Player Matchup

Loki
Loki
DemonicSelk
Loki
Level 28
God Stats
0W - 1L
1,676 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Izanami
Izanami
DeviousPhiend
Izanami
Level 29
God Stats
102W - 88L
1,720 SR
Queue Stats
420W - 433L
1,612 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FelixBTW9424
Morgan Le Fay
Level 5
God Stats
1W - 1L
1,513 SR
Queue Stats
1W - 2L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Mudkip2007
Cthulhu
Level 17
God Stats
16W - 7L
1,589 SR
Queue Stats
50W - 33L
1,551 Elo+
Solo
Fenrir
Fenrir
SelinaRus
Fenrir
Level 11
God Stats
13W - 10L
1,830 SR
Queue Stats
65W - 44L
1,715 Elo+
Solo
Team Averages
Level 18
1,666 SR
1,571 Elo+

VS

Team Averages
Level 25
1,592 SR
1,585 Elo+
Anubis
Anubis
BabyGirL69xx
Anubis
Level 29
God Stats
113W - 77L
1,693 SR
Queue Stats
435W - 397L
1,678 Elo+
Solo
Loki
Loki
Gkiv
Loki
Level 18
God Stats
41W - 40L
1,515 SR
Queue Stats
149W - 144L
1,491 Elo+
Solo
Ra
Ra
Koehlari
Ra
Level 26
God Stats
31W - 11L
1,693 SR
Queue Stats
53W - 28L
1,658 Elo+
Solo
Agni
Agni
SADMAY
Agni
Level 26
God Stats
18W - 24L
1,560 SR
Queue Stats
298W - 321L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
TmD6708
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 12
12,919
923
7,486
19,789
6,639
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
20
6 / 12 / 9
15,023
1,073
27,700
24,831
7,320
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
FelixBTW9424
Morgan Le Fay
19
0 / 15 / 7
11,437
817
4,954
23,086
7,112
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cthulhu
Mudkip2007
Cthulhu
19
2 / 3 / 8
12,616
901
11,255
20,323
16,762
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
SelinaRus
Fenrir
19
10 / 4 / 5
14,905
1,065
12,004
13,309
6,939
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
7 / 3 / 22
13,964
997
26,562
14,104
7,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Gkiv
Loki
20
11 / 7 / 12
14,280
1,020
16,407
16,165
5,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 3 / 26
14,715
1,051
23,985
12,905
6,830
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Agni
SADMAY
Agni
20
13 / 3 / 14
15,342
1,096
15,074
10,229
3,955
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TmD6708
Sun Wukong
20
3 / 3 / 24
13,162
940
11,998
16,222
15,960
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
140
19
Kills
42
42
Deaths
19
41
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
3
22
6
L
1
8
12
0.88
L
Izanami
6
12
9
0.88
L
Morgan Le Fay
FelixBTW9424
Morgan Le Fay
0
15
7
0.23
W
Loki
Gkiv
Loki
11
7
12
2.43
W
8
3
26
7
L
Cthulhu
Mudkip2007
Cthulhu
2
3
8
2
W
Agni
SADMAY
Agni
13
3
14
6.67
L
Fenrir
SelinaRus
Fenrir
10
4
5
3.13
W
Sun Wukong
TmD6708
Sun Wukong
3
3
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,399
Damage
94,026
101,338
Taken
69,625
44,772
Mitigated
40,233
5,831
Healing
17,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
26,562
1,364
0
4,924
14,104
7,545
0
3,680
10,424
44,881
0
L
7,486
1,003
0
335
19,789
6,639
0
11,717
8,072
0
30,989
L
Izanami
27,700
18,528
0
2,951
24,831
7,320
0
17,227
7,604
0
88,418
L
Morgan Le Fay
FelixBTW9424
Morgan Le Fay
4,954
715
195
302
23,086
7,112
0
16,135
6,951
17,629
0
W
Loki
Gkiv
Loki
16,407
4,492
582
1,108
16,165
5,943
0
2,232
13,933
0
39,218
W
23,985
2,417
4,709
4,280
12,905
6,830
0
2,887
10,018
61,365
0
L
Cthulhu
Mudkip2007
Cthulhu
11,255
646
499
485
20,323
16,762
0
14,702
5,621
39,594
0
W
Agni
SADMAY
Agni
15,074
576
452
585
10,229
3,955
0
3,115
7,114
35,332
0
L
Fenrir
SelinaRus
Fenrir
12,004
3,381
0
1,064
13,309
6,939
0
5,840
7,469
0
22,250
W
Sun Wukong
TmD6708
Sun Wukong
11,998
2,269
0
898
16,222
15,960
0
4,295
11,927
0
28,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,900
Gold Earned
71,463
269
Minions Killed
280
9
Camps Cleared
10
1,276,047
Distance Traveled
1,301,642
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,964
997
39
3
0
224,905
0
L
Loki
12,919
923
56
4
2
259,542
0
L
Izanami
15,023
1,073
123
9
5
226,899
0
L
Morgan Le Fay
11,437
817
11
1
0
217,201
3
W
Loki
14,280
1,020
32
2
3
259,765
0
W
Ra
14,715
1,051
120
9
0
273,606
0
L
Cthulhu
12,616
901
65
5
0
298,499
0
W
Agni
15,342
1,096
53
4
4
262,349
0
L
Fenrir
14,905
1,065
14
1
2
273,906
0
W
Sun Wukong
13,162
940
36
3
3
281,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role