Player Matchup

Chang'e
Chang'e
CoE bunny
Chang'e
Level 64
God Stats
3W - 1L
1,727 SR
Queue Stats
106W - 87L
1,519 Elo+
Party 1
Skadi
Skadi
StefanovicD3326
Skadi
Level 25
God Stats
6W - 5L
1,412 SR
Queue Stats
11W - 25L
1,124 Elo+
Solo
Kuzenbo
Kuzenbo
cgriff_kid
Kuzenbo
Level 86
God Stats
0W - 1L
1,149 SR
Queue Stats
21W - 14L
1,408 Elo+
Party 2
Awilix
Awilix
getrectkid
Awilix
Level 112
God Stats
1W - 1L
1,683 SR
Queue Stats
20W - 17L
1,474 Elo+
Party 1
Sol
Sol
kcckies
Sol
Level 89
God Stats
13W - 12L
1,377 SR
Queue Stats
258W - 253L
1,359 Elo+
Party 2
Team Averages
Level 75
1,470 SR
1,377 Elo+

VS

Team Averages
Level 94
1,481 SR
1,370 Elo+
Zeus
Zeus
Mr_B_Ezzy
Zeus
Level 106
God Stats
65W - 75L
1,460 SR
Queue Stats
118W - 132L
1,348 Elo+
Solo
Vulcan
Vulcan
PabloEzequiel
Vulcan
Level 69
God Stats
21W - 18L
1,684 SR
Queue Stats
413W - 435L
1,474 Elo+
Solo
Sylvanus
Sylvanus
Ye AlmightyFish
Sylvanus
Level 49
God Stats
2W - 3L
1,675 SR
Queue Stats
5W - 10L
1,280 Elo+
Solo
Olorun
Olorun
ronneyaires
Olorun
Level 128
God Stats
5W - 9L
1,017 SR
Queue Stats
186W - 227L
1,300 Elo+
Solo
Tiamat
Tiamat
wayment
Tiamat
Level 119
God Stats
25W - 17L
1,571 SR
Queue Stats
79W - 90L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CoE bunny
Chang'e
17
6 / 5 / 4
11,442
763
21,104
20,826
7,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 8 / 5
10,254
684
11,401
18,078
6,661
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
cgriff_kid
Kuzenbo
17
3 / 2 / 3
10,108
674
11,007
25,130
35,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Awilix
getrectkid
Awilix
12
0 / 8 / 1
7,588
506
5,075
9,378
3,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
16
1 / 5 / 6
9,358
624
13,020
15,127
5,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
7 / 6 / 11
12,664
844
19,326
13,023
5,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 3 / 11
12,635
842
12,776
11,978
5,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
17
2 / 2 / 13
11,729
782
8,263
18,768
15,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
19
5 / 0 / 9
12,085
806
12,453
15,401
7,869
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
wayment
Tiamat
18
7 / 2 / 11
11,896
793
19,705
18,527
16,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
13
Kills
28
28
Deaths
13
19
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CoE bunny
Chang'e
6
5
4
1.6
W
Zeus
7
6
11
2.08
W
7
3
11
4.17
L
3
8
5
0.69
W
Sylvanus
2
2
13
4.25
L
Kuzenbo
cgriff_kid
Kuzenbo
3
2
3
2.25
L
Awilix
getrectkid
Awilix
0
8
1
0.06
L
Sol
1
5
6
0.8
W
Olorun
5
0
9
9.5
W
Tiamat
wayment
Tiamat
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,607
Damage
72,523
88,539
Taken
77,697
58,277
Mitigated
50,807
26,205
Healing
39,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CoE bunny
Chang'e
21,104
1,321
2,093
8,290
20,826
7,986
4
17,738
2,916
55,222
0
W
Zeus
19,326
2,041
465
704
13,023
5,674
335
7,750
5,075
34,654
0
W
12,776
2,937
108
1,270
11,978
5,381
1,047
7,846
3,878
43,060
0
L
11,401
8,259
0
2,769
18,078
6,661
966
15,550
2,250
0
34,180
W
Sylvanus
8,263
2,983
8,582
7,205
18,768
15,766
1,386
11,767
6,835
20,823
0
L
Kuzenbo
cgriff_kid
Kuzenbo
11,007
4,034
0
9,437
25,130
35,376
378
20,616
4,288
32,972
0
L
Awilix
getrectkid
Awilix
5,075
1,894
0
454
9,378
3,253
0
6,808
2,512
0
11,894
L
Sol
13,020
573
0
3,162
15,127
5,001
0
11,449
3,398
32,676
0
W
Olorun
12,453
6,653
4,052
10,629
15,401
7,869
3,871
8,080
7,165
58,612
0
W
Tiamat
wayment
Tiamat
19,705
1,919
886
5,358
18,527
16,117
1,055
8,909
9,290
48,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,750
Gold Earned
61,009
279
Minions Killed
342
8
Camps Cleared
7
1,113,742
Distance Traveled
1,327,409
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,442
763
82
5
6
261,855
4
W
Zeus
12,664
844
50
3
0
232,380
0
W
Vulcan
12,635
842
81
5
2
291,699
2
L
Skadi
10,254
684
69
5
0
210,932
0
W
Sylvanus
11,729
782
26
2
0
232,685
0
L
Kuzenbo
10,108
674
50
3
0
265,019
1
L
Awilix
7,588
506
20
1
2
124,162
3
L
Sol
9,358
624
58
4
0
251,774
4
W
Olorun
12,085
806
117
8
3
280,610
5
W
Tiamat
11,896
793
68
5
2
290,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role