Player Matchup

Ne Zha
Ne Zha
Ace_Sabo_Luffy13
Ne Zha
Level 27
God Stats
7W - 2L
1,882 SR
Queue Stats
74W - 75L
1,581 Elo+
Solo
Neith
Neith
Dansticker
Neith
Level 25
God Stats
35W - 22L
1,743 SR
Queue Stats
123W - 118L
1,626 Elo+
Solo
Ares
Ares
MakeItHappnCappn
Ares
Level 28
God Stats
1W - 0L
1,608 SR
Queue Stats
77W - 44L
1,744 Elo+
Solo
Anubis
Anubis
bamberg_Bomber91
Anubis
Level 18
God Stats
2W - 0L
1,770 SR
Queue Stats
26W - 20L
1,670 Elo+
Solo
Bellona
Bellona
iog3265
Bellona
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 19L
1,618 Elo+
Solo
Team Averages
Level 22
1,701 SR
1,648 Elo+

VS

Team Averages
Level 39
1,577 SR
1,596 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
DynomiteDevon
Skadi
Level 28
God Stats
9W - 5L
1,738 SR
Queue Stats
22W - 16L
1,657 Elo+
Party 1
Gilgamesh
Gilgamesh
FlamingBlazel13
Gilgamesh
Level 23
God Stats
3W - 2L
1,734 SR
Queue Stats
18W - 18L
1,622 Elo+
Party 1
Kukulkan
Kukulkan
Juushi
Kukulkan
Level 22
God Stats
0W - 1L
1,297 SR
Queue Stats
14W - 14L
1,569 Elo+
Party 1
Anhur
Anhur
Support10
Anhur
Level 29
God Stats
88W - 73L
1,617 SR
Queue Stats
334W - 265L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 12
7,568
541
5,120
9,221
5,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
14
8 / 1 / 2
8,886
635
4,494
4,788
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

13
5 / 1 / 4
8,283
592
5,397
10,817
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 3 / 6
7,610
544
8,632
6,686
2,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
iog3265
Bellona
14
1 / 1 / 4
8,370
598
5,681
8,958
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 4 / 3
6,802
486
9,765
10,072
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 6 / 2
6,111
437
4,315
8,625
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
FlamingBlazel13
Gilgamesh
11
3 / 2 / 0
6,713
480
3,285
7,680
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Juushi
Kukulkan
10
1 / 6 / 1
6,481
463
1,761
7,376
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Support10
Anhur
13
2 / 1 / 0
7,102
507
3,163
7,692
2,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
19
Kills
8
8
Deaths
19
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
4
3
0.88
W
2
2
12
4
W
Neith
8
1
2
9
L
0
6
2
0.17
L
Gilgamesh
FlamingBlazel13
Gilgamesh
3
2
0
1.5
L
Kukulkan
Juushi
Kukulkan
1
6
1
0.25
W
5
1
4
7
L
Anhur
Support10
Anhur
2
1
0
2
W
3
3
6
2
W
Bellona
iog3265
Bellona
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,324
Damage
22,289
40,470
Taken
41,445
19,087
Mitigated
11,935
15,522
Healing
8,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,765
1,763
0
3,252
10,072
2,699
0
5,007
5,065
39,972
0
W
5,120
1,386
30
2,148
9,221
5,575
0
2,175
7,046
0
33,319
W
Neith
4,494
2,370
0
2,649
4,788
1,163
2,660
0
4,788
0
48,979
L
4,315
2,355
0
500
8,625
1,893
1,011
2,819
5,806
0
27,871
L
Gilgamesh
FlamingBlazel13
Gilgamesh
3,285
710
0
2,485
7,680
3,572
0
655
7,025
0
23,483
L
Kukulkan
Juushi
Kukulkan
1,761
285
0
0
7,376
1,590
256
4,168
3,208
30,603
0
W
5,397
210
0
4,023
10,817
4,012
0
2,990
7,827
45,745
0
L
Anhur
Support10
Anhur
3,163
1,705
0
2,293
7,692
2,181
0
1,380
6,312
0
49,053
W
8,632
148
0
2,269
6,686
2,664
358
5,077
1,609
37,916
0
W
Bellona
iog3265
Bellona
5,681
1,589
0
4,403
8,958
5,673
977
1,497
7,461
0
48,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,717
Gold Earned
33,209
421
Minions Killed
318
0
Camps Cleared
0
1,339,976
Distance Traveled
1,237,760
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,802
486
80
6
0
239,837
1
W
Ne Zha
7,568
541
43
3
0
280,909
3
W
Neith
8,886
635
95
7
0
256,858
5
L
Skadi
6,111
437
44
3
0
252,170
0
L
Gilgamesh
6,713
480
41
3
0
255,575
0
L
Kukulkan
6,481
463
61
4
0
239,648
0
W
Ares
8,283
592
87
6
0
288,888
3
L
Anhur
7,102
507
92
7
0
250,530
1
W
Anubis
7,610
544
67
5
0
244,349
4
W
Bellona
8,370
598
129
9
0
268,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role