Player Matchup

Yemoja
Yemoja
Drewsiph
Yemoja
Level 74
God Stats
45W - 47L
1,434 SR
Queue Stats
600W - 657L
1,426 Elo+
Solo
Hel
Hel
Redriki
Hel
Level 142
God Stats
3W - 1L
1,275 SR
Queue Stats
285W - 262L
1,489 Elo+
Solo
Mercury
Mercury
Vrtchu
Mercury
Level 89
God Stats
3W - 1L
1,312 SR
Queue Stats
73W - 98L
1,307 Elo+
Solo
Vamana
Vamana
huckabro
Vamana
Level 94
God Stats
10W - 2L
1,880 SR
Queue Stats
206W - 201L
1,561 Elo+
Solo
Xbalanque
Xbalanque
vicblxd
Xbalanque
Level 106
God Stats
12W - 10L
1,705 SR
Queue Stats
510W - 446L
1,490 Elo+
Solo
Team Averages
Level 101
1,521 SR
1,454 Elo+

VS

Team Averages
Level 80
1,501 SR
1,507 Elo+
Athena
Athena
GamingAndroid
Athena
Level 63
God Stats
7W - 4L
1,661 SR
Queue Stats
73W - 59L
1,573 Elo+
Party 2
Vamana
Vamana
Llanz07
Vamana
Level 101
God Stats
1W - 4L
1,406 SR
Queue Stats
564W - 595L
1,460 Elo+
Party 1
Rama
Rama
SteamyRanger
Rama
Level 118
God Stats
2W - 4L
1,437 SR
Queue Stats
105W - 87L
1,596 Elo+
Party 2
Ravana
Ravana
melanieeee
Ravana
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 281L
1,491 Elo+
Solo
Poseidon
Poseidon
taenen123
Poseidon
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 170L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Drewsiph
Yemoja
15
2 / 3 / 12
11,763
535
6,855
14,174
14,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
18
5 / 2 / 13
12,167
553
14,785
14,066
6,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Vrtchu
Mercury
20
8 / 2 / 5
12,863
585
9,908
17,277
7,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
huckabro
Vamana
17
2 / 1 / 7
12,168
553
10,298
15,073
19,064
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xbalanque
vicblxd
Xbalanque
19
8 / 1 / 10
13,013
592
18,435
14,693
6,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 7
9,051
411
6,367
19,055
19,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
Llanz07
Vamana
17
1 / 3 / 1
9,946
452
4,891
12,849
8,019
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 5 / 3
9,298
423
12,173
16,998
6,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
melanieeee
Ravana
16
5 / 6 / 2
10,399
473
10,644
14,489
6,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
taenen123
Poseidon
16
1 / 5 / 3
9,647
439
8,873
17,571
7,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
25
25
Kills
9
9
Deaths
25
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Drewsiph
Yemoja
2
3
12
2.67
L
1
6
7
0.75
L
Vamana
Llanz07
Vamana
1
3
1
0.5
W
Hel
5
2
13
5.75
L
1
5
3
0.5
W
Mercury
Vrtchu
Mercury
8
2
5
5.25
W
Vamana
huckabro
Vamana
2
1
7
5.5
L
Ravana
melanieeee
Ravana
5
6
2
1
L
Poseidon
taenen123
Poseidon
1
5
3
0.5
W
Xbalanque
vicblxd
Xbalanque
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,281
Damage
42,948
75,283
Taken
80,962
54,256
Mitigated
47,702
28,407
Healing
15,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Drewsiph
Yemoja
6,855
1,892
3,934
1,592
14,174
14,856
909
3,801
10,373
27,531
0
L
6,367
1,102
0
1,557
19,055
19,522
0
6,182
12,873
14,946
0
L
Vamana
Llanz07
Vamana
4,891
1,057
0
3,000
12,849
8,019
0
1,353
11,496
0
61,994
W
Hel
14,785
2,049
8,185
7,223
14,066
6,125
889
4,377
9,689
77,189
0
L
12,173
7,731
0
4,965
16,998
6,250
0
4,978
12,020
0
85,315
W
Mercury
Vrtchu
Mercury
9,908
4,717
0
3,525
17,277
7,778
3,205
1,891
15,386
0
93,750
W
Vamana
huckabro
Vamana
10,298
2,893
0
3,495
15,073
19,064
534
2,713
12,360
0
72,667
L
Ravana
melanieeee
Ravana
10,644
1,854
0
3,516
14,489
6,909
0
2,841
11,648
0
59,964
L
Poseidon
taenen123
Poseidon
8,873
1,580
0
2,345
17,571
7,002
0
6,286
11,285
75,163
0
W
Xbalanque
vicblxd
Xbalanque
18,435
9,141
0
453
14,693
6,433
6,213
2,665
12,028
0
116,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,974
Gold Earned
48,341
612
Minions Killed
507
0
Camps Cleared
0
2,189,239
Distance Traveled
1,977,490
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,763
535
29
1
0
401,093
10
L
Athena
9,051
411
17
1
0
375,412
3
L
Vamana
9,946
452
132
6
0
412,296
2
W
Hel
12,167
553
129
6
0
457,432
2
L
Rama
9,298
423
126
6
0
378,674
6
W
Mercury
12,863
585
154
7
0
474,678
7
W
Vamana
12,168
553
143
7
0
444,454
4
L
Ravana
10,399
473
103
5
0
424,246
5
L
Poseidon
9,647
439
129
6
0
386,862
2
W
Xbalanque
13,013
592
157
7
0
411,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role