLA
Ne Zha
21,621
7,470
1,344
5,384
16,851
7,168
2,457
8,803
8,048
0
37,418
W
Merlin
17,549
1,137
2,562
1,867
10,095
5,175
533
3,205
6,890
44,951
0
W
Achilles
S3RRR
Achilles
5,918
1,517
1,854
6,641
24,562
40,168
390
6,853
17,709
0
23,929
L
20,110
1,902
1,400
7,891
21,812
23,265
0
13,007
8,805
0
47,573
L
Ganesha
TheRealBOMPY
Ganesha
13,378
880
1,826
3,347
18,741
22,526
0
12,839
5,902
29,169
0
L
Danzaburou
TheSoyMilk26902
Danzaburou
11,910
4,751
1,667
4,955
13,684
4,625
0
7,047
6,637
0
28,313
L
16,321
1,018
2,299
1,765
12,610
4,216
0
8,077
4,533
49,208
0
W
Nu Wa
monviper
Nu Wa
21,267
6,003
1,428
1,825
12,852
4,907
828
4,703
8,149
42,639
0
L
6,438
1,749
261
1,491
20,454
13,802
0
12,859
7,595
0
14,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,119
Gold Earned
52,203
196
Minions Killed
191
0
Camps Cleared
0
1,605,649
Distance Traveled
1,409,341
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,716
689
26
2
0
302,273
0
W
Ne Zha
12,209
718
24
1
0
342,911
0
W
Merlin
12,205
718
55
3
0
317,838
0
W
Achilles
11,894
700
41
2
0
318,618
3
L
Chaac
11,889
699
48
3
0
290,519
0
L
Ganesha
9,948
585
0
0
0
314,201
1
L
Danzaburou
10,004
588
41
2
0
291,883
0
L
Merlin
10,783
634
78
5
0
257,904
0
W
Nu Wa
12,095
711
50
3
0
324,009
0
L
Osiris
9,579
563
24
1
0
254,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role