Player Matchup

Cthulhu
Cthulhu
Fallen-Starlight
Cthulhu
Level 7
God Stats
10W - 3L
1,451 SR
Queue Stats
19W - 14L
1,330 Elo+
Party 1
Merlin
Merlin
SifWolf08
Merlin
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 142L
1,428 Elo+
Solo
Agni
Agni
YOUREAJOKER-
Agni
Level 48
God Stats
4W - 1L
1,728 SR
Queue Stats
106W - 116L
1,419 Elo+
Party 1
Bastet
Bastet
kingdom63665
Bastet
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 81L
1,386 Elo+
Solo
Neith
Neith
that-dope-amigo
Neith
Level 22
God Stats
15W - 12L
1,563 SR
Queue Stats
28W - 40L
1,407 Elo+
Party 1
Team Averages
Level 20
1,548 SR
1,394 Elo+

VS

Team Averages
Level 19
1,583 SR
1,378 Elo+
Yemoja
Yemoja
Drkingd2
Yemoja
Level 25
God Stats
254W - 245L
1,543 SR
Queue Stats
635W - 633L
1,472 Elo+
Solo
Jormungandr
Jormungandr
Lilcrappas
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,018 Elo+
Solo
Persephone
Persephone
Mist Overcast
Persephone
Level 29
God Stats
82W - 70L
1,549 SR
Queue Stats
161W - 177L
1,479 Elo+
Solo
Neith
Neith
Tery60
Neith
Level 7
God Stats
5W - 4L
1,585 SR
Queue Stats
6W - 8L
1,419 Elo+
Solo
Nemesis
Nemesis
artsytrash
Nemesis
Level 29
God Stats
1W - 1L
1,737 SR
Queue Stats
12W - 12L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 24
13,036
869
10,599
13,894
16,933
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
SifWolf08
Merlin
20
7 / 3 / 17
15,540
1,036
22,892
14,370
4,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 4 / 15
15,073
1,005
24,947
14,374
4,127
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
20
11 / 4 / 17
15,344
1,023
24,188
17,951
6,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 1 / 25
14,273
952
17,049
12,194
3,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Drkingd2
Yemoja
20
4 / 5 / 5
14,266
951
18,560
22,657
8,212
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jormungandr
Lilcrappas
Jormungandr
20
0 / 12 / 13
13,406
894
8,018
27,598
28,764
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Mist Overcast
Persephone
20
6 / 7 / 6
15,774
1,052
23,594
22,722
6,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Tery60
Neith
19
1 / 4 / 6
12,137
809
3,320
8,797
3,407
Nemesis
artsytrash
Nemesis
19
4 / 7 / 5
13,389
893
14,665
25,896
9,778
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
50
35
Kills
15
15
Deaths
35
98
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Drkingd2
Yemoja
4
5
5
1.3
W
1
3
24
4.33
L
Jormungandr
Lilcrappas
Jormungandr
0
12
13
0.54
L
Persephone
Mist Overcast
Persephone
6
7
6
1.29
W
Merlin
SifWolf08
Merlin
7
3
17
5.17
L
Neith
Tery60
Neith
1
4
6
1
W
12
4
15
4.88
L
Nemesis
artsytrash
Nemesis
4
7
5
0.93
W
Bastet
11
4
17
4.88
W
4
1
25
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,675
Damage
68,157
72,783
Taken
107,670
36,565
Mitigated
57,073
10,985
Healing
8,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Drkingd2
Yemoja
18,560
2,178
1,218
722
22,657
8,212
0
12,231
10,090
56,503
0
W
10,599
861
561
0
13,894
16,933
0
8,110
5,784
16,019
0
L
Jormungandr
Lilcrappas
Jormungandr
8,018
1,387
0
15
27,598
28,764
0
15,696
11,488
29,312
0
L
Persephone
Mist Overcast
Persephone
23,594
2,369
0
2,197
22,722
6,912
0
13,077
9,468
66,230
0
W
Merlin
SifWolf08
Merlin
22,892
1,564
1,437
3,059
14,370
4,914
0
10,327
4,043
78,781
0
L
Neith
Tery60
Neith
3,320
736
0
98
8,797
3,407
0
2,755
5,992
0
7,401
W
24,947
1,794
0
4,386
14,374
4,127
0
9,830
4,544
40,079
0
L
Nemesis
artsytrash
Nemesis
14,665
5,529
419
3,366
25,896
9,778
0
13,513
12,193
0
28,430
W
Bastet
24,188
5,051
0
388
17,951
6,687
0
14,140
3,811
0
39,126
W
17,049
5,804
0
1,154
12,194
3,904
0
7,765
4,429
0
35,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,266
Gold Earned
68,972
273
Minions Killed
287
7
Camps Cleared
6
1,364,684
Distance Traveled
1,257,441
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,266
951
85
6
2
267,631
3
W
Cthulhu
13,036
869
13
1
0
280,565
0
L
Jormungandr
13,406
894
42
3
0
232,001
0
L
Persephone
15,774
1,052
127
8
4
284,943
0
W
Merlin
15,540
1,036
144
10
2
252,840
0
L
Neith
12,137
809
4
0
0
171,825
6
W
Agni
15,073
1,005
24
2
5
242,353
0
L
Nemesis
13,389
893
29
2
0
301,041
0
W
Bastet
15,344
1,023
47
3
0
302,530
2
W
Neith
14,273
952
45
3
0
286,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role