Player Matchup

Merlin
Merlin
Gold III
GargantuanGrain
Merlin
Gold III
Level 108
God Stats
67W - 49L
1,609 SR
Queue Stats
377W - 377L
1,519 MMR
Solo
Cthulhu
Cthulhu
Silver II
MrM3rk
Cthulhu
Silver II
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 14L
1,481 MMR
Party 1
Mulan
Mulan
Gold V
NAtenk
Mulan
Gold V
Level 149
God Stats
13W - 7L
1,787 SR
Queue Stats
213W - 214L
1,340 MMR
Party 2
Erlang Shen
Erlang Shen
Gold III
Plaýmaker
Erlang Shen
Gold III
Level 155
God Stats
5W - 4L
1,869 SR
Queue Stats
140W - 125L
1,536 MMR
Party 2
Neith
Neith
Bronze III
mattywhit1
Neith
Bronze III
Level 77
God Stats
1W - 0L
1,501 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,653 SR
1,475 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,552 SR
1,501 MMR
Thor
Thor
Gold III
 
Thor
Gold III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Bronze III
Jungly
Artio
Bronze III
Level 154
God Stats
13W - 10L
1,500 SR
Queue Stats
165W - 174L
1,461 MMR
Party 3
Kukulkan
Kukulkan
Gold IV
TheNameless0
Kukulkan
Gold IV
Level 64
God Stats
33W - 21L
1,678 SR
Queue Stats
97W - 97L
1,545 MMR
Solo
Izanami
Izanami
Bronze III
ultraviolenceDN
Izanami
Bronze III
Level 125
God Stats
0W - 1L
1,584 SR
Queue Stats
0W - 2L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 13
15,827
546
18,728
24,975
11,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
MrM3rk
Cthulhu
20
4 / 4 / 11
15,769
544
13,712
29,468
40,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
NAtenk
Mulan
20
11 / 3 / 10
17,587
606
31,951
29,737
38,758
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Erlang Shen
Plaýmaker
Erlang Shen
20
13 / 1 / 13
17,594
607
31,840
28,780
19,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
20
5 / 6 / 11
15,067
520
20,330
18,591
7,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
TiamatAthenaMorgan Le FayPersephoneJanus

VS

Bans
GilgameshChironArtemisKhepriYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
5 / 7 / 5
14,014
483
12,964
27,614
20,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
 
Sun Wukong
20
1 / 7 / 6
13,591
469
14,395
37,467
54,174
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Artio
Jungly
Artio
17
0 / 8 / 9
11,677
403
7,807
32,543
36,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
TheNameless0
Kukulkan
20
11 / 8 / 3
15,365
530
37,632
18,928
9,012
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 8 / 4
13,915
480
14,865
23,171
8,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
48
38
Kills
21
22
Deaths
38
58
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
7
5
1.07
L
Sun Wukong
 
Sun Wukong
1
7
6
0.57
W
5
8
13
1.44
L
Artio
Jungly
Artio
0
8
9
0.56
W
Cthulhu
MrM3rk
Cthulhu
4
4
11
2.38
W
Mulan
NAtenk
Mulan
11
3
10
5.33
W
Erlang Shen
Plaýmaker
Erlang Shen
13
1
13
19.5
L
Kukulkan
TheNameless0
Kukulkan
11
8
3
1.56
W
Neith
5
6
11
1.75
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,561
Damage
87,663
131,551
Taken
139,723
117,565
Mitigated
129,363
45,341
Healing
35,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
12,964
4,104
0
5,134
27,614
20,613
0
5,223
22,336
0
102,058
L
Sun Wukong
 
Sun Wukong
14,395
2,710
0
8,899
37,467
54,174
22
6,272
30,695
2,029
89,757
W
18,728
1,047
926
8,315
24,975
11,733
1,644
12,661
12,314
130,534
0
L
Artio
Jungly
Artio
7,807
1,109
3,456
8,872
32,543
36,780
0
7,170
25,373
33,872
0
W
Cthulhu
MrM3rk
Cthulhu
13,712
781
1,259
6,739
29,468
40,278
1,554
8,939
20,529
63,796
0
W
Mulan
NAtenk
Mulan
31,951
3,672
0
11,554
29,737
38,758
2,400
11,019
18,718
0
130,928
W
Erlang Shen
Plaýmaker
Erlang Shen
31,840
15,632
0
14,039
28,780
19,335
1,470
10,671
18,109
0
153,182
L
Kukulkan
TheNameless0
Kukulkan
37,632
2,070
0
2,766
18,928
9,012
0
5,564
13,309
125,494
0
W
Neith
20,330
8,203
0
2,509
18,591
7,461
2,524
6,932
11,659
0
114,749
L
14,865
8,779
0
6,530
23,171
8,784
3,892
7,442
15,570
0
116,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,844
Gold Earned
68,562
801
Minions Killed
758
0
Camps Cleared
0
2,674,265
Distance Traveled
2,514,214
42
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,014
483
144
5
0
475,057
0
L
Sun Wukong
13,591
469
179
6
0
534,119
4
W
Merlin
15,827
546
193
7
0
455,949
17
L
Artio
11,677
403
35
1
0
542,349
2
W
Cthulhu
15,769
544
66
2
0
572,367
12
W
Mulan
17,587
606
206
7
0
483,545
6
W
Erlang Shen
17,594
607
164
6
0
671,501
7
L
Kukulkan
15,365
530
181
6
0
474,898
4
W
Neith
15,067
520
172
6
0
490,903
0
L
Izanami
13,915
480
219
8
0
487,791
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role