Player Matchup

Ymir
Ymir
Aries233
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,383 Elo+
Party 1
Chaac
Chaac
HERNAND0304
Chaac
Level 28
God Stats
37W - 35L
1,297 SR
Queue Stats
498W - 549L
1,435 Elo+
Solo
Hera
Hera
LuckyDays98
Hera
Level 24
God Stats
5W - 2L
1,347 SR
Queue Stats
113W - 98L
1,440 Elo+
Solo
Izanami
Izanami
Urphcake
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bastet
Bastet
luckyluckyi
Bastet
Level 85
God Stats
3W - 2L
1,311 SR
Queue Stats
16W - 17L
1,460 Elo+
Party 1
Team Averages
Level 29
1,391 SR
1,444 Elo+

VS

Team Averages
Level 21
1,465 SR
1,474 Elo+
Olorun
Olorun
Buids26
Olorun
Level 3
God Stats
0W - 2L
1,299 SR
Queue Stats
9W - 4L
1,255 Elo+
Solo
Thanatos
Thanatos
IDiasI
Thanatos
Level 27
God Stats
2W - 2L
1,723 SR
Queue Stats
80W - 84L
1,528 Elo+
Solo
Cthulhu
Cthulhu
SirPenn
Cthulhu
Level 26
God Stats
14W - 11L
1,398 SR
Queue Stats
271W - 284L
1,565 Elo+
Party 2
Ares
Ares
mightyjp
Ares
Level 18
God Stats
2W - 9L
1,306 SR
Queue Stats
71W - 71L
1,543 Elo+
Party 2
Ao Kuang
Ao Kuang
thunderrpg12
Ao Kuang
Level 29
God Stats
64W - 48L
1,599 SR
Queue Stats
114W - 105L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 4 / 13
8,570
408
7,047
10,668
8,999
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 2 / 8
9,582
456
4,605
9,672
5,939
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 5 / 8
10,744
512
16,246
10,212
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Urphcake
Izanami
15
3 / 5 / 8
9,391
447
6,629
7,648
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
18
9 / 1 / 10
11,606
553
14,770
14,996
5,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Buids26
Olorun
15
2 / 6 / 8
9,730
463
9,572
18,574
9,862
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
IDiasI
Thanatos
14
4 / 4 / 3
9,515
453
5,216
14,652
5,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
SirPenn
Cthulhu
17
2 / 1 / 4
10,408
496
10,478
11,806
14,620
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
13
4 / 5 / 3
9,982
475
5,746
15,040
14,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
thunderrpg12
Ao Kuang
14
4 / 5 / 3
9,129
435
4,652
13,107
5,336
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
37
21
Kills
16
17
Deaths
21
47
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
4
13
1.88
L
Olorun
Buids26
Olorun
2
6
8
1
W
1
2
8
2.5
L
Thanatos
IDiasI
Thanatos
4
4
3
1.38
W
7
5
8
2.2
L
Cthulhu
SirPenn
Cthulhu
2
1
4
4
W
Izanami
Urphcake
Izanami
3
5
8
1.4
W
Bastet
9
1
10
14
L
Ares
4
5
3
1.1
L
Ao Kuang
thunderrpg12
Ao Kuang
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,297
Damage
35,664
53,196
Taken
73,179
26,198
Mitigated
50,054
18,510
Healing
26,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,047
1,316
0
2,410
10,668
8,999
300
7,124
3,544
28,379
0
L
Olorun
Buids26
Olorun
9,572
4,780
1,096
8,138
18,574
9,862
1,722
7,484
10,966
65,063
0
W
4,605
290
0
2,940
9,672
5,939
61
6,708
2,964
0
54,739
L
Thanatos
IDiasI
Thanatos
5,216
1,460
0
11,344
14,652
5,239
0
2,448
12,123
0
50,898
W
16,246
5,869
198
1,681
10,212
3,367
1,146
7,680
2,532
56,233
0
L
Cthulhu
SirPenn
Cthulhu
10,478
372
361
2,680
11,806
14,620
0
3,838
7,877
63,567
0
W
Izanami
Urphcake
Izanami
6,629
5,332
0
845
7,648
2,276
2,190
4,803
2,845
0
41,940
W
Bastet
14,770
3,978
0
10,436
14,996
5,617
817
5,396
9,465
0
86,525
L
Ares
5,746
1,083
0
437
15,040
14,997
133
5,238
9,618
25,332
0
L
Ao Kuang
thunderrpg12
Ao Kuang
4,652
1,408
0
2,737
13,107
5,336
0
3,679
9,302
38,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,893
Gold Earned
48,764
449
Minions Killed
431
0
Camps Cleared
0
1,926,938
Distance Traveled
1,778,691
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,570
408
35
2
0
378,451
10
L
Olorun
9,730
463
115
5
0
318,428
5
W
Chaac
9,582
456
94
4
0
408,423
4
L
Thanatos
9,515
453
94
4
0
391,537
10
W
Hera
10,744
512
109
5
0
342,997
1
L
Cthulhu
10,408
496
131
6
0
386,217
5
W
Izanami
9,391
447
78
4
0
328,614
1
W
Bastet
11,606
553
133
6
0
468,453
6
L
Ares
9,982
475
23
1
0
339,865
3
L
Ao Kuang
9,129
435
68
3
0
342,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role