Player Matchup

Chang'e
Chang'e
SummedPuppy76
Chang'e
Level 83
God Stats
9W - 15L
1,287 SR
Queue Stats
127W - 194L
1,325 Elo+
Party 1
Gilgamesh
Gilgamesh
XxDireFangxX
Gilgamesh
Level 63
God Stats
19W - 23L
1,392 SR
Queue Stats
97W - 172L
1,285 Elo+
Party 1
Da Ji
Da Ji
hanykids
Da Ji
Level 62
God Stats
14W - 14L
1,282 SR
Queue Stats
184W - 227L
1,282 Elo+
Solo
Team Averages
Level 69
1,320 SR
1,297 Elo+

VS

Team Averages
Level 21
1,378 SR
1,352 Elo+
Sol
Sol
FatFluffyEle
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,376 Elo+
Party 2
Merlin
Merlin
MrD1scrimination
Merlin
Level 21
God Stats
0W - 1L
1,191 SR
Queue Stats
8W - 9L
1,443 Elo+
Party 2
Neith
Neith
vThigs
Neith
Level 18
God Stats
5W - 5L
1,441 SR
Queue Stats
5W - 5L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
2 / 0 / 22
11,820
695
7,815
13,371
10,009
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
XxDireFangxX
Gilgamesh
16
5 / 4 / 20
12,316
724
12,460
18,784
18,726
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
hanykids
Da Ji
19
21 / 3 / 7
14,739
867
25,125
18,226
8,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 3
11,840
696
11,287
20,061
4,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 10 / 5
10,776
634
16,732
16,872
4,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
vThigs
Neith
14
2 / 9 / 4
10,473
616
7,110
13,697
4,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
28
Kills
7
7
Deaths
28
49
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
9
3
0.61
L
1
10
5
0.35
W
Chang'e
2
0
22
13
W
Gilgamesh
XxDireFangxX
Gilgamesh
5
4
20
3.75
W
Da Ji
hanykids
Da Ji
21
3
7
8.17
L
Neith
vThigs
Neith
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,400
Damage
35,129
50,381
Taken
50,630
36,993
Mitigated
13,365
17,794
Healing
7,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,287
3,830
387
4,615
20,061
4,547
123
3,425
16,636
36,243
0
L
16,732
1,422
0
1,480
16,872
4,805
520
3,544
13,328
48,007
0
W
Chang'e
7,815
851
6,776
7,850
13,371
10,009
993
8,541
4,830
39,847
0
W
Gilgamesh
XxDireFangxX
Gilgamesh
12,460
2,547
484
2,249
18,784
18,726
1,124
9,915
8,869
0
34,877
W
Da Ji
hanykids
Da Ji
25,125
8,644
0
435
18,226
8,258
357
9,563
8,663
0
61,064
L
Neith
vThigs
Neith
7,110
1,958
0
1,091
13,697
4,013
0
846
12,851
0
30,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,875
Gold Earned
33,089
179
Minions Killed
161
0
Camps Cleared
0
919,244
Distance Traveled
758,131
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,840
696
51
3
0
264,244
0
L
Merlin
10,776
634
65
4
0
248,489
4
W
Chang'e
11,820
695
71
4
0
296,675
1
W
Gilgamesh
12,316
724
51
3
0
298,662
0
W
Da Ji
14,739
867
57
3
0
323,907
0
L
Neith
10,473
616
45
3
0
245,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role