Player Matchup

Ravana
Ravana
DiegoBerserk821
Ravana
Level 17
God Stats
1W - 2L
1,740 SR
Queue Stats
12W - 14L
1,234 Elo+
Party 2
Merlin
Merlin
SkinnyDevil
Merlin
Level 30
God Stats
6W - 10L
1,484 SR
Queue Stats
87W - 92L
1,508 Elo+
Solo
Artemis
Artemis
TrippinHeavy
Artemis
Level 18
God Stats
5W - 2L
1,329 SR
Queue Stats
158W - 195L
1,528 Elo+
Solo
Ares
Ares
imjustafk
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,683 Elo+
Party 2
Bellona
Bellona
thisisthewayXx
Bellona
Level 17
God Stats
2W - 4L
1,109 SR
Queue Stats
44W - 63L
1,450 Elo+
Solo
Team Averages
Level 17
1,432 SR
1,481 Elo+

VS

Team Averages
Level 17
1,539 SR
1,527 Elo+
Sol
Sol
BlazingAsh2
Sol
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 73L
1,597 Elo+
Party 1
Raijin
Raijin
Clayboy94
Raijin
Level 28
God Stats
8W - 5L
1,590 SR
Queue Stats
219W - 205L
1,415 Elo+
Solo
Fenrir
Fenrir
Parviarvi
Fenrir
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,588 Elo+
Party 1
Loki
Loki
STFPulse
Loki
Level 9
God Stats
6W - 2L
1,606 SR
Queue Stats
12W - 8L
1,537 Elo+
Solo
Guan Yu
Guan Yu
kurokocchi112
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 8 / 2
4,377
438
3,218
6,890
2,188
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Merlin
9
2 / 3 / 0
5,202
520
3,688
6,111
2,129
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
TrippinHeavy
Artemis
7
2 / 6 / 1
4,714
471
5,073
7,003
1,774
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
5
0 / 4 / 1
3,910
391
2,255
7,071
2,425
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 0 / 0
3,481
348
0
117
61
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 0 / 2
7,892
789
12,310
8,239
2,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Raijin
Clayboy94
Raijin
11
0 / 0 / 5
6,059
606
2,719
4,123
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Parviarvi
Fenrir
9
3 / 3 / 9
6,363
636
3,217
8,265
3,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
11
6 / 1 / 1
6,582
658
3,608
7,407
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
10
0 / 2 / 0
5,784
578
740
5,233
3,084
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
21
21
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
12
0
2
13
W
Raijin
Clayboy94
Raijin
0
0
5
2.5
L
1
8
2
0.25
W
Fenrir
Parviarvi
Fenrir
3
3
9
2.5
W
Loki
6
1
1
6.5
L
Merlin
2
3
0
0.67
L
Artemis
TrippinHeavy
Artemis
2
6
1
0.42
L
Ares
0
4
1
0.13
W
Guan Yu
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,234
Damage
22,594
27,192
Taken
33,267
8,577
Mitigated
12,158
2,729
Healing
12,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,310
7,058
0
6,029
8,239
2,371
3,100
1,342
6,815
49,103
0
W
Raijin
Clayboy94
Raijin
2,719
327
0
680
4,123
1,276
734
1,684
2,439
27,115
0
L
3,218
1,136
0
202
6,890
2,188
0
3,142
3,706
0
8,919
W
Fenrir
Parviarvi
Fenrir
3,217
1,344
0
1,811
8,265
3,269
220
1,896
6,369
0
5,978
W
Loki
3,608
822
0
3,882
7,407
2,158
0
1,021
6,386
0
32,925
L
Merlin
3,688
173
54
1,587
6,111
2,129
0
2,242
3,729
23,678
0
L
Artemis
TrippinHeavy
Artemis
5,073
2,939
0
786
7,003
1,774
0
4,842
2,119
0
15,621
L
Ares
2,255
510
0
100
7,071
2,425
0
4,579
2,492
5,014
0
W
Guan Yu
740
153
0
414
5,233
3,084
1,097
0
5,153
0
23,538
L
0
0
0
0
117
61
0
0
117
0
855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,684
Gold Earned
32,680
87
Minions Killed
282
0
Camps Cleared
0
676,433
Distance Traveled
923,471
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,892
789
88
9
0
169,917
0
W
Raijin
6,059
606
65
7
0
169,677
0
L
Ravana
4,377
438
13
1
0
180,532
2
W
Fenrir
6,363
636
6
1
0
197,045
0
W
Loki
6,582
658
69
7
0
206,370
0
L
Merlin
5,202
520
42
4
0
164,803
4
L
Artemis
4,714
471
21
2
0
157,313
2
L
Ares
3,910
391
6
1
0
162,370
1
W
Guan Yu
5,784
578
54
5
0
180,462
2
L
Bellona
3,481
348
5
1
0
11,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role