Player Matchup

Xbalanque
Xbalanque
Guedessz
Xbalanque
Level 45
God Stats
4W - 5L
1,881 SR
Queue Stats
171W - 222L
1,365 Elo+
Solo
Pele
Pele
InfernalCobra06
Pele
Level 66
God Stats
5W - 5L
1,538 SR
Queue Stats
408W - 348L
1,332 Elo+
Party 3
Merlin
Merlin
LethalWolf8702
Merlin
Level 27
God Stats
9W - 20L
1,410 SR
Queue Stats
44W - 75L
1,265 Elo+
Party 3
Odin
Odin
javo555
Odin
Level 36
God Stats
3W - 7L
1,352 SR
Queue Stats
28W - 46L
1,268 Elo+
Party 3
Jormungandr
Jormungandr
sipt99
Jormungandr
Level 15
God Stats
3W - 4L
1,487 SR
Queue Stats
15W - 21L
1,335 Elo+
Party 3
Team Averages
Level 38
1,534 SR
1,313 Elo+

VS

Team Averages
Level 52
1,379 SR
1,425 Elo+
Tiamat
Tiamat
 
Tiamat
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
CeramicNormal91
Athena
Level 41
God Stats
2W - 3L
1,306 SR
Queue Stats
60W - 55L
1,455 Elo+
Party 2
Gilgamesh
Gilgamesh
GaboxD93
Gilgamesh
Level 15
God Stats
4W - 3L
1,272 SR
Queue Stats
14W - 22L
1,381 Elo+
Party 1
Heimdallr
Heimdallr
ZanderEXMercury
Heimdallr
Level 65
God Stats
9W - 4L
1,619 SR
Queue Stats
101W - 101L
1,411 Elo+
Party 2
Loki
Loki
iBroKenFlicK
Loki
Level 28
God Stats
13W - 5L
1,200 SR
Queue Stats
60W - 60L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Guedessz
Xbalanque
8
0 / 1 / 0
4,685
469
3,782
3,135
862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
5,286
529
4,439
6,086
1,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 0
5,353
535
873
3,416
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Odin
javo555
Odin
4
0 / 0 / 0
3,724
372
0
1,010
203
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
sipt99
Jormungandr
7
0 / 1 / 0
4,785
479
755
6,211
3,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 0 / 0
6,169
617
2,615
3,126
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
3 / 0 / 0
5,057
506
2,665
6,121
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
GaboxD93
Gilgamesh
10
1 / 0 / 0
5,910
591
1,909
4,285
4,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
ZanderEXMercury
Heimdallr
8
0 / 0 / 3
4,790
479
2,177
2,760
800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 0 / 2
5,250
525
1,193
4,411
1,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
4
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
0
0
W
3
0
0
3
W
Gilgamesh
GaboxD93
Gilgamesh
1
0
0
1
L
Xbalanque
Guedessz
Xbalanque
0
1
0
0
L
0
2
0
0
L
0
0
0
0
W
Heimdallr
ZanderEXMercury
Heimdallr
0
0
3
1.5
W
0
0
2
1
L
Odin
javo555
Odin
0
0
0
0
L
Jormungandr
sipt99
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,849
Damage
10,559
19,858
Taken
20,703
7,071
Mitigated
10,667
1,318
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,615
188
0
1,436
3,126
1,663
64
873
2,253
35,182
0
W
2,665
1,297
83
1,628
6,121
2,594
0
622
5,499
11,277
3,758
W
Gilgamesh
GaboxD93
Gilgamesh
1,909
354
0
1,017
4,285
4,059
552
0
4,285
0
15,400
L
Xbalanque
Guedessz
Xbalanque
3,782
1,908
0
760
3,135
862
0
334
2,801
0
20,692
L
4,439
1,572
0
308
6,086
1,778
0
373
5,478
0
34,528
L
873
0
0
250
3,416
884
131
2,121
993
31,612
0
W
Heimdallr
ZanderEXMercury
Heimdallr
2,177
1,450
0
1,493
2,760
800
0
97
2,663
0
18,520
W
1,193
312
21
1,324
4,411
1,551
0
36
4,375
0
31,501
L
Odin
javo555
Odin
0
0
0
0
1,010
203
0
0
926
0
3,082
L
Jormungandr
sipt99
Jormungandr
755
711
0
0
6,211
3,344
234
1,744
4,467
14,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,833
Gold Earned
27,176
229
Minions Killed
269
0
Camps Cleared
0
835,078
Distance Traveled
908,411
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,169
617
89
9
0
194,478
2
W
Athena
5,057
506
28
3
0
189,355
0
W
Gilgamesh
5,910
591
47
5
0
161,177
1
L
Xbalanque
4,685
469
51
5
0
176,944
4
L
Pele
5,286
529
74
7
0
205,802
2
L
Merlin
5,353
535
71
7
0
191,223
3
W
Heimdallr
4,790
479
40
4
0
179,613
0
W
Loki
5,250
525
65
7
0
183,788
1
L
Odin
3,724
372
8
1
0
96,059
0
L
Jormungandr
4,785
479
25
3
0
165,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role