Player Matchup

Morgan Le Fay
Morgan Le Fay
LittlePickIe
Morgan Le Fay
Level 146
God Stats
6W - 1L
1,677 SR
Queue Stats
45W - 30L
1,614 Elo+
Party 3
Bellona
Bellona
TheGrandSlayer
Bellona
Level 41
God Stats
1W - 4L
1,694 SR
Queue Stats
75W - 106L
1,415 Elo+
Party 2
Thor
Thor
UrAnAccident
Thor
Level 131
God Stats
8W - 8L
1,598 SR
Queue Stats
48W - 41L
1,543 Elo+
Party 3
Izanami
Izanami
coffeegoose3747
Izanami
Level 149
God Stats
6W - 2L
1,965 SR
Queue Stats
48W - 39L
1,576 Elo+
Party 3
Kuzenbo
Kuzenbo
som3a00002
Kuzenbo
Level 35
God Stats
10W - 11L
1,270 SR
Queue Stats
76W - 106L
1,415 Elo+
Party 2
Team Averages
Level 100
1,641 SR
1,513 Elo+

VS

Team Averages
Level 94
1,614 SR
1,475 Elo+
Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
BilliamCosby
Cerberus
Level 85
God Stats
3W - 4L
1,418 SR
Queue Stats
141W - 156L
1,380 Elo+
Solo
Izanami
Izanami
Harambe9124
Izanami
Level 127
God Stats
45W - 32L
1,644 SR
Queue Stats
100W - 86L
1,533 Elo+
Party 1
Guan Yu
Guan Yu
dadblowwy57
Guan Yu
Level 33
God Stats
1W - 1L
1,831 SR
Queue Stats
69W - 61L
1,510 Elo+
Party 1
Sol
Sol
xBeezy2
Sol
Level 77
God Stats
3W - 5L
1,677 SR
Queue Stats
126W - 150L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LittlePickIe
Morgan Le Fay
12
5 / 1 / 2
7,040
704
6,577
4,176
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 1
5,404
540
4,613
8,111
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
5 / 0 / 3
6,467
647
2,030
5,839
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 1 / 7
6,932
693
7,776
6,064
1,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
som3a00002
Kuzenbo
9
1 / 1 / 3
5,547
555
1,590
5,190
2,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 5 / 1
6,599
660
3,944
10,074
3,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
BilliamCosby
Cerberus
6
0 / 3 / 1
4,272
427
1,666
7,620
2,000
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Harambe9124
Izanami
10
0 / 4 / 2
5,753
575
3,490
6,443
1,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
dadblowwy57
Guan Yu
9
2 / 3 / 0
5,543
554
4,829
7,961
6,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
9
0 / 4 / 1
5,019
502
1,834
5,503
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
6
6
Deaths
19
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
5
1
0.9
L
Cerberus
BilliamCosby
Cerberus
0
3
1
0.17
L
Izanami
Harambe9124
Izanami
0
4
2
0.25
W
Morgan Le Fay
LittlePickIe
Morgan Le Fay
5
1
2
6
W
1
3
1
0.5
W
5
0
3
6.5
W
4
1
7
7.5
L
Guan Yu
dadblowwy57
Guan Yu
2
3
0
0.67
W
Kuzenbo
som3a00002
Kuzenbo
1
1
3
2.5
L
Sol
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,586
Damage
15,763
29,380
Taken
37,601
11,324
Mitigated
15,774
11,640
Healing
11,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,944
2,077
0
3,938
10,074
3,895
0
535
9,539
0
39,882
L
Cerberus
BilliamCosby
Cerberus
1,666
43
415
2,344
7,620
2,000
0
3,046
4,574
9,085
0
L
Izanami
Harambe9124
Izanami
3,490
2,214
0
580
6,443
1,369
38
388
6,055
0
38,686
W
Morgan Le Fay
LittlePickIe
Morgan Le Fay
6,577
595
0
1,023
4,176
1,335
1,784
1,395
2,705
44,020
0
W
4,613
1,596
0
3,770
8,111
3,940
0
0
7,380
0
22,679
W
2,030
413
0
3,166
5,839
1,726
0
312
5,439
0
25,547
W
7,776
4,710
0
2,272
6,064
1,686
0
606
5,458
0
43,193
L
Guan Yu
dadblowwy57
Guan Yu
4,829
565
0
3,732
7,961
6,939
0
455
7,506
0
23,754
W
Kuzenbo
som3a00002
Kuzenbo
1,590
973
0
1,409
5,190
2,637
26
951
4,167
7,540
0
L
Sol
1,834
309
0
974
5,503
1,571
38
3,743
1,760
17,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,390
Gold Earned
27,186
284
Minions Killed
263
0
Camps Cleared
0
1,067,663
Distance Traveled
1,014,161
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,599
660
74
7
0
227,860
1
L
Cerberus
4,272
427
15
2
0
193,540
3
L
Izanami
5,753
575
90
9
0
192,945
1
W
Morgan Le Fay
7,040
704
90
9
0
230,196
3
W
Bellona
5,404
540
46
5
0
207,217
1
W
Thor
6,467
647
53
5
0
216,626
4
W
Izanami
6,932
693
87
9
0
196,092
1
L
Guan Yu
5,543
554
37
4
0
194,993
1
W
Kuzenbo
5,547
555
8
1
0
217,532
2
L
Sol
5,019
502
47
5
0
204,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role