Player Matchup

Sylvanus
Sylvanus
akaiberry
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,174 Elo+
Party 1
Cthulhu
Cthulhu
fetusburger256
Cthulhu
Level 26
God Stats
3W - 3L
1,529 SR
Queue Stats
24W - 29L
1,264 Elo+
Party 1
Gilgamesh
Gilgamesh
xpalidin420x
Gilgamesh
Level 45
God Stats
2W - 1L
1,693 SR
Queue Stats
4W - 1L
1,720 Elo+
Party 1
Team Averages
Level 33
1,574 SR
1,386 Elo+

VS

Team Averages
Level 44
1,445 SR
1,327 Elo+
Hachiman
Hachiman
ANDREX1634
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Ovadrive-ovva-OD
Apollo
Level 100
God Stats
6W - 2L
1,367 SR
Queue Stats
36W - 43L
1,375 Elo+
Party 2
Baron Samedi
Baron Samedi
ThaMacMomma
Baron Samedi
Level 26
God Stats
3W - 4L
1,467 SR
Queue Stats
5W - 16L
1,105 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
akaiberry
Sylvanus
12
4 / 3 / 15
8,561
856
4,153
9,364
4,201
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 5 / 15
8,422
842
9,746
18,402
12,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
xpalidin420x
Gilgamesh
13
14 / 1 / 5
10,258
1,026
10,827
7,592
6,700
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ANDREX1634
Hachiman
10
3 / 8 / 5
7,264
726
3,357
8,358
2,466
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 6 / 2
7,550
755
7,210
10,077
3,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Baron Samedi
ThaMacMomma
Baron Samedi
10
1 / 7 / 6
6,958
696
6,446
8,958
3,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
21
Kills
8
9
Deaths
21
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ANDREX1634
Hachiman
3
8
5
0.69
L
4
6
2
0.83
L
Baron Samedi
ThaMacMomma
Baron Samedi
1
7
6
0.57
W
Sylvanus
akaiberry
Sylvanus
4
3
15
3.83
W
3
5
15
2.1
W
Gilgamesh
xpalidin420x
Gilgamesh
14
1
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,726
Damage
17,013
35,358
Taken
27,393
23,265
Mitigated
9,166
8,730
Healing
2,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ANDREX1634
Hachiman
3,357
2,231
0
30
8,358
2,466
0
4,410
3,948
0
6,949
L
7,210
5,341
0
1,156
10,077
3,326
0
4,860
5,217
0
20,425
L
Baron Samedi
ThaMacMomma
Baron Samedi
6,446
1,690
490
1,243
8,958
3,374
0
4,629
4,329
17,310
0
W
Sylvanus
akaiberry
Sylvanus
4,153
721
1,933
1,822
9,364
4,201
221
1,316
8,048
13,873
0
W
9,746
797
0
3,715
18,402
12,364
0
4,407
13,995
20,472
0
W
Gilgamesh
xpalidin420x
Gilgamesh
10,827
2,326
0
1,260
7,592
6,700
524
723
6,869
0
32,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,241
Gold Earned
21,772
98
Minions Killed
65
0
Camps Cleared
0
517,622
Distance Traveled
433,820
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,264
726
10
1
0
126,786
0
L
Apollo
7,550
755
21
2
0
161,481
1
L
Baron Samedi
6,958
696
34
3
0
145,553
1
W
Sylvanus
8,561
856
23
2
0
150,828
0
W
Cthulhu
8,422
842
37
4
0
172,162
3
W
Gilgamesh
10,258
1,026
38
4
0
194,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role