Player Matchup

Tyr
Tyr
Felipemoren
Tyr
Level 24
God Stats
1W - 1L
1,752 SR
Queue Stats
19W - 21L
1,657 Elo+
Solo
Artemis
Artemis
Foganholo
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,478 Elo+
Solo
Nox
Nox
SenhorHokage
Nox
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
267W - 303L
1,690 Elo+
Solo
Ares
Ares
fetronic
Ares
Level 29
God Stats
34W - 34L
1,475 SR
Queue Stats
389W - 437L
1,477 Elo+
Solo
Kali
Kali
zatrixX__
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,463 Elo+
Solo
Team Averages
Level 14
1,546 SR
1,553 Elo+

VS

Team Averages
Level 19
1,629 SR
1,603 Elo+
Sol
Sol
Alancito_Duna
Sol
Level 24
God Stats
9W - 5L
1,850 SR
Queue Stats
163W - 161L
1,598 Elo+
Solo
Ra
Ra
Ambrosio1425
Ra
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 11L
1,489 Elo+
Solo
Cthulhu
Cthulhu
MEGA Sl4y3r
Cthulhu
Level 18
God Stats
1W - 4L
1,248 SR
Queue Stats
7W - 10L
1,433 Elo+
Solo
Heimdallr
Heimdallr
RIMUROTENPEST
Heimdallr
Level 17
God Stats
5W - 4L
1,824 SR
Queue Stats
8W - 7L
1,865 Elo+
Solo
Thanatos
Thanatos
ReidosUrubus
Thanatos
Level 29
God Stats
4W - 1L
1,723 SR
Queue Stats
113W - 57L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,271
448
3,231
9,322
5,454
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Foganholo
Artemis
11
4 / 4 / 0
6,833
488
6,045
8,787
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 8 / 0
6,547
468
7,480
9,488
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
10
0 / 4 / 4
7,096
507
4,095
15,021
6,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
11
1 / 6 / 0
6,566
469
4,383
13,082
5,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
7,660
547
9,396
9,819
3,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 4 / 2
5,926
423
1,972
3,917
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
MEGA Sl4y3r
Cthulhu
13
7 / 0 / 5
8,109
579
7,760
11,521
8,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
RIMUROTENPEST
Heimdallr
11
2 / 2 / 2
6,871
491
4,970
8,206
2,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
ReidosUrubus
Thanatos
17
15 / 0 / 1
10,007
715
15,273
10,962
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
8
Kills
28
28
Deaths
8
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
1
4
2
0.5
L
0
6
0
0
L
Artemis
Foganholo
Artemis
4
4
0
1
W
Cthulhu
MEGA Sl4y3r
Cthulhu
7
0
5
9.5
W
Heimdallr
RIMUROTENPEST
Heimdallr
2
2
2
1.5
W
Thanatos
ReidosUrubus
Thanatos
15
0
1
15.5
L
3
8
0
0.38
L
Ares
0
4
4
0.5
L
Kali
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,234
Damage
39,371
55,700
Taken
44,425
23,092
Mitigated
19,624
9,918
Healing
25,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,396
5,255
0
4,269
9,819
3,289
516
3,836
5,983
40,616
0
W
1,972
719
284
392
3,917
908
0
1,029
2,888
12,492
0
L
3,231
986
0
489
9,322
5,454
538
2,607
6,715
0
29,587
L
Artemis
Foganholo
Artemis
6,045
3,350
0
906
8,787
2,531
384
2,062
6,725
0
34,660
W
Cthulhu
MEGA Sl4y3r
Cthulhu
7,760
1,154
117
4,921
11,521
8,445
689
3,411
8,110
34,036
0
W
Heimdallr
RIMUROTENPEST
Heimdallr
4,970
2,256
0
2,217
8,206
2,750
904
1,789
6,417
0
35,510
W
Thanatos
ReidosUrubus
Thanatos
15,273
4,971
0
13,748
10,962
4,232
0
1,510
9,452
0
84,668
L
7,480
1,048
0
1,070
9,488
3,456
0
4,626
4,862
29,349
0
L
Ares
4,095
795
195
2,579
15,021
6,596
0
4,055
10,966
24,232
0
L
Kali
4,383
2,296
0
4,679
13,082
5,055
0
5,778
7,304
0
32,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,313
Gold Earned
38,573
276
Minions Killed
375
0
Camps Cleared
0
1,305,885
Distance Traveled
1,216,711
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,660
547
84
6
0
239,285
3
W
Ra
5,926
423
35
3
0
143,644
0
L
Tyr
6,271
448
62
4
0
266,362
1
L
Artemis
6,833
488
63
5
0
266,012
2
W
Cthulhu
8,109
579
59
4
0
263,559
0
W
Heimdallr
6,871
491
69
5
0
260,391
3
W
Thanatos
10,007
715
128
9
0
309,832
2
L
Nox
6,547
468
53
4
0
254,320
2
L
Ares
7,096
507
35
3
0
240,185
2
L
Kali
6,566
469
63
5
0
279,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role