Player Matchup

Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
BeSeQel
Cthulhu
Bronze III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,519 MMR
Party 2
Bacchus
Bacchus
Bronze III
Reixser
Bacchus
Bronze III
Level 159
God Stats
1W - 0L
1,769 SR
Queue Stats
2W - 1L
1,503 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 151
1,590 SR
1,508 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 96
1,470 SR
1,341 MMR
Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
 
Gilgamesh
Silver IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze V
FreakyNoob
Zhong Kui
Bronze V
Level 61
God Stats
0W - 3L
1,411 SR
Queue Stats
8W - 32L
1,023 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
11 / 4 / 9
13,630
802
16,328
29,101
25,480
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
BeSeQel
Cthulhu
17
5 / 4 / 13
12,162
715
15,693
20,044
11,059
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Reixser
Bacchus
15
4 / 6 / 12
11,627
684
10,530
15,537
17,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
NeithThothTiamatMorgan Le Fay

VS

Bans
AphroditePersephonePoseidonAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
11 / 7 / 2
12,432
731
17,603
15,654
6,546
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
 
Gilgamesh
13
1 / 5 / 4
9,656
568
10,156
17,562
19,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
FreakyNoob
Zhong Kui
13
1 / 8 / 7
10,079
593
14,379
17,148
10,515
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
20
Kills
13
14
Deaths
20
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
11
4
9
3.88
L
Izanami
 
Izanami
11
7
2
1.71
L
Gilgamesh
 
Gilgamesh
1
5
4
0.6
W
Cthulhu
BeSeQel
Cthulhu
5
4
13
2.88
L
Zhong Kui
FreakyNoob
Zhong Kui
1
8
7
0.56
W
Bacchus
Reixser
Bacchus
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,551
Damage
42,138
64,682
Taken
50,364
54,405
Mitigated
36,224
11,488
Healing
6,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
16,328
4,143
1,457
8,592
29,101
25,480
521
4,948
23,230
14,848
31,426
L
Izanami
 
Izanami
17,603
10,371
0
2,161
15,654
6,546
206
8,646
6,712
0
54,698
L
Gilgamesh
 
Gilgamesh
10,156
1,860
0
1,300
17,562
19,163
0
9,070
7,886
176
22,727
W
Cthulhu
BeSeQel
Cthulhu
15,693
1,538
1,017
250
20,044
11,059
579
5,199
14,530
62,175
0
L
Zhong Kui
FreakyNoob
Zhong Kui
14,379
1,962
267
2,934
17,148
10,515
0
10,601
6,213
34,441
0
W
Bacchus
Reixser
Bacchus
10,530
1,332
0
172
15,537
17,866
150
4,370
10,899
32,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,419
Gold Earned
32,167
173
Minions Killed
146
0
Camps Cleared
0
965,344
Distance Traveled
824,706
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,630
802
61
4
0
325,851
1
L
Izanami
12,432
731
100
6
0
239,165
2
L
Gilgamesh
9,656
568
21
1
0
331,311
2
W
Cthulhu
12,162
715
79
5
0
328,895
0
L
Zhong Kui
10,079
593
25
1
0
254,230
1
W
Bacchus
11,627
684
33
2
0
310,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role