Player Matchup

King Arthur
King Arthur
Aitori77
King Arthur
Level 28
God Stats
18W - 18L
1,454 SR
Queue Stats
115W - 162L
1,303 Elo+
Party 2
Medusa
Medusa
DonnyD0215
Medusa
Level 24
God Stats
34W - 42L
1,636 SR
Queue Stats
165W - 236L
1,315 Elo+
Solo
Neith
Neith
FrankFurer
Neith
Level 23
God Stats
40W - 57L
1,407 SR
Queue Stats
92W - 141L
1,269 Elo+
Party 2
Hel
Hel
HipiRules
Hel
Level 24
God Stats
31W - 34L
1,472 SR
Queue Stats
68W - 87L
1,302 Elo+
Party 2
Olorun
Olorun
yeeter2000
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,275 Elo+
Solo
Team Averages
Level 21
1,494 SR
1,293 Elo+

VS

Team Averages
Level 17
1,443 SR
1,300 Elo+
Hel
Hel
B4LxGARCIA
Hel
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,246 Elo+
Party 1
Bacchus
Bacchus
FeetEater
Bacchus
Level 32
God Stats
35W - 28L
1,483 SR
Queue Stats
57W - 51L
1,321 Elo+
Party 1
Sun Wukong
Sun Wukong
Frizxyy-
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,341 Elo+
Party 1
Hades
Hades
GIitxhy-
Hades
Level 17
God Stats
9W - 11L
1,431 SR
Queue Stats
43W - 40L
1,317 Elo+
Party 1
Terra
Terra
Justalilpush
Terra
Level 10
God Stats
51W - 37L
1,302 SR
Queue Stats
218W - 212L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aitori77
King Arthur
15
3 / 6 / 6
9,814
409
10,795
17,900
12,192
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
DonnyD0215
Medusa
17
0 / 4 / 3
10,605
442
9,908
18,555
7,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
16
2 / 1 / 5
11,236
468
12,517
7,364
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
7 / 1 / 4
12,199
508
13,583
14,201
8,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
yeeter2000
Olorun
9
0 / 5 / 1
8,216
342
3,310
5,353
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
8,100
338
3,589
18,264
7,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
FeetEater
Bacchus
17
8 / 1 / 5
10,854
452
14,318
20,735
28,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Frizxyy-
Sun Wukong
9
1 / 3 / 2
7,587
316
1,628
7,671
2,998
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
GIitxhy-
Hades
13
4 / 1 / 5
9,448
394
12,748
9,347
6,410
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 3
11,286
470
7,300
17,404
24,810
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
12
Kills
17
17
Deaths
13
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aitori77
King Arthur
3
6
6
1
L
1
6
3
0.42
W
Medusa
DonnyD0215
Medusa
0
4
3
0.38
L
Bacchus
FeetEater
Bacchus
8
1
5
10.5
W
Neith
2
1
5
4.5
L
Sun Wukong
Frizxyy-
Sun Wukong
1
3
2
0.67
L
Hades
GIitxhy-
Hades
4
1
5
6.5
W
7
1
4
9
L
3
2
3
2.25
W
Olorun
yeeter2000
Olorun
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,113
Damage
39,583
63,373
Taken
73,421
32,503
Mitigated
70,164
23,199
Healing
18,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aitori77
King Arthur
10,795
1,237
0
1,930
17,900
12,192
805
10,175
7,725
83
39,686
L
3,589
1,362
1,782
1,178
18,264
7,655
385
3,378
14,886
25,953
0
W
Medusa
DonnyD0215
Medusa
9,908
6,216
238
7,708
18,555
7,097
3,225
9,668
8,887
0
82,756
L
Bacchus
FeetEater
Bacchus
14,318
3,690
0
1,443
20,735
28,291
261
3,882
16,853
38,676
0
W
Neith
12,517
5,612
0
1,912
7,364
2,834
3,684
5,253
2,111
0
59,712
L
Sun Wukong
Frizxyy-
Sun Wukong
1,628
580
0
1,080
7,671
2,998
818
2,288
5,383
0
21,701
L
Hades
GIitxhy-
Hades
12,748
1,790
362
4,709
9,347
6,410
899
2,820
6,527
48,684
0
W
13,583
2,934
3,761
6,789
14,201
8,530
1,490
9,125
5,076
58,706
0
L
7,300
1,850
3,200
4,973
17,404
24,810
116
4,200
13,204
34,097
0
W
Olorun
yeeter2000
Olorun
3,310
1,400
372
489
5,353
1,850
644
3,734
1,619
14,093
2,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,070
Gold Earned
47,275
403
Minions Killed
255
0
Camps Cleared
0
1,924,745
Distance Traveled
1,671,596
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,814
409
62
3
0
415,604
1
L
Hel
8,100
338
37
2
0
304,129
0
W
Medusa
10,605
442
137
6
0
396,260
0
L
Bacchus
10,854
452
56
2
0
433,383
0
W
Neith
11,236
468
94
4
0
430,886
1
L
Sun Wukong
7,587
316
30
1
0
226,900
0
L
Hades
9,448
394
82
3
0
277,497
1
W
Hel
12,199
508
80
3
0
448,363
0
L
Terra
11,286
470
50
2
0
429,687
2
W
Olorun
8,216
342
30
1
0
233,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role