Player Matchup

Cupid
Cupid
AsTroMonkeY7820
Cupid
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
Forgiven_Sinner4
Neith
Level 15
God Stats
25W - 20L
1,603 SR
Queue Stats
122W - 132L
1,353 Elo+
Solo
Thanatos
Thanatos
ItstheN8iV47
Thanatos
Level 17
God Stats
7W - 9L
1,500 SR
Queue Stats
35W - 53L
1,238 Elo+
Solo
Danzaburou
Danzaburou
Supercharged222
Danzaburou
Level 27
God Stats
38W - 33L
1,414 SR
Queue Stats
151W - 197L
1,310 Elo+
Solo
Cthulhu
Cthulhu
thedayaftr
Cthulhu
Level 8
God Stats
2W - 0L
1,724 SR
Queue Stats
10W - 8L
1,307 Elo+
Solo
Team Averages
Level 14
1,548 SR
1,342 Elo+

VS

Team Averages
Level 8
1,483 SR
1,308 Elo+
Cthulhu
Cthulhu
DawsoniusMaxmus
Cthulhu
Level 14
God Stats
2W - 3L
1,334 SR
Queue Stats
5W - 13L
1,233 Elo+
Solo
Kukulkan
Kukulkan
ItssTala
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,261 Elo+
Solo
Bellona
Bellona
Mucho Mango1012
Bellona
Level 7
God Stats
8W - 5L
1,500 SR
Queue Stats
23W - 24L
1,295 Elo+
Solo
Neith
Neith
Wigsplitterr
Neith
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Jormungandr
Jormungandr
valen19082009
Jormungandr
Level 8
God Stats
6W - 8L
1,582 SR
Queue Stats
7W - 16L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 10
8,202
482
4,476
9,463
3,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
12 / 0 / 2
9,716
572
10,940
6,102
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
ItstheN8iV47
Thanatos
13
3 / 5 / 3
8,810
518
5,511
10,466
5,757
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
Supercharged222
Danzaburou
17
8 / 2 / 2
10,659
627
8,047
8,630
3,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
thedayaftr
Cthulhu
11
2 / 1 / 7
8,542
502
4,924
10,490
10,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
7,456
439
4,167
14,066
8,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
ItssTala
Kukulkan
4
0 / 3 / 0
5,234
308
582
4,042
899
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
6 / 5 / 4
8,509
501
6,064
11,925
5,978
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 5 / 4
8,243
485
8,706
8,054
2,269
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Jormungandr
valen19082009
Jormungandr
7
2 / 8 / 2
6,236
367
4,162
10,297
4,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
28
Kills
12
15
Deaths
28
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
7
10
1.14
L
2
7
0
0.29
W
12
0
2
13
L
Kukulkan
ItssTala
Kukulkan
0
3
0
0
W
Thanatos
ItstheN8iV47
Thanatos
3
5
3
0.9
L
6
5
4
1.6
W
Danzaburou
Supercharged222
Danzaburou
8
2
2
4.5
L
2
5
4
0.8
W
Cthulhu
thedayaftr
Cthulhu
2
1
7
5.5
L
Jormungandr
valen19082009
Jormungandr
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,898
Damage
23,681
45,151
Taken
48,384
24,418
Mitigated
22,225
13,483
Healing
1,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,476
3,330
176
960
9,463
3,036
1,345
2,233
7,230
0
18,067
L
4,167
330
0
534
14,066
8,407
1,110
351
13,715
31,941
0
W
10,940
7,253
0
3,316
6,102
2,084
2,412
1,780
4,322
0
37,464
L
Kukulkan
ItssTala
Kukulkan
582
285
0
165
4,042
899
21
528
3,514
8,403
0
W
Thanatos
ItstheN8iV47
Thanatos
5,511
1,291
0
5,942
10,466
5,757
1,096
845
9,621
104
31,489
L
6,064
2,505
0
264
11,925
5,978
389
1,897
10,028
0
25,695
W
Danzaburou
Supercharged222
Danzaburou
8,047
4,135
0
2,076
8,630
3,514
5,266
1,825
6,805
0
57,908
L
8,706
5,186
0
331
8,054
2,269
539
578
7,476
0
29,640
W
Cthulhu
thedayaftr
Cthulhu
4,924
1,094
74
939
10,490
10,027
240
2,228
8,262
22,831
0
L
Jormungandr
valen19082009
Jormungandr
4,162
1,653
0
566
10,297
4,672
0
1,674
8,623
11,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,929
Gold Earned
35,678
321
Minions Killed
167
0
Camps Cleared
0
1,432,377
Distance Traveled
1,218,134
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,202
482
29
2
0
267,363
1
L
Cthulhu
7,456
439
40
2
0
270,368
1
W
Neith
9,716
572
70
4
0
290,278
0
L
Kukulkan
5,234
308
14
1
0
164,682
0
W
Thanatos
8,810
518
68
4
0
307,121
0
L
Bellona
8,509
501
41
2
0
307,249
0
W
Danzaburou
10,659
627
117
7
0
236,005
1
L
Neith
8,243
485
57
3
0
245,889
0
W
Cthulhu
8,542
502
37
2
0
331,610
1
L
Jormungandr
6,236
367
15
1
0
229,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role