Player Matchup

Tiamat
Tiamat
Silver IV
Clarity pM
Tiamat
Silver IV
Level 84
God Stats
1W - 2L
1,523 SR
Queue Stats
46W - 73L
676 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver IV
RGG-_-TheKidJxyB
Tsukuyomi
Silver IV
Level 76
God Stats
8W - 9L
1,499 SR
Queue Stats
75W - 87L
673 MMR
Solo
Hades
Hades
Silver V
SantiagoPR
Hades
Silver V
Level 103
God Stats
4W - 5L
1,444 SR
Queue Stats
151W - 174L
613 MMR
Solo
Medusa
Medusa
Silver IV
Senor Brady
Medusa
Silver IV
Level 69
God Stats
4W - 8L
1,381 SR
Queue Stats
81W - 102L
622 MMR
Party 1
Terra
Terra
Silver V
kango890
Terra
Silver V
Level 125
God Stats
3W - 1L
1,719 SR
Queue Stats
348W - 375L
635 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,513 SR
644 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,539 SR
643 MMR
Izanami
Izanami
Silver V
DarthLahey19
Izanami
Silver V
Level 62
God Stats
23W - 24L
1,515 SR
Queue Stats
163W - 168L
643 MMR
Solo
Fenrir
Fenrir
Silver V
Lonzo_28
Fenrir
Silver V
Level 98
God Stats
5W - 2L
1,672 SR
Queue Stats
153W - 173L
534 MMR
Solo
Persephone
Persephone
Silver V
Plastique_Tiara-
Persephone
Silver V
Level 160
God Stats
59W - 58L
1,483 SR
Queue Stats
688W - 711L
621 MMR
Solo
Athena
Athena
Silver III
Saphrin3
Athena
Silver III
Level 126
God Stats
49W - 37L
1,580 SR
Queue Stats
324W - 341L
770 MMR
Solo
Mulan
Mulan
Silver V
Umlekqualquer
Mulan
Silver V
Level 95
God Stats
26W - 24L
1,443 SR
Queue Stats
139W - 146L
649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Clarity pM
Tiamat
19
4 / 4 / 7
12,530
464
14,751
21,714
15,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
19
3 / 4 / 6
12,445
461
9,955
22,047
9,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hades
18
5 / 6 / 2
12,718
471
14,366
17,975
12,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
18
7 / 7 / 6
12,537
464
13,084
20,762
7,213
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Terra
kango890
Terra
15
1 / 5 / 4
11,792
437
5,059
17,023
20,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
AnubisMorgan Le FayGilgameshDanzaburou

VS

Bans
Zhong KuiGaneshaChironApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarthLahey19
Izanami
20
9 / 7 / 6
14,415
534
14,787
22,876
8,306
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Lonzo_28
Fenrir
19
2 / 7 / 10
12,644
468
10,244
19,869
11,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Plastique_Tiara-
Persephone
20
5 / 3 / 5
15,338
568
11,506
13,523
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Athena
Saphrin3
Athena
19
2 / 2 / 10
13,627
505
11,553
20,990
22,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
8 / 3 / 9
14,693
544
27,448
26,303
35,232
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
66
20
Kills
26
26
Deaths
22
25
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Clarity pM
Tiamat
4
4
7
1.88
W
Izanami
DarthLahey19
Izanami
9
7
6
1.71
W
Fenrir
Lonzo_28
Fenrir
2
7
10
1
W
Persephone
Plastique_Tiara-
Persephone
5
3
5
2.5
L
Tsukuyomi
3
4
6
1.5
L
Hades
5
6
2
1
W
Athena
Saphrin3
Athena
2
2
10
3.5
L
Medusa
7
7
6
1.43
W
8
3
9
4.17
L
Terra
kango890
Terra
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,215
Damage
75,538
99,521
Taken
103,561
65,040
Mitigated
83,565
29,419
Healing
27,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Clarity pM
Tiamat
14,751
776
1,441
7,307
21,714
15,390
0
6,715
14,999
71,635
0
W
Izanami
DarthLahey19
Izanami
14,787
9,314
0
9,939
22,876
8,306
6,321
5,224
17,652
0
114,603
W
Fenrir
Lonzo_28
Fenrir
10,244
2,712
0
5,122
19,869
11,836
1,656
7,066
12,803
0
77,638
W
Persephone
Plastique_Tiara-
Persephone
11,506
282
0
4,078
13,523
5,385
1,165
3,648
9,872
108,467
0
L
Tsukuyomi
9,955
1,386
0
6,524
22,047
9,903
0
4,425
17,622
0
99,348
L
Hades
14,366
1,512
139
6,234
17,975
12,250
812
1,425
16,550
76,107
0
W
Athena
Saphrin3
Athena
11,553
3,287
0
4,536
20,990
22,806
934
7,452
13,538
54,913
0
L
Medusa
13,084
7,156
230
4,799
20,762
7,213
0
5,750
15,012
0
76,916
W
27,448
3,347
0
4,169
26,303
35,232
3,856
11,004
15,299
555
94,369
L
Terra
kango890
Terra
5,059
479
1,018
1,727
17,023
20,284
0
4,834
12,189
36,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,022
Gold Earned
70,717
580
Minions Killed
645
0
Camps Cleared
0
2,351,241
Distance Traveled
2,467,355
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,530
464
105
4
0
536,430
0
W
Izanami
14,415
534
142
5
0
459,826
1
W
Fenrir
12,644
468
93
3
0
521,118
5
W
Persephone
15,338
568
174
6
0
489,235
10
L
Tsukuyomi
12,445
461
144
5
0
525,305
4
L
Hades
12,718
471
156
6
0
417,207
3
W
Athena
13,627
505
89
3
0
521,812
8
L
Medusa
12,537
464
112
4
0
446,725
4
W
Mulan
14,693
544
147
5
0
475,364
3
L
Terra
11,792
437
63
2
0
425,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role