Player Matchup

Set
Set
Flea44
Set
Level 29
God Stats
8W - 9L
987 SR
Queue Stats
256W - 214L
1,423 Elo+
Party 2
Aphrodite
Aphrodite
HisPuppyGf
Aphrodite
Level 11
God Stats
22W - 15L
1,691 SR
Queue Stats
39W - 41L
1,557 Elo+
Party 3
Ra
Ra
PlaGuETempest
Ra
Level 26
God Stats
13W - 9L
1,191 SR
Queue Stats
175W - 157L
1,407 Elo+
Party 2
Achilles
Achilles
TrippyMolly
Achilles
Level 78
God Stats
4W - 2L
1,813 SR
Queue Stats
284W - 293L
1,468 Elo+
Party 3
Hachiman
Hachiman
antium7
Hachiman
Level 12
God Stats
4W - 7L
1,296 SR
Queue Stats
126W - 139L
1,235 Elo+
Solo
Team Averages
Level 31
1,396 SR
1,418 Elo+

VS

Team Averages
Level 13
1,474 SR
1,403 Elo+
Merlin
Merlin
Bodoque03
Merlin
Level 5
God Stats
1W - 3L
1,175 SR
Queue Stats
1W - 3L
1,582 Elo+
Party 1
Thor
Thor
Gaelazo
Thor
Level 6
God Stats
0W - 2L
1,252 SR
Queue Stats
1W - 5L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
JKMSES1397
Cthulhu
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Rama
Rama
eburr2
Rama
Level 26
God Stats
1W - 1L
1,727 SR
Queue Stats
15W - 17L
1,305 Elo+
Solo
Vulcan
Vulcan
opkarym110
Vulcan
Level 22
God Stats
2W - 2L
1,716 SR
Queue Stats
45W - 55L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Flea44
Set
17
11 / 3 / 7
11,646
582
12,205
12,099
5,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
HisPuppyGf
Aphrodite
14
3 / 1 / 21
9,764
488
7,544
9,346
3,201
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
15 / 1 / 12
12,803
640
20,768
15,368
6,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TrippyMolly
Achilles
15
16 / 2 / 5
11,156
558
14,545
17,534
13,879
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
antium7
Hachiman
16
15 / 2 / 12
11,169
558
19,451
13,696
4,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bodoque03
Merlin
10
0 / 18 / 2
6,819
341
3,509
17,964
5,401
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thor
Gaelazo
Thor
10
0 / 19 / 2
6,630
332
2,623
18,875
6,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
JKMSES1397
Cthulhu
13
1 / 11 / 2
8,395
420
5,953
25,541
18,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
eburr2
Rama
14
3 / 5 / 2
9,202
460
12,001
16,373
6,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
opkarym110
Vulcan
11
4 / 9 / 0
8,634
432
9,120
13,518
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
16
60
Kills
8
9
Deaths
62
57
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bodoque03
Merlin
0
18
2
0.06
W
Set
Flea44
Set
11
3
7
4.83
L
Thor
Gaelazo
Thor
0
19
2
0.05
W
Aphrodite
HisPuppyGf
Aphrodite
3
1
21
13.5
L
Cthulhu
JKMSES1397
Cthulhu
1
11
2
0.18
W
15
1
12
21
W
Achilles
TrippyMolly
Achilles
16
2
5
9.25
W
Hachiman
antium7
Hachiman
15
2
12
10.5
L
Rama
eburr2
Rama
3
5
2
0.8
L
Vulcan
opkarym110
Vulcan
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,513
Damage
33,206
68,043
Taken
92,271
33,113
Mitigated
41,663
33,042
Healing
5,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bodoque03
Merlin
3,509
923
0
0
17,964
5,401
200
4,814
13,150
16,280
0
W
Set
Flea44
Set
12,205
4,583
0
3,638
12,099
5,522
349
1,901
10,198
0
87,958
L
Thor
Gaelazo
Thor
2,623
1,144
0
106
18,875
6,438
72
9,230
9,645
0
12,443
W
Aphrodite
HisPuppyGf
Aphrodite
7,544
1,687
4,367
5,371
9,346
3,201
2,805
1,864
7,442
36,767
0
L
Cthulhu
JKMSES1397
Cthulhu
5,953
946
0
2,756
25,541
18,823
626
4,065
21,476
26,290
0
W
20,768
2,770
1,555
9,845
15,368
6,086
3,554
5,252
9,806
91,169
0
W
Achilles
TrippyMolly
Achilles
14,545
5,865
0
2,862
17,534
13,879
1,318
3,265
14,145
0
57,658
W
Hachiman
antium7
Hachiman
19,451
13,391
0
5,404
13,696
4,425
2,823
5,772
7,870
0
58,784
L
Rama
eburr2
Rama
12,001
8,286
0
1,940
16,373
6,114
250
3,515
12,858
0
41,375
L
Vulcan
opkarym110
Vulcan
9,120
2,651
0
502
13,518
4,887
0
6,688
6,830
32,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,538
Gold Earned
39,680
530
Minions Killed
194
0
Camps Cleared
0
1,913,129
Distance Traveled
1,364,151
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,819
341
21
1
0
243,345
3
W
Set
11,646
582
132
7
0
388,690
1
L
Thor
6,630
332
14
1
0
279,968
0
W
Aphrodite
9,764
488
57
3
0
356,015
0
L
Cthulhu
8,395
420
48
2
0
308,115
0
W
Ra
12,803
640
171
9
0
413,231
2
W
Achilles
11,156
558
89
4
0
405,755
2
W
Hachiman
11,169
558
81
4
0
349,438
1
L
Rama
9,202
460
64
3
0
281,035
0
L
Vulcan
8,634
432
47
2
0
251,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role