Player Matchup

Yemoja
Yemoja
HortyPegasus694
Yemoja
Level 66
God Stats
72W - 83L
1,384 SR
Queue Stats
564W - 686L
1,296 Elo+
Solo
Arachne
Arachne
MrN00dle
Arachne
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,376 Elo+
Solo
Izanami
Izanami
PdiseDarkest
Izanami
Level 46
God Stats
6W - 5L
1,527 SR
Queue Stats
42W - 69L
1,347 Elo+
Party 1
Sol
Sol
QamiKaz
Sol
Level 66
God Stats
14W - 10L
1,338 SR
Queue Stats
234W - 230L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
crisgamer1059
Gilgamesh
Level 60
God Stats
40W - 34L
1,482 SR
Queue Stats
377W - 387L
1,265 Elo+
Party 1
Team Averages
Level 56
1,446 SR
1,343 Elo+

VS

Team Averages
Level 66
1,569 SR
1,280 Elo+
Baron Samedi
Baron Samedi
Chungalingus
Baron Samedi
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,140 Elo+
Solo
Artemis
Artemis
Nicolaî
Artemis
Level 63
God Stats
3W - 2L
1,860 SR
Queue Stats
144W - 195L
1,279 Elo+
Solo
He Bo
He Bo
SPAWN OF REAPER
He Bo
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
1,222W - 1,618L
1,252 Elo+
Solo
Loki
Loki
TBG32343
Loki
Level 43
God Stats
2W - 4L
1,486 SR
Queue Stats
126W - 155L
1,382 Elo+
Solo
Cthulhu
Cthulhu
smokeyyoshi
Cthulhu
Level 59
God Stats
5W - 9L
1,500 SR
Queue Stats
41W - 71L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
11,089
528
3,860
20,491
15,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
MrN00dle
Arachne
17
7 / 3 / 4
11,783
561
11,226
15,888
8,614
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
PdiseDarkest
Izanami
18
5 / 2 / 3
12,070
575
6,722
11,693
4,668
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
18
4 / 1 / 3
11,926
568
9,128
13,197
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
crisgamer1059
Gilgamesh
18
6 / 1 / 2
12,232
582
12,510
12,140
10,315
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chungalingus
Baron Samedi
15
1 / 6 / 2
9,840
469
5,300
15,563
10,929
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Nicolaî
Artemis
12
0 / 4 / 2
8,155
388
3,635
11,030
3,310
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
5 / 5 / 2
10,503
500
10,457
14,506
5,316
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
15
6 / 6 / 2
10,742
512
8,604
16,121
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
smokeyyoshi
Cthulhu
16
0 / 2 / 3
9,275
442
7,289
9,830
7,652
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
23
Kills
12
13
Deaths
23
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Chungalingus
Baron Samedi
1
6
2
0.33
W
1
6
2
0.33
W
Arachne
MrN00dle
Arachne
7
3
4
3
L
Artemis
Nicolaî
Artemis
0
4
2
0.25
W
Izanami
PdiseDarkest
Izanami
5
2
3
3.25
W
Sol
4
1
3
5.5
L
5
5
2
1.2
L
Loki
6
6
2
1.17
W
Gilgamesh
crisgamer1059
Gilgamesh
6
1
2
7
L
Cthulhu
smokeyyoshi
Cthulhu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,446
Damage
35,285
73,409
Taken
67,050
43,495
Mitigated
32,183
28,636
Healing
15,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Chungalingus
Baron Samedi
5,300
848
0
3,128
15,563
10,929
258
1,220
14,343
45,336
0
W
3,860
663
1,312
3,314
20,491
15,073
926
5,911
14,580
35,141
0
W
Arachne
MrN00dle
Arachne
11,226
8,468
0
6,897
15,888
8,614
2,616
5,036
10,852
0
67,709
L
Artemis
Nicolaî
Artemis
3,635
1,756
0
3,181
11,030
3,310
892
832
10,198
0
49,875
W
Izanami
PdiseDarkest
Izanami
6,722
4,503
0
6,808
11,693
4,668
4,682
3,676
8,017
0
85,117
W
Sol
9,128
2,961
0
5,245
13,197
4,825
5,615
5,642
7,555
77,747
0
L
10,457
1,260
125
4,803
14,506
5,316
0
6,095
8,411
66,149
0
L
Loki
8,604
2,263
0
3,608
16,121
4,976
127
3,502
12,611
0
55,033
W
Gilgamesh
crisgamer1059
Gilgamesh
12,510
2,561
0
5,060
12,140
10,315
688
3,329
8,811
8,552
59,346
L
Cthulhu
smokeyyoshi
Cthulhu
7,289
76
224
840
9,830
7,652
0
2,510
7,234
47,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,100
Gold Earned
48,515
550
Minions Killed
450
0
Camps Cleared
0
1,893,548
Distance Traveled
1,737,326
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,840
469
79
4
0
340,927
0
W
Yemoja
11,089
528
41
2
0
315,794
2
W
Arachne
11,783
561
101
5
0
400,308
0
L
Artemis
8,155
388
85
4
0
259,555
1
W
Izanami
12,070
575
163
8
0
387,337
0
W
Sol
11,926
568
130
6
0
359,010
3
L
He Bo
10,503
500
98
5
0
360,855
1
L
Loki
10,742
512
96
5
0
396,627
2
W
Gilgamesh
12,232
582
115
5
0
431,099
0
L
Cthulhu
9,275
442
92
4
0
379,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role