Player Matchup

Mercury
Mercury
Chubbathy
Mercury
Level 70
God Stats
6W - 5L
1,577 SR
Queue Stats
246W - 224L
1,550 Elo+
Party 1
Thanatos
Thanatos
LaliGator5307
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,408 Elo+
Party 2
Ares
Ares
PAINDEPICEE4633
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,408 Elo+
Party 2
Hera
Hera
adz0507
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,559 Elo+
Party 1
Neith
Neith
crazyheads_
Neith
Level 12
God Stats
29W - 21L
1,753 SR
Queue Stats
31W - 26L
1,480 Elo+
Party 1
Team Averages
Level 21
1,566 SR
1,481 Elo+

VS

Team Averages
Level 23
1,482 SR
1,477 Elo+
Zeus
Zeus
DynaMike00
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,563 Elo+
Solo
King Arthur
King Arthur
Method-Seemor
King Arthur
Level 4
God Stats
1W - 3L
1,336 SR
Queue Stats
4W - 7L
1,432 Elo+
Solo
Apollo
Apollo
TahiaDzz93
Apollo
Level 28
God Stats
52W - 46L
1,617 SR
Queue Stats
337W - 362L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Ugo77176
Cthulhu
Level 29
God Stats
7W - 1L
1,637 SR
Queue Stats
163W - 198L
1,466 Elo+
Solo
Sol
Sol
xXLong_clawXx
Sol
Level 27
God Stats
7W - 5L
1,318 SR
Queue Stats
106W - 107L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chubbathy
Mercury
14
4 / 6 / 2
9,440
590
9,518
12,660
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
LaliGator5307
Thanatos
10
2 / 11 / 3
7,147
447
4,994
12,911
4,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 7 / 5
6,897
431
5,452
16,695
11,354
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
adz0507
Hera
10
1 / 11 / 1
6,516
407
5,479
9,841
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 9 / 2
6,963
435
8,998
15,046
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
18 / 2 / 2
11,531
721
17,797
10,973
4,342
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Method-Seemor
King Arthur
15
11 / 3 / 0
10,047
628
11,669
11,756
9,653
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
TahiaDzz93
Apollo
15
6 / 2 / 7
10,052
628
6,495
9,913
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Ugo77176
Cthulhu
13
3 / 1 / 9
9,482
593
5,531
14,790
14,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
6 / 1 / 3
9,635
602
10,447
13,444
4,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
9
Kills
44
44
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
Chubbathy
Mercury
4
6
2
0.83
W
18
2
2
9.5
L
Thanatos
LaliGator5307
Thanatos
2
11
3
0.32
W
King Arthur
Method-Seemor
King Arthur
11
3
0
3.67
L
1
7
5
0.5
W
Apollo
TahiaDzz93
Apollo
6
2
7
4.75
W
Cthulhu
Ugo77176
Cthulhu
3
1
9
7.5
L
Hera
adz0507
Hera
1
11
1
0.14
L
1
9
2
0.22
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,441
Damage
51,939
67,153
Taken
60,876
29,568
Mitigated
37,803
12,207
Healing
15,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Chubbathy
Mercury
9,518
6,132
0
2,918
12,660
4,640
0
4,653
8,007
0
43,412
W
17,797
2,974
0
2,852
10,973
4,342
1,675
2,713
8,260
80,983
0
L
Thanatos
LaliGator5307
Thanatos
4,994
2,558
0
3,595
12,911
4,659
63
2,549
10,362
0
16,678
W
King Arthur
Method-Seemor
King Arthur
11,669
2,521
0
1,737
11,756
9,653
387
2,425
9,331
72
40,096
L
5,452
1,008
0
2,738
16,695
11,354
0
6,402
10,293
14,876
0
W
Apollo
TahiaDzz93
Apollo
6,495
3,397
0
2,801
9,913
4,502
295
786
9,127
0
62,805
W
Cthulhu
Ugo77176
Cthulhu
5,531
648
286
1,130
14,790
14,773
508
2,978
11,812
22,754
0
L
Hera
adz0507
Hera
5,479
2,437
0
0
9,841
3,799
78
7,675
2,166
19,258
0
L
8,998
5,624
0
2,956
15,046
5,116
0
12,568
2,478
0
26,234
W
10,447
6,554
0
6,826
13,444
4,533
4,752
2,498
10,946
85,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,963
Gold Earned
50,747
191
Minions Killed
443
0
Camps Cleared
0
1,389,561
Distance Traveled
1,486,944
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,440
590
88
6
0
311,495
2
W
Zeus
11,531
721
129
8
0
301,408
1
L
Thanatos
7,147
447
22
1
0
283,626
3
W
King Arthur
10,047
628
54
3
0
321,416
0
L
Ares
6,897
431
17
1
0
316,224
4
W
Apollo
10,052
628
102
6
0
319,170
4
W
Cthulhu
9,482
593
31
2
0
295,121
2
L
Hera
6,516
407
28
2
0
204,303
0
L
Neith
6,963
435
36
2
0
273,913
1
W
Sol
9,635
602
127
8
0
249,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role